I can't say that the rest of my days were enjoyable.
My mother introduced me to my new guards. Some, of course, were robots that were brought along.
All of the human guards totaled over a thousand.
I wasn't sure how much she brought. I think she did tell me but in passing.
We also had another argument about GOD(S) online. She wanted to give me guards there as well.
I did to convince her to abandon the idea, but in the end, I lost.
I lost because she threatened me.
She told me that she sleeps next to me for the rest of my life.
It happened after the grandmother convinced my mother to let me sleep alone.
I did try to resist for a few days, but I give up, but we did get an agreement that she will only send one thousand for now. And there will be a nice amount of skilled technicians, builders or other types of people.
Because in GOD(s) online people have to craft and build everything, of course, it's possible to get slaves and pay for people, but that will be a bad option in the long run.
And the worst part is weapons and armor. If you start with rags, it's possible to get weapons unless you don't begin the journey on an unknown planet, but under seal.
GOD(s) online story starts with a large seal collapsing that has sealed billions of gods. A lot of the gods are NBC's.
And when the seal collapses some gods got thrown on unknown planets, but the rest stayed on a dying sun inside seal land.
Those who stayed on the seal got to travel with other gods to old homes.
But home planets are now taken over by new gods, who do not support old gods.
In short, they have to sneak back on the planet and train hard, because of seals they lost all power they before had, expect immorality.
But gods aren't truly immortal either.
When a being becomes a god, he crafts a lifeline crystal, that God can use to come back to life.
In the beginning, every player gets one of those crystals, and if you end up dying twice its game over for you and you have to wait for a week to create a new character.
That's why a new god has a massive advantage. They have a lot of lifeline crystals and are far stronger, not like withered old gods.
Ending up on an unknown planet isn't that nice as well because some planets are full of powerful monsters.
And the only way to leave from an unknown planet is to craft space door, back to seal land, which old god made by that time into the trading city for gods.
Of course, there are space ships and other possible ways to travel more, but space doors are the fastest. And to build a space door blueprint is gifted automatically to every god.
There are a lot of fascinating things about GOD(s) online. But what made the game enjoy so much success was the trading platform.