A Cauldron

'I do have 6 lucky boxes remaining and I might be able to get a cauldron but that's very unlikely.'

Dan opened a lucky box and it gave him 20 UP points.

'UP points, I thought that the lucky box would only give me items not points as well and only 20 at that.'

Dan kept opening lucky boxes but he just kept getting Up points and Exp. The 2nd box gave him 30 UP points, then 200 Exp, then another 20 UP points.

'Darn it, I got very good items the first two times I opened the lucky box. Was I very lucky that time or am I too unlucky this time.'

Thinking about that, Dan opened another lucky box and to his surprise, he managed to get a cauldron.

The cauldron a simple item that was all black but if you looked closely at it, there seemed to be a trace of pictures but it was so faded that you couldn't make out what it was.

[Name: The Divine Culdrone (broken)]

[Level: 1]

[Abilities: Locked - (fix to unlock)]

[Discription: This was once a legendary cauldron used by the most powerful of the alchemists but now it has been broken and reduced to a level 1 cauldron. If it is repaired, it will level up and unlock some special abilities]

[Ding! New Quest]

[Quest: Repair The Divine Culdrone (1/10)]

[Make 100 level 1 pills]

[Level 1 pills made: 0/100]

[Reward: Unlock the option to repair the cauldron by one level]

'A cauldron used by some of the most powerful alchemists, its abilities have to be very good so I have to repair it, plus I have to make pills anyway.'

The problem with the herbs is easy to solve. Since the healing pill is only level 1, it only requires 5 different herbs and I have seen a lot of them in the forest. There are no alchemists near the village so those herbs are useless. That means, no one bothers to pick them up.

'I have one more lucky box, I should use it, maybe I will get something useful.'

Dan opened the last lucky box and managed to only get 25 UP points.

'Now time to get those herbs.'