'Tailoring'

Pei Qian's first impression was that the field of vision had widened and the image had become much clearer after wearing the new VR glasses.

The clarity could not be compared to what he saw in reality, but it was relatively clear in the cartoonish world.

It was not realistic but it was definitely much more immersive than before.

Apart from that, the most obvious change was the change in the viewing angle.

The previous VR glasses had a vision of 125 degrees. This was the compromise plan at that time. The effect was still alright but it could not completely eliminate the surrounding frame.

The new VR glasses had a vision of 200 degrees. That was the highest angle that could be reached at the moment. Under this vision, players would not be able to see any black sides. The immersion would naturally be greatly enhanced.

Obviously, many previous games would have a brand new experience under the improvement of the configurations.