Why Wasn't The Publicity Good For Such a Good Game?

The so-called simulation had to be as realistic as possible. In fact, the ultimate goal would be to match reality and surpass reality.

In a certain sense, this game had obviously done that.

Lastly, it was the characteristics of the VR game that gave this game additional points.

If the same theme was made into a PC game or cell phone game, the sense of immersion would be greatly reduced.

After all, on the PC side, gamers would be facing a screen when they played games. There would be an unreal gap between moving, talking, and interacting.

However, after receiving the VR platform, this game vividly displayed the immersion of VR. Players could walk back and forth in the virtual room, freely observe the various corners of the room, and also communicate with NPCs face-to-face.

Compared to other simulation games, it would seem more realistic.