Classes

The 15 Paths

Melee Type Classes

•Swordsman

-Adventurers that commonly uses a one-handed sword with the help of special skills they are able to equip both at the same time. Relies on their good attack speed for dealing with a multitude of combos on enemies.

•Berserkers

-Uses two-handed greatswords that usually use blood energy(their mana) when fighting. Despite blood energy having low regeneration rates it increases every time berserkers get injured in a fight. Displaying powerful potentials they deal massive damages into enemy lines.

•Assassins

-Your common masters of stealth. They infiltrate behind enemy tanks while invisible to assassinate support classes as well as the class with the fastest movement speed and strongest absolute damage.

Tank Types

•Paladins

-Tanks that have good HP but low armor. This flaw enables them to be able to use heals to other people like clerics. Have a lot of AOE buffs that increase regeneration rates and resists.

•Guardians

-The absolute tank. They soak the greatest damage during fights to enable others to fight without worries. Due to their heavy equipments, they struggle with their movement speed.

•Phalanx

-An attack type tank. They are able to generate clones of themselves which aids in fight and shares aggro. Their greatest flaw is that they generate more aggro than the other two tanks which made them very hard to use as they have mediocre HP but have very good armor and resist.

Ranged Types

•Archers

-Uses a lot of different types of string bows. Equipped with magically imbued arrows they are classes that can deal capable damages from far away.

•Snipers

-The ranged version of assassins. They have a special skill which critically deals damage when the enemy is shot in the head especially from far away. This also made them weak to close combats as they are only capable of using long-range sniper rifles.

•Rangers

-The class that can equip archers and guns. Their keen eyesight makes them good scouts and treasure hunters.

Mage Types

•Spellcasters

-The class that boasts the widest array of damaging spells capable of nuking enemies. Their arsenal is what makes them very powerful.

•Debuffers

-They are casters of numerous debuff spells and curses. Their damage dealt is low but the spells they cast makes enemies easier to handle.

•Necromancer

-Users of dark magics. They summons creatures of darkness which aids them in battle. The creatures that they create can become sacrifices which restores the Necromancer's HP.

Support Types

•Buff Masters

-The Masters of Support. They are capable of casting numerous support buffs for their allies in battles.

•Clerics

-The class that focuses on healing allied teammates and grants regenerations during fights.

•Priests

-One of the classes which can directly resurrect allied members as well as shield allies from danger with their powerful shield spells.

AN:(These are only the Basic Rank 1 Paths as they Rank up further they will be capable of learning different class types.)

(Debuffers are considered Mage Types as their curses deal magic damage to enemies.)