Peculiar item creation (part 1)

"Blop!"

"To reach the maximum, 100th level of average smithing, 2475 points is required!"

Whoa! That's actually far less than I was expecting! Taking into account the fact that the cost of evolving my abilities was increasing ten times by every stage of said ability, I thought that every single level of the said stage would cost me at least one hundred points this time, but for some reason, it was only twenty-five points? While I can't be sure about it, I believe this might be attributed to levelling up the system. I wonder how costly it would be without it?