Before The Storm

Quest, Farm, Grind, Train, that'd been the life of Yulsa for a couple of weeks now.

Although it sounds boring, it is not, if you're playing the most trending virtual game in the entire decades, the "Dragon Online", you can't have enough of this game!

His current level for the meantime is Lv. 13, slow right?

Although it is, this pace is normal at this level. The Top ranking as of now only level 15 to level 14, so he's not lagging when it comes to progression.

His parties buddy has been his great allies for the most progression he has, if one has a problem in quest dungeon, the two will immediately help right away.

Handsome and IHealYou are level 12 just 1 level below him.

Their success of being a small party of three came from a rather catchy title named, "Warrior Against Great Odds"

Its buff was insane, at the least...

[Warrior Against Great Odds]

[Title Attributes]

Health Regen On Combat: 5%

Health Regen Out Of Combat: 15%

Note# Only usable when in parties of maximum players of five.

Having a regen of 5% inside of combat was a big insane buff! Adding your other regens items too, god! It is insanely broken if you ask any professional analytics commentators.

Just imagine a tank that has the health of 1,000hp, and every ten-second, the regen would kick in for about +50!

And havin' a tank-like Handsome who knew how to defend well and not take damage easily, the raid is a piece of cake.

Although they'll take about an hour to clear it, still! That is insane!!

And on top of it, being only a three-man squad in the party, all the loot is taken for granted just for them without disputes or anything.

The trio was equipped with Commons items, head to toe. And each of them has a piece of Silver-tier equipment that can make anyone drool over.

He has a Boots Item that he got on their last dungeon raid.

[Black-Snake Leather Boots] (Silver)

Agility: +45

Skill: Poison Kick

The skill inside the boots was not that impressive, it was only a poison bleed of 25s, each second would inflict damage of -10 to the players whom he kicked.

But these boots was a monster at this point in the game.

Do you know when should a Player start having their own piece of Silver equipment?

At Level 20 or 25!

So are you wondering why they have this kind of equipment?

It is because all of the dungeons they'd have just cleared, all of it was on Hard Mode difficulty.

And the drop chance of Silver items is higher.

Normal and Easy mode probably has no qualms of chance dropping Silver equipment.

By the way, here his stats are...

___

Name: Yulsa

Level: 13 (344/1,600)

Class: Marksman

Title: "Solo Battle In First Combat" "Pack Hunter" "The Glider"

Stats

Health: 585

Mana: 205

Damage: 130

Defense: 185

Strength: 44

Int: 37

Agility: 127

Charisma: 55

Skills:

Light Steps

Track Lv. 2

Fire Slash Lv. 3

Poison Kick

Passive: N/A

___

Although Yulsa was a marksman, he did not put all of his attention on the marksman route but on his close-combat capability.

We'd already known that marksman has no traits of being strong as it has no Awakening, only skills, and path, either it was Agility or DPS route.

For these couple of weeks, Yulsa both train on the path of Bow and Sword proficiency, at the same time.

If Yulsa kept his diligence to grow, maybe for a whole more month, he can finally come back to take the hidden quest of where the golem at.

He always checks that place to make sure no one harboring a great interest in that forest.

Of course, he also just checking. He does not dare to get near that golem for the reason of not wanting to lose his precious items for nothing.

Maybe if he hit level 20, there, he can call his party to help him take down the big guy...

And on the first anniversary of the game, a world event will take place.

The leaks are still not valid, and there are many speculations of what the event was, but all of the players knew, it was going to be a great one!

If anyone just knew... And...

This is when/where Yulsa life would change forever...

...

Author Note# (Please read this one and my thoughts!!)

There's no red-flag don't worry. Also please read this explanation to understand how the games work. Thanks.

Weapons Proficiency#

Guys, just for a reminder, there's no progression bar of Bow or Sword in this game. Like what is their level of proficiency on a specific weapon is, it is all about learning. Just like in real life. So I hope all of you don't assume that everyone just becomes strong in this game by level, it is all about on their dedication to learning too...

Also, whatever weapon the players using while in combat, only that damage will take effect. It'll be broken if every weapon damage stockpiles with each other in one basic-attack. Don't you all agree with me?

Title Rules#

Players can only activate 3 combat title attributes at the same time, no more than that.

For charismatic titles, I'll still not adding that one because there's still no major quest of saving cities or gaining recognition on Popes or something.

(End of Volume 1 - I'm not adding more in the near future. You can just call this a prologue because there's no character development)