Jiang Qiao felt he wouldn't be able to sleep tonight.
The most important part of the construction of the Inner World was the gameplay, and Jiang Qiao had already modeled the Inner World… What Jiang Qiao now needed to refine were the Inner World's gameplay and rewards.
Speaking of the rewards in the Inner World would come later; for now, Jiang Qiao's priority was to work out the gameplay.
Firstly, monsters would spawn along the paths in the Inner World, and these monsters were all from the Spirits, but this was just the most basic aspect of the Inner World's gameplay.
Jiang Qiao would also add extended gameplay, similar to the stronghold construction on Biland Island.
The extended gameplay of the Inner World consisted of NPC arena fights and territorial conquest battles.
These two gameplay elements were linked together.
Jiang Qiao would divide the Inner World into different regions for guilds to fight over control.