Glossary (Spoilers)

NOTE: Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers! Spoilers!

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A

[Acid Bottle] (consumable)

Description: A bottle holding a highly corrosive acid. Can be used in alchemy.

Effect: Sprinkle on an enemy to lower its defense (Def-10).

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[Alcohol]

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.

[Allergy] (Curse)

Description: You have been stung by a bee and it started an allergic reaction.

Effect: The player will lose 10HP every 30 seconds.

Duration: 3 hours

.

[Arcane Orb] (Silver, One-handed weapon: Orb)

Description: A glass orb empowered with Elemental Fire magic. The blue flame inside, which gives color to the orb, is hotter than its red version.

MATK 40~50

Requirement Level: 5

Class Requirement: Mage

Durability: 30/30

Weight: 10

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B

[Back Stab] (Skill Book)

Description: A traitorous attack in the back of the target. Can only be used from behind the enemy.

Effect: Damage the target in 30 + (20*Skill Level)%.

Note: This attack can build aggro. Have a 1% chance to steal the aggro from the tank.

Cost: 1 AP

Cooldown: 1 minute

Class Requirement: Thief, Fighter, and Merchant

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[Bash] (Skill - Active: Offensive)

Description: You strike hard and violently your foe.

Effect: You attack your enemy with ATK equal to (100+20*Skill level) %.

Secondary effect: Has (1+ Skill level) % chance to Stun the target.

Cost: 1 AP

Cooldown: None

Class Requirement: Fighter, Swordman

.

[Basic Scroll of Teleportation] (Scroll - consumable)

Description: It can immediately transport you to the last city you have been to.

Effect: Teleport you to the Teleportation Hall of the last city that you have been to.

Cast Time: 5 seconds.

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[Bee Sting]

Description: A sting from a bee. This item gets various original names as people got a test of it. Can be used to make the poison.

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[Begginer's dagger] (wood, one-hand weapon: dagger)

Atk: 17

Description: A dagger forged for greenhorns.

Level requirement: 0

Class requirement: Novice

Durability: 30/30

Weight: 10

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[Blink]

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[Bread] (Consumable)

Description: A flour-based dough that has been leavened and then baked. One unit can satiate a character for a whole day.

Effect: Restore 20 HP.

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C

[Cage's key] (Quest item)

Description: Can open a specific cage in the devil's camp.

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[Clive]

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.

[Cloth Tunic] (Silver, Armor: Body armor)

Description: A simple tunic for mages. Its design makes its wearer look wiser even if only in appearance.

MP + 20

MDEF + 15

Requirement Level: 5

Class Requirement: Mage

Durability: 50/50

Weight: 10

.

[Communication Stone] (Tool)

Description: A device for transmitting voices over a distance.

Effect: Enable a player to make a long-distance call to one person at a time.

.

[Compoud Eyes Glasses] (Wood, Armor: Headgear - Middle)

Description: A cool glasses that can make the wearer look like a fly. The glasses can protect the eyes but obscure the vision.

DEF + 6

Decrease vision range by 20 meters.

Level Requirement: 5

Durability: 30/30

Weight: 1

.

[Cotton Gloves] (Trash, Armor: Gloves)

Description: A simple piece of clothing.

Def: 2

Level requirement: 1

Durability: 10/10

Weight: 2

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[Cotton Pants] (Trash, Armor: pants)

Description: A simple piece of clothing.

Def: 2

Level requirement: 1

Durability: 10/10

Weight: 3

.

[Cure Wounds] (Miracle - Active: Utility)

Description: Treat a wounded target.

Effect: HA target you touch regain health points equal to MATK + (1*Skill Level/2)%

Cost: (10+Skill Level*2) MP

Cast Time: Instantaneous

Cooldown: 3 seconds

Property: Neutral

Range: Touch

Weapon Class Requirement: Unrestrict

Class Requirement: Doctor and Merchant

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D

[Dao] (Silver, One-handed weapon: saber)

Description: One of the four traditional weapons of the Yan Empire. A single-edge traditional Chinese sword commonly used by pirates. It is primarily used for slashing and chopping. Its blade is made of silver but doesn't give additional damage against werewolves.

ATK + 40

AGI + 2

STR + 1

Level Requirement: 5

Class Requirement: Unrestricted

Durability: 50/50

Weight: 5 kg

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[Deer's antlers]

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[Dinosaur Leather Shoes] (Bronze, armor: Footgear)

Description: Leather taken from the most tender part of a dinosaur, but don't ask from where.

DEF +15

Level Requirement: 3

Class requirement: Fighter, Swordsman, Thief, and Archer.

Durability: 40/40

Weight: 10

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[Dizzy Punch]

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E

[Endure] (Skill - Active: Defensive)

Description: I can endure everything.

Effect: Increase a player defense and magic defense by 80% for 10 seconds. The player becomes immune to flinch and stun, while the skill is active.

Cooldown: 3 minutes (Each skill level decrease cooldown by 10 seconds)

Class Requirement: Fighter, and Swordsman

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F

[Fan of the wine] (Bronze, one-hand weapon: Fan)

Description: A all-around weapon with bronze hidden blades in its stem and a jug of wine painted on it. Appears to be a normal utensil until it's too late.

ATK + 25

DEF + 25

STR +1

DEX +2

Level requirement: 5

Class requirement: Fighter, Swordsman, Thief, Merchant, and Doctor

Durability: 40/40

Weight: 10

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[Fighter's leather gloves] (Bronze, Armor: Gloves)

Description: A pair of leather gloves with bronze details that are very suitable for fighters.

DEF + 5

ATK + 5

Level Requirement: 5

Durability: 40/40

Weight: 3

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[Fireball]

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[Fire Bolt] (Spell - Active: Offensive)

Description: Create a bolt of fire to hit your enemies.

Effect: Hit the target with one Fire Bolt with damage equal to (100+Skill Level*5)% of MATK.

Cost: (1+Skill Level*2.5) MP

Cast Time: (2 + Skill level*0.25) seconds of concentration

Cooldown: 1 second

Property: Fire

Range: 30 meters

Class Requirement: Mage

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[Fire Wall]

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[First Aid] (Skill)

Description: Heal yourself for 5 HP or an ally for 10 HP.

Cooldown: 5 seconds

Requirement class: Novice

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[Flash] (Spell - Active: Utility)

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[Flask of Oil] (Miscellaneous)

Description: A bottle containing oil. It's definitely not edible. Can be used in alchemy.

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G

[Goblin's Belt] (Bronze, Armor set: Torso)

Description: A piece of armor used by goblins. This armor was made in a way that it can adapt even for tall people to use.

DEF + 10

Level Requirement: 5

Class Requirement: Any physical class

Durability: 40/40

Weight: 2

(Goblin Armor Set)

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[Goblin's Bracers] (Bronze, Armor set: Bracer)

Description: A piece of armor used by goblins. This armor was made in a way that it can adapt even for tall people to use.

DEF + 10

DEX +1

Level Requirement: 5

Class Requirement: Any physical class

Durability: 40/40

Weight: 5

(Goblin Armor Set)

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[Goblin's helm] (Silver, Armor set: Headgear)

Description: A piece of armor used by goblins. This armor was made in a way that it can adapt even for tall people to use.

DEF + 10

VIT +1

Level Requirement: 5

Class Requirement: Any physical class

Durability: 50/50

Weight: 4

(Goblin Armor Set)

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[Goblin's Leather Boots] (Bronze, Armor set: Footgear)

Description: A piece of armor used by goblins. This armor was made in a way that it can adapt even for tall people to use.

DEF + 20

ATK +10

Level Requirement: 5

Class Requirement: Any physical class

Durability: 40/40

Weight: 8

(Goblin Armor Set)

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[Goblin's Leather Corselet] (Silver, Armor set: Torso)

Description: A piece of armor used by goblins. This armor was made in a way that it can adapt even for tall people to use.

DEF + 50

STR +3

Level Requirement: 5

Class Requirement: Any physical class

Durability: 50/50

Weight: 15

(Goblin Armor Set)

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[Goblin's Pants] (Wood, Armor set: Pants)

Description: A piece of armor used by goblins. This armor was made in a way that it can adapt even for tall people to use.

DEF + 7

Level Requirement: 5

Class Requirement: Any physical class

Durability: 30/30

Weight: 3

(Goblin Armor Set)

.

[Goblin's Spauders] (Wood, Armor set: Shoulder)

Description: A piece of armor used by goblins. This armor was made in a way that it can adapt even for tall people to use.

DEF + 10

Level Requirement: 5

Class Requirement: Any physical class

Durability: 30/30

Weight: 4

(Goblin Armor Set)

[Goblin's Leather Corselet]

[Goblin's helm]

[Goblin's Leather Pants]

[Goblin's Spauders]

[Goblin's Leather Boots]

[Goblin's Bracers]

[Goblin's Belt]

Set - 2 pieces Bonus: You gain DEF + 10

Set - 4 pieces Bonus: You gain DEF + 15 and DEX +1

Set - 6 pieces Bonus: You gain DEF +20, STR +2, AGI +2, VIT +2, and 50 HP.

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H

[Heal] (Miracle - Active: Utility)

Description: I will heal your heart.

Effect: Heal a target HP for {MATK*(1+Skill Level/2)}.

Cost: (10+Skill Level*10) MP

Cast Time: 1 second of concentration

Cooldown: 10 seconds

Property: Holy

Range: 30 meters

Weapon Class Requirement: Rod

Class Requirement: Doctor and Holy advanced classes

.

[Heaven Punishment] (Curse)

Description: You have sinned against heaven and will be punished for your bad deeds.

Effect: The drop rate and experience lost upon death is double.

Duration: 3 hours

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[Honey] (Consumable)

Description: A very sweet and yummy product made by many kinds of bees. Can be used in culinary or to made medicine.

Effect: Restore 35 HP.

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[Hood] (Trash, Armor: Hood)

Description: A simple piece of clothing.

Def: 2

Level requirement: 1

Durability: 10/10

Weight: 5

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I

[Ice Bolt] (Spell - Active: Offensive)

Description: Create a bolt of ice to hit your enemies.

Effect: Hit the target with one Ice Bolt with damage equal to (100+Skill Level*5)% of MATK.

Cost: (1+Skill Level*2.5) MP

Cast Time: (2 + Skill level*0.25) seconds of concentration

Cooldown: 1 second

Property: Ice

Range: 30 meters

Class Requirement: Mage

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[Iron-blooded Warrior] (Skill - Passive: Defensive)

Description: You have an unyielding soul of a true warrior.

Effect (Passive): Increase your DEF and MDEF by (5*player level) and gain a +(2*Skill Level)% bonus in both attributes.

Secondary Effect: Increase all resistance by 1%.

Player: Jun Xie

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[Impale] (Skill - Active: Offensive)

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[Iron Skin] (Skill - Active: Defensive)

Description: You irradiate a metallic luster as your skin turned to iron.

Effect: Raise your DEF and MDEF by 100% but decrease ASPD by 40% for (30*skill level) seconds.

Cooldown: 20 minutes

Class Requeriment: Fighter

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J

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K

[Keremeet Leavings] (Quest item)

Description: A little ball of phlegm.

Note: Can not be stored.

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[Keremeet Ramains] (Quest item)

Description: A big ball of phlegm.

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L

[Lightning Bolt] (Spell - Active: Offensive)

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[Lucky Hit] (Skill - Active: Utility)

Description: Luck is as good as a skill if it gets results.

Effect: Your critical chance increase in (30+ Skill level*2)% for 1 minute.

Cooldown: (20-skill level) minutes

Class requirement: Unrestricted

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M

[Macho-man Headband] (Bronze, Armor: Headgear)

Description: A leather headband dyed pink made for males (not really).

DEF + 6

STR+ 1

Level Requirement: 5

Durability: 40/40

Weight: 2

.

[Manteau] (Silver, Armor: Cape)

Description: This cloak can cover the wearer entirely body, protecting others from his/her ugliness. His aerodynamic shape enables his wearer to increase his/her movement speed and jump ability.

Movement Speed + 20%

Jump height + 1 meter

AGI +3

DEF + 20

Requirement Level: 5

Class Requirement: Any class

Durability: 50/50

Weight: 10

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[Meteor Rain] (Spell - Active: Offensive)

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[Minor Healing Potion] (Consumable)

Description: Replenish a character's life.

Effect: Restore 40 HP.

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[Mother-in-law's Tongue] (Miscellaneous)

Description: This item can be a tool of the devil. Can be used in alchemy.

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N

[Novice Healing Potion] (Consumable)

Description: Replenish a character's life.

Effect: Restore 20 HP.

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O

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P

[Phlegm Helmet] (Trash, armor: headgear)

Description: A helmet made of hardened phlegm. It stinks but helps protect your head.

Def +2

Level requirement: 0

Class requirement: unrestricted

Durability: 20/20

Wight: 2

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[Pink Dress] (Bronze, Armor: Body armor)

Description: A knee-length pink dress used to make the wearer look cute but sex, showing the wearer's leg. This dress with bronze details didn't provide much defense against attacks but can dazzle the eyes.

Especial effect: Lower the attack power of male enemies by 2%.

Def + 5

Level Requirement: 5

Class Requirement: Unrestricted

Durability: 40/40

Weight: 2 kg

.

[Pirate's Hat] (Silver, Armor: Headgear)

Description: A impressive leather hat with silver details that represents the power of the captain.

Especial effect: Lower the physical and magical attack of all pirates in a 20 meters radius.

DEF + 5

STR + 5

CHA + 5

Level Requirement: 5

Class Requirement: Unrestricted

Durability: 50/50

Weight: 1 kg

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[Play Dead] (Skill)

Description: You lay on the ground like you were dead and lose all agro from monsters. You can't recover HP or MP(mana points) while pretending to be dead.

Cooldown: 1 minute

Requirement class: Novice

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[Potion of Gossip] (Recipe)

Description: A potion that can make monsters or NPCs say everything you want to know after consuming it.

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[Provoke] (Skill - Active: Defensive)

Description: Come hit me, sucker!

Effect: Lowers the enemy DEF by (3+3*Skill level)% and increases their ATK by (1+Skill Lvl)% for 10 seconds.

Cooldown: (20 - skill level) seconds.

Class requirement: Fighter, Swordman

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Q

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R

[Rejuvenation Potion]

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[Ritual Knife] (Silver, One-hand weapon: dagger)

Description: A knife specially forged to conduct rituals. Good for conduct sacrifices from rabbits to humanoid creatures. This knife has a self-cleaning function that doesn't let the blood dry on it.

ATK 35~40

DEX +1

5% chance to cause bleeding

Requirement Level: 5

Class Requirement: Thief, Swordsman, and Merchant

Durability: 50/50

Weight: 10

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[Roar] (Skill - Active: Utility)

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[Rod] (Wood, weapon: One-handed Staff)

Description: A simple magic wand.

MATK +15%

Level requirement: 5

Class requirement: Mage

Durability: 30/30

Weight: 10/10

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S

[Salamander]

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[Scroll of Cleansing] (Scroll - Consumable)

Description: It rid the mind of all impurities.

Effect: Reduce poison and curse effects by 20%.

Cast Time: 10 seconds.

Cooldown: 2 hours.

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[Shoes] (Trash, Armor: Footgear)

Description: A defective product sold at a discount price..

Def: 2

Level requirement: 1

Durability: 10/10

Weight: 5

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[Short Sword] (Bronze, Weapon: one-hand sword)

Description: The more basic of the sword model. Even an idiot can use it.

ATK +30

STR +2

Level Requirement: 5

Durability: 40/40

Weight: 20

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[Stardust]

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[Starfish]

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[Sting Blade] (Bronze, Weapon: Dagger]

Description: A blade made with bee stings. The tip of the blade can cause additional damage.

ATK + 20

DEX + 2

Level Requeriment: 5

Durability: 40/40

Weight: 8

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T

[Triple Shot] (Skill - Active: Offensive)

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[Tunicate]

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U

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V

[Vibra-finger] (Tool)[1]

Description: Its novel design allow localized massages in needed areas. The lack of proper massage can bring many problems and this gum-massager can help you. You will experience a most sensational invigorating and stimulating feeling, which is a wonderful morning bracer. Can be used as often as desired. Do not oil the gum massager, as it is so constructed that oiling is unnecessary. Dentists recommend.

Effect: Can be used to mix liquid potion ingredients.

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[Vinegar]

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W

[Waterball] (Spell - Active: Offensive)

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[Water Bottle] (Consumable)

Description: A bottle with drinking water. Two units can satiate a character for a whole day.

Effect: Restore 10 HP.

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[Whirlwind] (Skill - Active: Offensive)

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[Witch's powder]

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[Wooden Mail] (wood, armor: body armor)

Description: The only remains of a poor soldier.

Def+4

Level requirement: 1

Class requirement: unrestricted

Durability: 30/30

Weight: 20

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[worn-out panties] (Trash, armor: pants)

Def: 1

Level requirement: 0

Durability: 10/10

Weight: 1

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[worn-out slippers] (Trash, armor: footgear)

Def: 1

Level requirement: 0

Durability: 10/10

Weight: 1

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X

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Y

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Z