The Game was Not Meant for Ordinary People

"Be Quiet's most outstanding point is that many people can connect to the same horror game at the same time. At the moment, none of such horror games exist in the market. Thus, I think that we should focus on marketing this point for publicity.

"We should use traditional methods of marketing, such as buying advertisement spaces on video sites and websites and asking content creators to market the game.

"I've already spoken to Teacher Qiao. He'll try our game out as soon as we release it and then create a video to market it.

"At the same time, we'll select some of the more impressive footage to use in our advertisements. That'll hype people up…"

Lin Wan explained the publicity strategy she had thought of in detail. Once she was done, she looked at Pei Qian nervously.