Cooperation

The battle began in earnest and the Light Paladin Trio came charging in.

The Holy Shield Paladin had the greatest DEF and HP, but his attacks were weak. Thus, only ten or so main tanks were needed to deal with him by alternating their taunts. The Holy Paladin's heal, however, was staggering. When combined, Holy Flash and Holy Shock were able to instantly replenish 5,000,000 HP.

The Punishment Paladin had a fearsome ATK, and even the main tanks were unable to withstand them. Out of the Light Paladin Trio, the Punishment Paladin was the hardest to deal with. However, there was still a method to countering him as most of his skills required incantations. Thus, kiting him was the most viable option.

The Holy Paladin had 15,000,000 HP; the Punishment Paladin had 20,000,000 HP and the Holy Shield Paladin had 35,000,000 HP.