SA-1:
We'll have to find an employee that
we can bribe or someone to get to
their food and drinks.
MA-1:
That shouldn't be difficult. All we
have to do is find a die-hard Makers
fan.
SA-1:
The best way to find that fan are
in pubs where they watch the games.
Again they call the attention of Hill . . .
MA-1:
Hey, Dan! You know a place here
where can have a few bottles of
beer and we can watch some game
previews?
DAN HILL:
There should be many near the
stadium.
PAMELA:
(to the aliens)
Why the sudden thirst for beer?
MA-2:
That would be a nice way to pass
time, isn't it?
PAMELA:
(doubtfully twists her head)
Maybe… is there not some other way?
EXT./INT. – NEW JERSEY STREETS AND CAFÉ – MONTAGE
Hill waves for a cab. They pack themselves inside like sardines. Hill gives instructions to the driver to take them around the Bets' stadium. They get to the streets around the stadium, the cab slowly cruises while the driver points to cafes where he knows beer and basketball go together. Finally they point to one almost exactly behind the stadium and a parking lot. After getting out of the cab, MA-2 pays the fare. Hill and Pamela had gone in ahead. Following them inside, the trio immediately scout for a prospect. They find a table beside the bar where the TV is. Hill and Pamela are still lost on how they feel. They observe a lone man who seems not to have changed his gray suit for days, concentrated on the last games' preview. So often, shakes his head a little every time the Bets make a basket. The aliens elbow each other lightly.
MA-1 stands up, and sits beside the man.
MA-1:
(shows displeasure)
Yow, man! Can't believe the Bets
murdered the Makers in that game!
(pauses - - - then)
Ooops, you might be a Bets fan?
The man, thirty something and on the lean side, turns his head slowly towards MA-1, looks at him head to foot and back.
MAKERS FAN:
Can't believe it either . . . and
that makes me no Bets fan.
Offering a high five or handclasp . . .
MA-1:
Then that makes us both going for
the Makers, huh?
His offer for handclasp is accepted . . .
MAKERS FAN:
Yeah! You're right, my man!
Both exchange views about the game. Gesture uncalled fouls; called fouls with no contact; illegal body checks and defense; referee bias; ball handling fumbles; lousy shots. Then . . .
MAKERS FAN:
If there's only something I can do
for the Makers to win this series.
I lost a huge money on the last game!
MA-1:
What if I tell you that, if we help
each other, we can make the Makers
win?
MAKERS FAN:
(delighted)
That sounds good to me! What more
is in it for me?
MA-1:
Aside from the Makers win, you get
back all the money you lost on the
last game, fair enough?
MAKERS FAN:
It's a go!
In detail, MA-1 tells the man how to get the solution to the food or drinks of the Bets' hotel kitchen(?).
MA-1:
This solution will make the players
experience uncoordinated movements.
This must be in their system before
they sleep. Do you get it?
MAKERS FAN:
(showing excitement)
This is exciting! Like a movie plot!
MA-1:
Here's some money for whatever you
need. Just make sure you get to it
to their food or drinks before they sleep.
MAKERS FAN:
Wow! You must be in for some big
money! Are you the mafia?
MA-1:
Nothing for money and no mafia.
Only the Makers win.
Sliding off the bar stool, MA-1 goes back to their table. Dan Hill and Pamela were unmindful of what MA-1 did. Again MA-1's error of showing a dirty finger first, then thumbs up to the other two aliens.
SA-1:
Is that our man?
MA-1:
Definitely.
INT. – HOTEL OF BETS – AFTERNOON – MONTAGE
The Makers Fan is in the hotel coming from a basement parking, with a bagful of tetra pack juices. He has found the main kitchen but there are too many people. Hurries away to look for the Bellboys' locker room. Two doors away from the kitchen he finds it. Goes thru several lockers to find one suit that would fit him. He gets into one over his clothes. Pauses for a while to think; He gets out and looks for the chambermaids' station. Frantically, he searches for room key duplicates, or the chambermaid's keys, in case he might need it, and finds a set soon enough. Goes to the front desk and . . .
MAKERS FAN:
The Bets coach asked me to slip
these cards under the players room
door, what rooms are they in?
The front desk clerk goes to the key boxes and points.
FRONT DESK CLERK:
Rooms 601 to 608. Why don't you
just leave it in their key boxes?
MAKERS FAN:
Specific instructions of the coach.
Confidential game plans, maybe.
(then to make sure)
Are they in or out of their rooms?
FRONT DESK CLERK:
They should be in, their keys are
not in the boxes.
He pauses for a while from his walk to think. Checks the cards in his hands then pockets it.
SPEED SERIES OF SHOTS:
Before going up the sixth floor with a rolling tray from outside the kitchen, he prepares the juices. Knocks. All the players, two to a room, are delighted. Serves two full glasses each room with a small card printed on it, "Compliments of your Hotel". Before he leaves each room, he sees the players drink the juice with gusto. From the last room, he hurries to a far end of the corridors. Leaves the empty tray; finds a service room; takes off the bellboy uniform; casually goes to the elevator and exits the main lobby with a victory jump. The doorman scratches his head from under his cap.
The Makers Fan, walking away form the Bets' hotel, calls MA-1, who is already in a hotel room, from his celfone to MA-1's cellular phone. Nighttime is quickly taking over the day's light.
INTERCUT:
MAKERS FAN:
(sounding Mafioso)
The hit is done. They can't play
no more.
MA-1:
(excited)
You mean you have laced their food
and drinks?
MAKERS FAN:
(proudly)
Not only that, they drank it right
in front of me!
MA-1:
Okay, we will know in tomorrow's game
if they react. I'll double the money
you lost if the Bets lose the game.
MAKERS FAN:
I have to watch the game alongside
with you . . . just to make sure.