"Welcome to my Dungeon," I wrote.
Looking at their surprised reactions I silently chuckled.
"If you wish to hunt then go through one of the passageways and you will find yourself in a forest, if you want to gain strength then go hunt down the floor's monsters, I wish you luck," I wrote to them before shifting half of my 'mind' if you will towards continued expansion of the first floor and my other half in observing the tribe.
As I talked with the tribe that wandered into my Dungeon I found out some things while I 'talked' to them.
I learned that they were currently Nomadic and did not have a place to call home due to the shortage of food and water around the area in Thessia.
They asked if they could live in the dungeon but I refused and told them that they are free to build a village around the portal and come into the Dungeon to hunt but I won't allow for a village to be built in the dungeon.
They sighed and accepted it.
As for my Goblins, I told them that they could not kill many or most of the Dungeon Delvers, but they are allowed to fight them and knock them out. If they happen to knock a Delver out then they can either throw them into the safe zone or leave them.
I do this so I can guarantee that my new EXP banks don't die and why do I say such a thing? Because of the notification that just appeared in front of me.
[12 Humans have been in your dungeon for 1 hour, 12 EXP earned]
Sure it's less than I would get if I killed them but if I kill all my chickens without them laying any eggs then I lose all of my chickens, understand?
Plus it's more beneficial to let them roam the dungeon and fight my Monsters.
Besides that I also named a few more Goblins making 5 named goblins that inhabit the first floor.
And to my luck, one of my named Goblins has the fortune of becoming the tribe's shaman!
/=============\
Name: Nag
Race: Cave Goblin
Gender: Male
Rank: F
Titles: [Named Dungeon Monster]
Race Level: 1/10
Race EXP: 0/100
Class: Shaman
Class Level: 1
Class EXP: 0/100
HP: 60/60
MP: 50/50
[Average Human Attribute is 10]
Strength: 4
Perception: 12
Endurance: 8
Constitution: 6
Intelligence: 12
Agility: 5
Dexterity: 7
Charisma: -6
Magic: 5
Class Skills: [Buff: Strengthening(1)], [Goblin's Curse(2)]
Combat Skills: [Basic Spear Mastery(1)], [Basic Marksmenship(1)], [Basic Throwing(1)], [Basic Mana Bolt(3)]
General Skills: [Primitive Construction(2)], [Primitive Weapon Construction(5)], [Basic Hunting(1)], [Basic Trapping(1)], [Basic Foraging(1)], [Basic Alchemy(2)], [Mana Manipulation(2)]
Title/Racial Skills: [Named Dungeon Monster], [Goblin's Nature]
Drops upon death: Items on body, 10 Copper Coins
\=============/
While his class skill [Buff: Strengthening(1)] was self-explanatory, [Goblin's Curse(2)] is a useful skill that would slow down an enemy during a fight making it impossible for them to run away from the Goblins.
Shifting my vision back to expanding the forest I utilized my new mana gain to increase the speed of my expansion.
[Magic Mining has leveled up!]
[Mana Manipulation has leveled up!]
Feeling my control over mana increase along with the faster speed of mining my speed of expansion has increased once again.
The walls no longer slowed me down felt like I was digging through some hard dirt.
As the forest was expanding I made sure to continue expanding the forest along with the expansion of the room and also started adding new animals to my forest.
I added horses, cows, bulls, various kinds of birds, snakes, foxes, and more.
[A/N: You better expect some of those animals to reach the stage of 'Monsterfication' and become lewd demi-human monsters~!]
I just hope some of my animals reach the stage of Monsterization soon.
Monsterization or Monsterfication is just when a normal animal in my dungeon absorbs enough mana to officially become a 'Monster' and evolve, they will gain the ability to level up and evolve like the other monster's in the dungeon.
The animals have several ways of absorbing mana.
The first is that they can absorb the ambient mana around them naturally but it will take a while.
And the second way is that they eat mana-rich plants and flesh of monsters and other animals that have already absorbed mana.
I could also just feed them mana but meh, I am using my mana right now to expand.
Besides that, I also added a large pond that housed different fish, crabs, and insects.
Even added a run-down wooden fishing bridge for anyone that wanted to fish.
By now the forest measured at 5 square miles and was only increasing with time.
The Goblin's room hasn't increased in size and neither has their tribe.
[12 Humans have been in your dungeon for 1 hour, 12 EXP earned]
Two hours have passed since the Tribe has entered my dungeon and they have hunted a few small animals that could feed them for today and tomorrow and informed me that they will be heading out of the dungeon.
Sadly they haven't encountered my monsters yet.
Once they left I examined my status once again.
/==================\
Name: John Reign
Race: Dungeon Core(Dimensional DC)
Dungeon Name: The Dimensional Dungeon of Creation
Titles: [The Lustful Dungeon], [OtherWorlder], [Savior of Humanity]
Achievements: None
(A/N: Could use some help with creating achievements!)
Level: 2/10
EXP: 174/200
Mana: 200/200
Title/Racial Skills: [Dungeon Creation], [Claim Room], [Monster Contract], [Body Creation], [Dimensional Gate], [Universal Impregnation], [Blessed Sperm], [Infinite Growth], [Evolve], [Monster Evolution], [Savior of Humanity]
General Skills: [Mana Manipulation(2)], [Mana Gathering(2)], [Mana Mining(4)], [Scan(2)]
\==================/