Major Magic Attributes - Will Be Constantly Updated - Will Contain Spoilers

Magic is what adventurers in the higher ranks mostly rely on. There are many uses to it. Even swordsmen use boosting magic. Attributes do not necessarily mean a magic type. Magic types will later be revealed as they are too complicated. I will release magic types as fast as possible. No spoilers here

THERE ARE ALSO LOST MAGIC TYPES

MAJOR MAGICAL AFFINITIES OF THE WORLD OF RUNES:

1. Water Magic

2. Fire Magic

3. Earth Magic

4. Air/Wind Magic

5. Meteorological (Weather) Magic

6. Strength Magic

7. Visionary Magic

8. Healing Magic

9. Dark Magic

10. Light Magic

11. Void Magic (teleportation and such)

12. Speed Magic

13. Summoner Magic

14. Acid Magic

15. Lightning Magic

HARDEST MASTERABLE MAGICS

1. Time Magic

2. Heavenly Magic

3. Clairvoyance Magic

4. Creation Magic

5. Projectile/Astral Magic

6. Sound Magic

7. Shapeshifting Magic

8. Corrosion Magic

LOST MAGIC / EXTINCT MAGIC

1. Blizzard Magic

2. Cursed Magic

3. Illusion Magic

4. Necromantic Magic

5. Techno-Magic

6. Hell Magic

UNIQUE MAGIC ATTRIBUTES: (Currently Known/Revealed through the story):

1) Clonification Magic

2) Contradiction Magic (Only one known user exists)

3) Attributal Copy Magic