Chapter 1258: Siege Battle for the Barricades

Ancient Gods was a diversified game that basically took care of all types of players.

For instance, leveling up and acquiring many items could be achieved through various means.

And the Warfront Struggle was one of those supplements, a game mode based on guilds declaring war against each other.

In reality, it was a few factions fighting for territory, but since they couldn't really engage in a full-scale war, the competition was carried out between players.

Many special fortresses that belonged to different races were established on the map, and these fortresses served as resource output stations for their factions or races.

The Player Guilds were the managers of these fortresses, and every week all fortresses would be reassigned to new guilds.

There were many benefits to acquiring a fortress, and the rewards varied depending on the region.