Status sheet Grobak

May contain spoilers, don't read unless you do not mind or have reached a certain point in the story.

Status sheet for Grobak, removed from story chapters

Go to this link to see it in a table: https://parallelnovels.com/grobak-status-sheet/

INTERMEDIATE CLASS GROBAK

Name: Grobak 

Class: Barbarian Berserker Intermediate Rank

Level 30 30 Total Level 60

Vitality 300 750 Total HP 1050

Magic 0 0 Total MAG 0

PHY. ATK 66 99 Total PHY ATK 165

PHY. DEF 32 63 Total PHY DEF 95

Agility 30 45 Total AGI 75

MAG RES 25 50 Total MAG RES 75

Abilities:

Rage (When using the rage ability, PHY. ATK. increases by 15% but PHY. DEF. decreased by 5%, Once rage ends ability user becomes fatigued suffering a 5% decrease in PHY. ATK., PHY. DEF., and AGI until short rest)

Flurry of fists (Attack in rapid succession when unarmed ignoring 10% of PHY. DEF., chance to stun)

Ignore Pain (While in Rage, ignores pain from damage taken allowing one to use abilities even when vitality required is insufficient)

Increased Rage (Rage lasts double the amount of time, PHY. ATK. increases by another 10% but PHY. DEF. decreases by an additional 5%)

Whirlwind Strike (Using a Two-handed weapon, swing the weapon in a whirlwind, attacking multiple targets in a radius around the ability user, knock-back effect with each hit)

Fearless (While in Rage, Immune to the effects of fear, stun, intimidation, and confusion)

Fighting stances:

Unarmed

Two-Handed

ADVANCED CLASS GROBAK

Name Grobak

Class Barbarian Berserker Berserk Lord Advanced Rank

Level 30     30 30 90

Vitality 300 750 750 Total HP 1800

Magic 0 0 0 0

PHY. ATK 66 99 110 Total PHY ATK 275

PHY. DEF 32 63 74 Total PHY DEF 169

Agility 30 45 60 Total AGI 135

MAG RES 25 50 60 Total Mag Res 135

Abilities

Rage (When using the rage ability, PHY. ATK. increases by 15% but PHY. DEF. decreased by 5%, Once rage ends ability user becomes fatigued suffering a 5% decrease in PHY. ATK., PHY. DEF., and AGI until short rest)

Flurry of fists (Attack in rapid succession when unarmed ignoring 10% of PHY. DEF., chance to stun)

Ignore Pain (While in Rage, ignores pain from damage taken allowing one to use abilities even when vitality required is insufficient)

Increased Rage (Rage lasts double the amount of time, PHY. ATK. increases by another 10% but PHY. DEF. decreases by an additional 5%)

Whirlwind Strike (Using a Two-handed weapon, swing the weapon in a whirlwind, attacking multiple targets in a radius around the ability user, knock-back effect with each hit)

Fearless (While in Rage, Immune to the effects of fear, stun, intimidation, and confusion)

Extended Rage (Rage lasts until incapacitated but drains vitality as long as in effect, PHY. ATK increases by an additional 10% but PHY. DEF. decreases by an additional 5%)

Ram's charge (While in rage, charge rapidly towards the opponent, knock down effect and stun effect vs. AGI)

Elephant Stomp (Causes a quake in a radius around the user, targets around the user become physically unstable lowering AGI by 25%)

Fighting stances

Unarmed

Two-Handed

Great Axe Proficiency

MASTER CLASS GROBAK

Name: Grobak Bloodied Wolf

Class: Barbarian, Berserker, Berserk Lord, Fenrir Berserker, Master Rank

Level 30  30 30 10 Level 100

Vitality 300 750 750 500 Total HP 2300

Magic 0 0 0 0 0

PHY. ATK 66 99 110 55 Total PHY ATK 330

PHY. DEF 32 63 74 42 Total PHY DEF 211

AGI 30 45 60 30 Total AGI 165

MAG RES 25 50 60 15 Total MAG RES 150

Abilities

Rage (When using the rage ability, PHY. ATK. increases by 15% but PHY. DEF. decreased by 5%, Once rage ends ability user becomes fatigued suffering a 5% decrease in PHY. ATK., PHY. DEF., and AGI until short rest)

Flurry of fists (Attack in rapid succession when unarmed ignoring 10% of PHY. DEF., chance to stun)

Ignore Pain (While in Rage, ignores pain from damage taken allowing one to use abilities even when vitality required is insufficient)

Increased Rage (Rage lasts double the amount of time, PHY. ATK. increases by another 10% but PHY. DEF. decreases by an additional 5%)

Whirlwind Strike (Using a Two-handed weapon, swing the weapon in a whirlwind, attacking multiple targets in a radius around the ability user, knock-back effect with each hit)

Fearless (While in Rage, Immune to the effects of fear, stun, intimidation, and confusion)

Extended Rage (When activated, Rage lasts VIT drops to 0, drains vitality as long as in effect. Can be deactivated, but will immediately lose Rage status and effects, PHY. ATK increases by an additional 10% when activated, but PHY. DEF. decreases by an additional 5%)

Ram's charge (While in rage, charge rapidly towards the opponent, knock down effect and stun effect vs. AGI)

Elephant Stomp (Causes a quake in a radius around the user, targets around the user become physically unstable lowering AGI by 25%)

Bloodrush (When in rage and Bloodrush is activated, gain 25% VIT. PHY ATK increases by 15% against any target which has their movement restricted, ex: Paralysis, stun, knock down, etc.)

Primal Howl (If you kill an opponent while Bloodrush is activated, release a howl which paralyses all nearby opponents in fear unless they are immune to fear)

Agile Form (When Bloodrush is activated AGI Increases by 25% for the duration, can't be used along with Sharp Fangs)

Sharp Fangs (When Bloodrush is activated, ignore 25% of PHY DEF, can't be used with Agile Form)

Fighting stances

Unarmed

Two-Handed

Great Axe Proficiency

Wield a Two-handed weapon in one hand

LEGENDARY GROBAK STATUS

Name  Grobak   Bloodied Wolf

Class

Barbarian    Berserker      Berserk Lord         Fenrir Berserker       Domain of Violence

Level

30 30    30     10       10   Total Level 110

Vitality

300   750     750       500        600     Total HP 2900

Magic

0

PHY. ATK

66   99    99    55     132     Total PHY ATK 451

PHY. DEF 

32     63      63      42       63       Total PHY DEF   263

Agility

30   45      45      30        60   Total AGI  210

MAG RES

25     50      50       15      30 Total MAG RES   170

Abilities

Rage (When using the rage ability, PHY. ATK. increases by 15% but PHY. DEF. decreased by 5%, Once rage ends ability user becomes fatigued suffering a 5% decrease in PHY. ATK., PHY. DEF., and AGI until short rest)

Flurry of fists (Attack in rapid succession when unarmed ignoring 10% of PHY. DEF., chance to stun)

Ignore Pain (While in a rage, ignores pain from damage taken allowing one to use abilities even when vitality required is insufficient)

Increased Rage (Rage lasts double the amount of time, PHY. ATK. increases by another 10% but PHY. DEF. decreases by an additional 5%)

Whirlwind Strike (Using a Two-handed weapon, swing the weapon in a whirlwind, attacking multiple targets in a radius around the ability user, knock-back effect with each hit)

Fearless (While in Rage, Immune to the effects of fear, stun, intimidation, and confusion)

Extended Rage (When activated, Rage lasts VIT drops to 0, drains vitality as long as in effect. Can be deactivated, but will immediately lose Rage status and effects, PHY. ATK increases by an additional 10% when activated, but PHY. DEF. decreases by an additional 5%)

Ram's charge (While in a rage, charge rapidly towards the opponent, knock down effect and stun effect vs. AGI)

Elephant Stomp (Causes a quake in a radius around the user, targets around the user become physically unstable lowering AGI by 25%)

Bloodrush (When in rage and Bloodrush is activated, gain 25% VIT. PHY ATK increases by 15% against any target which has their movement restricted, ex: Paralysis, stun, knock down, etc.)

Primal Howl (If you kill an opponent while Bloodrush is activated, release a howl which paralyses all nearby opponents in fear unless they are immune to fear)

Agile Form (When Bloodrush is activated AGI Increases by 25% for the duration, can't be used along with Sharp Fangs)

Sharp Fangs (When Bloodrush is activated, ignore 25% of PHY DEF, can't be used with Agile Form)

Domain of Violence Aura (Causes battlelust in those affected increasing VIT by 10% and PHY ATK is increased by 10% over a wide range of the battlefield, Enemies suffer a decrease in their PHY ATK by 10%)

Fangs of the Beast ( Enter into a state of berserk rage, When this ability is activated VIT is doubled for a period of time, 25% of all damage received is returned to the attacker, PHY ATK increases by 50%, When berserk rage ends user will be in an extremely weakened state for a period of time)

Fighting stances

Unarmed

Two-Handed

Great Axe Proficiency

Wield  a Two-handed weapon in one hand

Axe infused with the element of Violence (Each wound causes continuous VIT drain)