Back at his experience store, Qin Bin continued to polish some aspects of Demon Slayers 2.
This game had been in production for quite some time and the core gameplay was more or less complete.
But upon considering the effects it would have on Demon Slayers after release, Emperor Dynasty Entertainment held off on releasing Demon Slayers 2 and chose to keep it in development instead.
It was a difficult situation as Demon Slayers was still capable of making more than forty million RMb a month, there wasn't a need to kill off the previous game yet.
As the successor, Demon Slayers 2 had some improvements in terms of combat. From pure card combat to a horizontal combat. Players can use different abilities as usual, all they have to do differently was to modify the positions of their characters.