I got used to the weight of the wooden sword as I walked. Swinging it a few times to become accustomed to the feel of it cutting the air. I checked the info on the sword.
<
Damage- N/A
Durability-N/A
Training sword used for practice.
Hmm, what is N/A? Is that zero or unlimited? Let's check the quest info.
Quest-Prove Yourself-Repeatable
10 hits in 20 seconds against the town drunk Olaf. You must hit hard enough for it to be considered a blow.
I found Olaf in an alley next to the tavern as the mayor said. He was a tall, lanky, skinny man with a scraggly blond beard. His beard still had traces of his possible last meal stuck in it.
He's didn't seem very impressive, but then again neither did I.
All I have to do is fight him, right? Well, might as well have some fun.
I pointed to Olaf and yelled, " Hey Olaf, you drunk slob, come face me! "
I held the sword out in challenge.
I could see the fire light up in his eyes as his anger began to swell. He faced me and yelled, " What did you call me!"
I laughed at him, and screamed, " I called you a lazy drunken piece of trash! What are you gonna do about it? "
He was up in an instant with his sword drawn. His voice was harsh as he screamed, " I'll kill you! "
Wait, he has a real sword. Shouldn't he have a wooden one? Maybe I shouldn't have taunted him.
Like a bull, Olaf charged, bringing his sword down in an overhead chop. I stepped to the left and the strike hit air. My counterattack was already in motion as I swung my sword with two hands into his face.
A countdown timer had begun when the battle started counting down the 20 seconds.
My sword connected with his jaw and forced him to stumble. No damage numbers popped up, but it displayed a hit in the corner of my eyesight. <1/10>
I stepped back in front of him, once again holding my sword out in the challenge.
Olaf rubbed his jaw and said, "Oww! that hurt! ".
He swung his sword in a horizontal slash aimed at my waist, his rage made it apparent that he was attempting to cut me in half.
I dropped into a roll to avoid the slash, closing the gap between us. Using my forward momentum I channeled this force into my sword. I struck from below into his crotch. <2/10>
Olaf bellowed in pain and dropped to his knees. This sword didn't cause damage but it did cause pain, so I aimed for the vital points.
Wasting no time I struck three more times. Once into his neck and twice to the back of the head. <5/10>
I spun into perfect position behind him. As Olaf tried to turn, I simply moved with him. I stayed behind him and struck him in the back of the head constantly.
From the moment the battle began I felt for poor Olaf. It was apparent that he had no combat reflexes whatsoever. When the mayor said no combat training I didn't expect it to be literally like fighting an eight year old.
Thump! Thump! Thump! 8/10
The hollow sound of wood smashing mercilessly into bone reverberated throughout the alley.
*****
The countdown timer still showed 10 seconds left when the quest was complete, but I didn't feel like stopping.
I struck over and over making Olaf beg for mercy as he cried out. I knew no mercy and planned on continuing until the countdown ended, but a strange thing happened.
After 20 strikes Olaf reached his pain threshold and passed out.
Ding! Quest complete! Please return to the mayor.
This was incredible! Who knew such a thing was even possible. Zero damage added a thousand times is still zero. The sword is still doing something. That must mean that the game has a hidden pain stat for AI and possibly players. I need to find a way to keep this sword it could be useful. I looked at the unconscious Olaf and wondered if he had anything valuable on him. I checked his pockets and to my surprise it let me loot him!