Prologue

*squeak* *squeak*

Rummaging through a pile of debris was a rat. It sniffed the air once or twice every few seconds to make sure there are no predators around.

Slowly working through the pile, it soon found what can be considered for humans as a delicacy. A chunk of meat that has been rotting for who knows how many weeks. Nibbling once, as if tasting that it's not a dream; it then started filling its empty stomach.

It has wholly dropped its guard, one that many in this wasteland knows it would do once it has feasted on food. Relying on the distraction that has caught the rat's attention was a shadow a few meters away from the dog-sized critter.

The shadowed being walked slowly and revealed itself in the light of when the sun is at its peak. Starting from its foot covered in cloth rags and revealing its brown-yellow skin tone calves. Donning a gray tattered cloak and ruined black shorts is a kid-like figure holding a short spear, relative to his size of course. This was an everyday wasteland sand goblin.

The goblin was slowly approaching the rat whilst trying to make his breathing shallow. Step by step he got closer and closer to the rat, who was gorging itself on the rotting meat. After having gotten within ten steps of critter, the goblin lunged at the rat fully extending his crudely made spear.

The spear pierced slightly in the larger part of the rat's upper-right limb making it shriek in pain. Unfazed by the non-lethal blow, the goblin retracted his arm and stabbed once again. This time, the spear lodged on the head of the rat, unfortunately for the goblin, its strength was too weak as it only blinded the right eye.

Having been attacked again the dog-sized rat jumped back from its assaulter, preparing itself to retaliate at the being who so brazenly disturbed its meal time. The goblin, not wanting to let the rat away, pursued close enough to be able to perform another piercing attack and right when the rat wanted to shriek at its offender.

With a precise timing, the spear went in the rat's vulnerable mouth striking the back of its throat. Slightly spasming from the pain, the rat slowly lost the vigor it had moments ago ensuring the successful hunting of the goblin.

"Few...dayss..guud" The goblin was delighted to have some food for the next few days.

Taking out some string object from his trousers, the goblin began tying all the rat's limbs and prepared to go home not wanting to stay because the noise might have attracted other predators.

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No one knew what this world's name was anymore, the few survivors of the ancient world couldn't be bothered to share what it is either because to them, that world of theirs was gone.

Embroiled in a long term war between magic and technology, the world had suffered much. The world's core suffered from too much magic used in too short of a time and it's body or the land suffered from the severe might and radiation, technology brought.

Very few managed to survive due to the all encompassing nature of the war. Elves are now on the brink of extinction that the sightings of them are called the appearance of a God or Goddess. Humans, on the other hand only number a hundred or so, what's more saddening is that they are scattered all over the world with the largest unit of them only being around ten. They were the children of the survivors of the war and they weren't taught anything other than survival and life skills.

The lucky ones however were those who had the vitality of cockroaches and the reproduction ability of rabbits. These creatures once again repopulated many of the places in the wasteland. They are, the rats.

After these rats were of course the race formerly known as the greenskins, but they have now evolved to cope with environmental changes making them become different from their ancestors. They are now referred to differently and the tradition of greenskins was lost.

The most numerous of them were the goblins, now known as sand goblins due to the color of their skin. Small, agile and definitely lacking in strength these little twits occupy around 70% of the population of the wastelands.

Next were their evolved kin, the Hobs. Although still considered as goblins, they are much higher in the hierarchy as they have the strength of a normal adult or more. They make up 25% of the 70% of the goblins. Having a gentler skin color made it hard to differentiate them from humans, when you look at their back-view that is.

Stronger, tougher and meatier. The orcs survived the world-ending war with a population barely enough to set up a clan again. Numbering in the tens of thousands, they make up for the 20% of the population of the wastelands. They are now referred to as rocc orcs, as they can be seen more around the rocky parts of the wasteland.

The remaining 10% of the 'intellectual' population of the wasteland are made up of the various populous races back in the ancient world. 5% for the beast people, dwarves, gnomes or hobbits, 3% are for humans, and less than 2% percent for the elves, dragonewts and other rarer species back in the ancient world.

In these wastelands, the territory structure is always changing every few months or years. The thing is, it only applies to the territory structure of the same race, as any other race are not welcomed to claim another's territory. It can be different for merchant companies though.

The term merchant started when a strong Hob and a few other tribesmen went to the rocc orcs territory. Due to their strength and martial prowess, small tribes of rocc orcs couldn't kill or rob them and they were only pushed back by the medium sized ones. That incident however, ended differently from how many thought it would, as it ended with a draw when their leaders decided to fight it out. The orcs respect strength and therefore didn't bother to go with a pointless all-out war against this band of Hob and their tribesmen who were still waiting for them back in their territory, therefore the orc chief established a friendship pact.

After a few visits throughout the years they started bartering and eventually the Hob established his own separate Ku-ur which means company or in literal translation "Money-Tribe". Utilizing the weaker goblin tribes and and wanderers to seek unique resources, they were able to get many benefits and more food and resources. The Hob's tribe was able to qualify as a large tribe almost entering the small clan classification in a few months after that.

As the world continued to recover, many goblin tribes began to copy the Ku-ur idea. Along with the rise of merchants and the economy, the need for those goblins who get unique items, resources or even technology is in even greater demand. That demand created a new profession, the scavengers.

Mostly, they are just the weakest of the goblins who couldn't secure a position at a prosperous small tribe and were hence forced to go explore the perilous wastelands for those unique items. Batteries, mana cores, scrap metal, rusty weapons, rotting food packages, and many more weird stuff were brought by them.

Over time these goblins managed to establish an identity to their profession and they were then called ScavenGobs.

Goblin scavengers who brave the dangers of the wastelands in search of treasure, food and adventure. At least that was what our protagonist thinks.