Detailed Explenation of Skills [Warning!! May Contain Spoilers!!]

Offensive Skills: (Active)

Allows the user to summon, spit and "conjure" acid to allow any kind of uses, such as implementation in battle, used for desolving opponents or covering oneself with poison as a defence mechanism against attacks.

Might even be possible to be combined with other conjuration skills

 

A skill where the user bites its enemy with its razor-sharp fangs

A skill that allows the user to dominate its opponent's willpower, periodically making them flinch and freeze in place. (The higher the level, the stronger the effect and longer the effect lasts.).

(Can also be used as enviromental skill when high enough level is reached.) Enables the user to latch his tongue into the enviroment, objects and opponents to create a positive advantage towards them.

Elastic properties and stickiness increases with each level-up.

Allows the user to summon, spit and "conjure" flames to allow any kind of uses, such as implementation in battle, used for cooking or even heating oneself if the temperatures around them are freezing.

Might even be possible to be combined with other conjuration skills.

Allows the user to gaze upon anything and petrify it in the process. Warning: watch out for reflective surfaces!

Allows the hser to use its claws to either attack, climb, rip off meat or even break open all kinds of objects.

Allows the user to blend with the enviroment,

allowing them to gain both defensive and offensive advantages.

Allows the user to attack with its tail,

slamming or swiping at whichever they like.

Offensive Skills: (Passive)

Defensive Skills: (Passive)

Gives the user resistance to "Poison",

increases resistance with each level-up.

Gives the user resistance to "Acid",

increases resistance with each level-up.

Allows the user to develop a thougher skin,

allow them to gain resistance to all kinds of damage, such as blunt and piercing damage.

Thoughness, physical and piercing resistance increases with each level-up.

Gives the player a thougher hide,

harder than the previous as it has now been "Ranked-up". Althought in essence the skill is still true to its core, now it works with an armor class allowing the user to cancel out a lot of damage.

Thoughness, physical and piercing resistance increases with each level-up along with the newly unlocked attribute: armor.

Defensive Skills: (Active)

Enviromental Skills:

Allows the user to feel out its surroundings by projecting its aura, the higher the level the wider the range.

Allows the user to climb on any surface.

With each level-up increases the chance of climbing steeper and more slippery walls.

Allows the user to blend with the temperature of the enfiroment, making it more difficult for those with "heatvision" to find them.

A mysterious skill allowing the user to gain the upper hand in speed.

Allows the user to jump increasing the power and distance with each level-up.

Allows the user to "observe" and examine anything in the world they reside in. Each level-up unlocks more detailed descriptions and information.

Allows the user to eat more than necessary,

meaning they can stockpile "SP" or "Stamina" for later use. Doing so has its consequences as the user will also increase its overall size and weight.

Each level-up allows the user to eat more and more.

Allows the attributes of the user to increase significantly as well as their experience gained per kill or encounter.

Attributes: 

STR: +5

VIT: +6

DEX: +5

INT: +5

WIS: +5

LUK: +15

Allows the user to communicate with others through "Telepathy".