Power Up!

A total of six weeks passed from the time the Su Clan Leader came out of his cultivation room. In that time, Kong Fang made tremendous progress. He was looking at the fruits of his labor.

Name: Hu Chaoji

Occupation 1: Assassin

Level: 27

XP: 15,582

Occupation 2: Magician

Level: 30

XP: 12,003

Species: Magic Fox Race (mutated)

Assassin: Strength: 21, Constitution: 30, Defense: 23, Dexterity: 35,

Magician: Intelligence: 34, Charisma: 25, Wisdom: 35, Willpower: 30, Perception: 27, Luck: 30

Skills: Hidden Weapons Beginner, Sword beginner, basic martial arts beginner, stealth beginner

Innate Talents: Copy Person, Transform, Aura Manipulation, Illusion (basic), Magic Sensing

Number of Tails: 1

Talents: Nature Magic, Sneaking, Provocation, General Magic, Illusion Magic, Mental Power, Tracking Sense

Species Traits: Talented in Magic (especially illusions), and assassination, good at matchmaking

Multi-form: Human Fox, Lycanthrope Fox, White Fox

Special Bloodlines: Golden Fox, ???

"Not bad, Chaoji is doing pretty good. It's hard to believe I got all of this through farming. I haven't even gotten my XP from completing the Tropes," said Kong Fang.

"That's because you told me not to use the tropes XP, you wanted to save them," said VICKI.

"Yeah, I want to save them until all of this is done. If I used the XP from the tropes I would feel bad killing the bad guys so easily," he said.

"Now, let's take a look at Bradley Addams," he said.

Name: Bradley Addams

Occupation 1: Fighter

Level: 31

XP: 9,053

Occupation 2: Pill Master

Level: 44

XP: 17

Species: Human

Fighter: Strength: 35, Constitution: 28, Defense: 31, Dexterity: 30,

Pill Master: Intelligence: 53, Charisma: 20, Wisdom: 52, Willpower: 50, Perception: 53, Luck: 37

Skills: Wind Palm (advanced), Mountain Punch (advanced), martial arts Advanced, Leg Cannon (Advanced)

Innate Talents: Wood Element, Rock Element, Wind Element

Talents: Pill Making, Empty Handed martial Arts

Special Bloodlines: none

Great, and let's look at our newest member of the family.

Name: Kirl son of Hamners of the Magma Wing, Kirl Hamner, Kirl Magmawing, Hamnerson

Occupation 1: Magical Fighter

Level: 22

XP: 223

Occupation 2: Blacksmith

Level: 36

XP: 1,258

Species: Dragon Dwarves

Magic Fighter: Strength: 40, Constitution: 27, Defense: 39, Dexterity: 20,

Blacksmith: Intelligence: 40, Charisma: 10, Wisdom: 60, Willpower: 40, Perception: 50, Luck: 20

Skills: Fire Hammer (Intermediate), Shield (intermediate), Magic Fighting arts (intermediate)

Innate Talents: Fire control, Metal element, Fire element, Mystical Forging, Engineering

Number of horns: Two half-horns

Talents: Forging

Species Traits: Strong body, tough skin, affinity for fire and metals, horns and mighty beards

"Are you ready?" asked VICKI.

"I think I might be too powerful. This might not be any fun at all. Whatever, at least I'm no longer easy to kill," he said.

"Who are you going as?" asked VICKI.

"I think Brad is owed this bit of revenge. I wonder how things are going at the clan," he said.

"Probably not well. I'm not sure what your goal is. If you were successful with the Yobai action and escorting the Clan members away, what else is there a need to do?" she asked.

"Some people need killing," he said.