Bloodline Overburst (1)

In this cultivation world, there consisted of eleven elements. Adding a non-element concluded twelve attributes that would differentiate all skills and abilities' properties into groups.

These eleven elements had three tiers, according to their superiority.

Tier 1 composed the six most fundamental elements: earth, water, fire, wind, wood, and metal.

Tier 2 consisted of three advanced elements: ice, poison, and lightning, which were the combination of two elements from Tier 1.

Ice's base elements were water and metal.

Poison was fire and wood combined.

And lightning was from wind and earth.

There were two Tier 3 elements: light and dark, which stood above the rest of the elements.

Like water prevailed against fire, every element had its advantage and nemesis as follows.

Earth blocked water.

Water extinguished fire.

Fire blazed wind.

Wind rusted metal.

Metal cut through wood.

And wood sapped earth.