Skills

After the timer finally counted down to zero, I opened up my inventory to find out what I got. And to say the least, I wasn't at all disappointed with what I found.

[Weapon Creation . Active. Lvl Max. A technique developed by the gamer to create solid weapons from mana. The usefulness of this technique will depend on the knowledge and imagination of the user. Weapons created through this skill will not have a set durability but instead will remain for as long as the user keeps feeding mana to the weapon created. Cost: 40 MP to create a weapon. 10 MP per minute to maintain weapon created.]

[High-Speed Movement. Active. Lvl 1 [0.0%]. A technique developed by 'The Gamer' based on past experiences. The user focuses mana on their legs and takes a step as he releases the built-up mana in a bursts making them reach incredible speeds for as long as that step reaches. With enough experience, the user can easily break the sound barrier with this technique. Cost per step: 10 MP.]

15x sprite cores

79 dollars

The first one was directly involved with what I decided was going to be my main weapon of choice: Swords. The second one, however, made me apprehensive for what I needed to do create it but Gamer's Mind did its thing and made me convince myself that it was necessary to further myself towards my goals. Using Weapon Creation I created a generic double-edged one-handed sword and gave it a few swings against a tree slashing it deeply until a message box appeared. The sword disappeared in blue particles of light as I read the new message.

[A skill has been created through a special act. The skill 'Sword Mastery' has been created.]

[Sword Mastery. Passive. Lvl 1 [0.0%]. Allows the user to freely handle any type of swords. 5% increase in attack damage with swords. 5% increase in attack speed with swords.]

I decided to call it a day after I was finished creating the support skills. I have been at it for more than three hours and my mana pool was almost depleted with less than ten percent of it remaining but I still had enough mana for the final skill I was going to create that day. I focused mana into my hand and raised it high in the sky before telling it to take me out of the place it had created and to deliver me back to where I had come from. Ten minutes later everything around me broke as if it was made of glass and all the damage I had caused to the park disappeared as if it hadn't been there in the first place.

[A skill has been created through a special act. The skill 'ID: Escape' has been created.]

[ID: Escape. Active. Lvl 1 [0.0%]. Used to escape instant dungeons.]

Looking up to the sky I realized that it was already tinted a slightly dark orange meaning that night was nearing and it was time for me to return home. Tomorrow I will come back to grind my skills as much as I could because the day after tomorrow I will be doing some undead hunting.

Status."

Name: Issei Hyoudou

Title: N/A

Status: N/A

Race: Human Job: The Gamer

Level: Lvl 3 Next Level: 80%

HP: 325/325 R: 0.5% (1.6) per Minute

MP: 907/907 R: 1.4% (12.7) per Minute

STR: 4

VIT: 5

DEX: 3

INT: 33 (30+3)

WIS: 14

LUCK: 10

Stat Points: 10

Money: $780

Skill Window

Gamer's Mind. Passive. Lvl Max. Allows the user to calmly and logically think things through. Allows peaceful state of mind. Grants immunity to psychological status effect.

Gamer's Body. Passive. Lvl Max. Grants a body that allows for the user to live the real world like a game. After sleep in a bed he restores HP, MP and all status effects.

Mana Manipulation. Passive. Lvl Max. Allows the user to freely manipulate mana which is the energy within most living beings. Passively increases INT by 5%. Passively increases mana pool by 10%.

Observe. Active. Lvl 4 [1.8%]. Through continuous observation, a skill to observe objects, situations, and persons was generated allowing the user to quickly gather information. The higher the skill, the greater the data obtained. Cost: 8 MP.

Lying. Passive. Lvl 2 [28.3%]. A skill that lets you spew lies through your teeth while putting a promising act and making even you believe what you are saying is the truth. 5% chance of lie being believed.

Detect Bloodlust. Passive. Lvl 4 [37.4%]. A skill that detects any bloodlust directed at the user. It is an instinctive skill. Detects bloodlust within twenty meters of the targets location. It also alerts the user of the location.

Reinforcement. Active. Lvl 1 [23.4%]. By channeling mana through your body you can double your base capabilities or if you channel your mana through an object you can double its durability. Increases STR and DEX by 100% when active. Increases object's durability by 100% for 10 days when activated and used on an object. Cost: 30 MP.

ID: Create. Active. Lvl 1 [25.0%]. Used to create instant dungeons. Stronger instant dungeons may be created at higher levels. Cost: 20 MP. Available Instant Dungeons:

-Empty ID. Monsters: None.

Rasengan. Active. Lvl 1 [12.2%]. A close range technique developed by 'The Gamer' based on past experiences. Mana is focused on the palm of the hand and is forced to spin in multiple directions while at the same time maintaining the shape of a perfect sphere. 50% Defense penetration. 1000% of INT Damage when taking a direct hit. Cost: 60 MP.

Mana Bomb. Active. Lvl 1 [14.8%]. A close to mid-range technique developed by 'The Gamer'. The user focuses mana into the palm of their hand and it is released as hand is pushed forward towards the enemy. The longer the technique goes the weaker it becomes. 100% of INT Concussive Damage. 20% of causing the 'Stunned' ailment. Range: 10 Meters. Cost: 20 MP.

Spinning Mana Arrow. Active. Lvl 1 [22.4%] A long distance attack skill with increased piercing power by adding a strong spin to a mana arrow. Only possible for those talented in manipulating mana. Max number of arrows: 1.

Iron Skin. Active/Passive. Lvl 1 [0.0%]. A defensive technique developed by 'The Gamer' based on past experiences. The user coats their body in a layer of mana that it's absorbed into the skin passively strengthening it. The defensive properties of Iron Skin will stack up as the user keeps supplying mana into the skin. Cost: 30 MP.

Mana Shield. Active. Lvl 1 [0.0%]. One of the most basic defense skills using mana. Handling the energy called mana has existed for a long time, and mana shield is one among many. Blocks a portion of the damage depending on the INT and the max amount of mana the user has and the power of the attack that it's attempted to be blocked. Cost: 40 MP. Maintenance Cost: 60 MP.

Weapon Creation. Active. Lvl Max. A technique developed by the gamer to create solid weapons from mana. The usefulness of this technique will depend on the knowledge and imagination of the user. Weapons created through this skill will not have a set durability but instead will remain for as long as the user keeps feeding mana to the weapon created. Cost: 20 MP per weapon. 5 MP per minute to maintain weapon created.

High Speed Movement. Active. Lvl 1 [0.0%]. %]. A technique developed by 'The Gamer' based on past experiences. The user focuses mana on their legs and takes a step as he releases the built up mana in a bursts making them reach incredible speeds for as long as that step reaches. With enough experience the user can easily break the sound barrier with this technique. Cost per step: 10 MP.

Sword Mastery. Passive. Lvl 1 [0.0%]. Allows user to freely handle any type of swords. 5% increase in attack damage with swords. 5% increase in attack speed with swords.

Physical Endurance. Passive. Lvl 1 [0.0%]. The body's durability increases, allowing for less damage taken. 2% decrease in damage taken by attacks.

ID: Escape. Active. Lvl 1 [0.0%]. Used to escape instant dungeons.