Embodiment of Corruption Abilities

Corruption Manipulation

The user can manipulate the powers of corruption to take a variety of effects on themselves or others. The user may take control of any darkness in the hearts of others to make them into their servants. The user can even become stronger with the darkness and corruption of others by just being around them. The user can even influence the corruption in a means of combat purposes, energy attacks, or corruption techniques.

Corruption Augmentation

The user can augment the corrupt forces or corruption that lies within the hearts and minds in others. The target is consumed by their corruption and may become malevolent and possibly die from the malevolent forces ravaging their body.

Corruption Empowerment

User becomes stronger, faster, more durable, etc. from corruption (including being corrupted and the corruption of others), possibly unlocking abilities related to the affinity and enhancing existing powers. Some users may be able to draw sustenance from the corruption or even slow or stop aging.

Corruption Inducement

The user can use the ability to corrupt a person into doing anything. It does not control the victim, but it prevents them from realizing what they would, otherwise, not do as the user suggests. Therefore, they become much more malleable. The user needs a small amount of proximity and contact to corrupt someone. This proximity or contact is needed occasionally to prolong the effect. It is easier to corrupt someone to do something minor (e.g., more corruption would be needed from the user to get a victim to murder someone than to steal.) Others can break the corruption, but it is not easy and would usually need outside influence. An example of an ability that others could use to break the effects of corruption is Belief Inducement. If the corruption is not renewed by the user occasionally, it will eventually wear away on its own accord.

Corrupted Environment Manipulation

User can create, shape and manipulate the corruption and evil decadence in an environment, including those that cause decay and decomposition, or cause things to growth that are less than pleasant and can cause living creatures in the area to go mad and become corrupted themselves.

Madness Manipulation

The user can absorb, create, control, and manipulate Madness/Insanity of themselves, others or the madness energy around, whether increasing, decreasing, causing or otherwise chancing insanity, even manifesting the emotional energy to physical level and gain power from it.

Morality Manipulation

The user can manipulate morality, making people ethically good or immorally evil by psychically kindling the targets' minds so that they succumb to the voice of truth or to the urge of sin. The victim may feel the calling of the Almighty or some other cosmic force of good or succumb to all inner sins. The effect may expire, but that may be years after the evocations.

Omni Corruption Inducement

User can induce corruption in totally anything & everything, including natural forces, abstract/conceptual properties, people with pure hearts and souls, users of Purification, even things that are by their definitions are immune to or shouldn't even be able to be corrupted (such as the air or wind) would be affected, and etc. Due to the nature of the corruption/corruptive influence, all attempts at trying to purify the target would either fail or lead to an eternal stalemate.

Ontopathogenesis

The user infects the very nature of the subject's existence. The prefix "onto" has to do with the nature of being or existing, pathogenic has to do with being infectious, and so ontopathogenic has to do with infecting the very existence of a thing. Unlike common diseases or pathogens that only infect on a biological level, Ontopathogen causes infection on a metaphysical level. Just like pathogens, they can spread to other existences.