A game with a deep plot

If someone else had said this, they would definitely have been criticized by the crowd. However, Josh Wilson was the only one who had said this, so there was nothing to criticize about it.

It wasn't appropriate to say "if you're good, then go ahead" either, because Josh Wilson really had a deeper plot than "mysterious seas"...

If it were any other designer who said that, it would be obvious that they were jealous. However, many people would think that Josh Wilson was right.

Of course, there were also many players who expressed their dissatisfaction.

"What the f * ck, he can actually pick such faults? Saying that the plot of mysterious seas had no depth? The essence of this game is the graphics and narrative, okay?"

"Yeah, it's a commercial game to begin with, so how can it compete with mysterious seas in sales? Comparing profits? You, George, do have a few good games, but which one of them can compare to the sales of mysterious seas?"