JJE's Character Sheet 1

Name: Emery "Commoner" Lv.1 (Player)

Race: Human Age: 28

Faction: N/A

Class: Fighter Lv.1

(G-0) (S-0) (C-0)

Hp: 220 (250) Sp: 300 (310)

Stamina: 150/50/200

REG: Every 4 Turns (HP: 20) (Sp:15) (Stamina: 5) 

ATK: DEF: 2

Str: 16 (+1) Agi: 14 (20)

Dex: 16 (22) Vit: 10

End: 2 (+3) Con: 9

Sta: 5 Int: 7

Wis: 6 Ing: 1 (+7)

Per: 8 Ins: 17

Cha: 15 (+3) Luc: 20

WiL: 1 (+6)

PERKS:

Man's Unity- Gain +4 WIS when in a group of 3.

Strong Body- +3 END.

Battle Forged- Gain +2 DEF.

Human Spirit- +4 WiL.

Human Ingenuity- +4 ING.

Emotional Intelligence- Gain +3 CHA.

Skillful- Cost 5 Talent Points. Gain 15 Affinity.

Lucky Draw- Gain an additional loot drop from a loot table.

SKILLS:

Adaptability (Lv.1/5) (Passive)- The human spirit knows no bounds in their ability to adapt in any situation. When facing a potentially life-threatening situation where your HP is below half. Gain +1 ATK per 5 Ing to any weapon you carry per level of this skill.

Stiff Grip (Lv.3/3) (Passive)- Instead of 10 ATK knockback rules applying for your character. Add an additional 2 ATK needed per level.

Stealth (Lv.3/3) (Passive)- You can attempt to hide from enemies. They'll need a D10 combat throw calculating your Luck subtracting their Perception. Each level of this skill grants + 1 to your throw.

Acrobatics (Lv.3/3) (Passive)- Gain 2 Dex and Agi per level.

Low Blow (Lv.3/3) (Active)- You lower yourself in anticipation for a lunge of desperate proportions. Gain +1 Agi, Str, ATK per level of this skill when lurching forwards. This boost will not affect Sp. SP costs is 20.

Swordsmanship (Lv.2/3) (Active)- For every level of this skill gain +1 ATK. When using this skill, you may take a sword and attack the enemy head on adding 1 ATK for every 5 Dex.

Close Combat (Lv.2/3) (Active)- For every level of this skill gain +1 ATK. When using this skill, you may take your body and attack the enemy head on adding 1 ATK for every 5 Str.

Double Slash (Lv.1/3) (Active)- Gain a second attack that goes through when the first attack hits. This second hit contains 30% of the damage of the first hit per level of this skill. Costs 30 Sp per cast.

Knowledge: N/A

Talent: 0

Affinity: 0

Gear: (0/20)

Vault: (0/100)

Background: This character was born to a poor household belonging to the village known as Chako. Shortly into his life, his village was attacked by monsters killing everyone but him. It was during this attack that his mother used her body as a shield to prevent the creatures from entering the cellar where she kept her boy. It was during these moments trapped hearing the screams, cries, pleas that he slowly broke. Becoming a new individual from a cocoon of suffering. Hearing the monsters break away he dragged his parents and buried them himself. Now he swore as he would travel the world, he would kill the monsters that led to this fate of his.