Notes - Player Classes

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Nothing here is set in stone, they may, and will change if I do continue writing this Novel.

This is one of my three Note Pages where I brainstormed ideas, so many things may not actually be used.

An example is the 'Titles' which haven't been used. I may modify this page quite a bit.

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Ten levels = Class up (exceptions)

Level 0 - 9 Base Class (0)

Level 10 - 19 Class One (1)

Level 20 - 29 Class Two (2)

....

[T] = Title: adds title over class?

Knight(0) -> Guardian(1) -> Holy Knight(2) -> Templar(3) -> Paladin(4)

Knight(0) -> Lvl 25: Dark Knight(2) -> Level 50: Dragon Knight(5)

Warrior(0) -> Lvl 25: Barbarian(2)

Warrior(0) -> Fighter(1) -> Martial Fighter(2) ->Dao Fighter(3)

Warrior(0) -> Swords/Spearman/Lancer(1) -> Master Bladesman(2) -> Weapon Master(3)

Archer(0) -> Ranger(1) -> Hunter(2) -> Toxophilite(3)

Archer(0) -> Ranger(1) -> Gunner(2) -> Marksman(3)

Archer(0) -> Ranger(1) -> Gunner(2) -> Cannoneer(3)

Rogue(0) -> Level 25: Assassin(2) -> Level 50: Council of Nine(5)

Rogue(0) -> Thief(1) -> Bandit(2) -> Journeyman(3) -> Master Thief/Mastermind

Rogue(0) -> Thief -> [T] Gambler -> [T] Lucky Fate-changer -> [T] Favoured by Gods(1)

Mage(0) -> Level 20: Sorcerer(2) -> Level 40: Wizard(3)

Mage(0) -> Level 25: Warlock(2) -> Level 50: Summoner/Necromancer(4/5)

Cleric(0) -> Druid(1) -> Rune Caster(2) -> Runic Master(3) ->Enchanter(4)

Cleric(0) -> Seer(1) -> Fortune Teller(2) -> Prophet(3)

#Foresight, Fortune reading (predictive skill)

Priest(0) -> High Priest(1) -> Bishop(2) -> Cardinal(4)

Priest(0) -> [T] Blasphemous Heretic -> [T] One of Hubris

#Steals Life, coverts life, life-binding