Flying through the air using his capture scarf and Quirk, Eraserhead moved like a shadow, systematically taking down villains at an incredible rate. His movements were sharp, precise—years of experience evident in every counter, every takedown.
Watching from a distance, Izuku's sharp eyes followed the pro hero's movements, analyzing his patterns, looking for an opening. Now.
In a flash, he reached behind his back, pulling two daggers from their sheathes and throwing them straight at Eraserhead.
Noticing the incoming attack, Aizawa reacted instantly—his scarf lashed out, deflecting the daggers with practiced ease.
But that was exactly what Izuku wanted.
Taking advantage of the momentary distraction, Izuku rushed in, closing the gap between them in an instant. His hand barely grazed Eraserhead's arm before the hero deactivated his Quirk, but that fleeting moment of contact was all he needed.
The moment his fingers brushed against Aizawa's sleeve, Data Drain activated.
---
Quirk Name: Data Drain
Type: Emitter
Description: Data Drain allows the user to instantly analyze and understand another person's Quirk upon physical contact. The moment Izuku touches someone, his brain processes every detail about how their Quirk functions—its strengths, weaknesses, activation conditions, and even potential improvements.
Capabilities:
By making direct contact, Izuku immediately comprehends the full mechanics of an opponent's Quirk.
He can identify weaknesses and potential counters almost instantly.
His brain processes combat strategies in real-time, allowing him to anticipate and exploit enemy abilities.
If trained well, he can recall and compare Quirk data from previous encounters, turning him into a walking encyclopedia of abilities.
Limitations & Weaknesses:
Requires Physical Contact: If the opponent avoids being touched, Data Drain is useless.
No Copying Ability: He gains knowledge, not the Quirk itself.
Information Overload: Absorbing too much data too quickly can cause headaches, dizziness, or even unconsciousness.
Limited to Quirk Knowledge: Data Drain doesn't grant insight into a person's physical condition, emotions, or thoughts—only their Quirk mechanics.
---
A sharp pulse ran through Izuku's mind as Data Drain completed its analysis. A sly grin tugged at his lips as he took a step back.
"I get it now. 'Erasure'—nullifies activated Quirks as long as you maintain visual contact. It doesn't work on Mutant-type Quirks, and prolonged use strains your eyes. Those goggles help you filter distractions, but they don't change your limits." Izuku's gaze flickered to the fallen villains scattered around them. "So, I wonder… how much longer can you hold out after dealing with them?"
Aizawa clicked his tongue in annoyance. He barely reacted as his hair dropped back down—an indicator that his Quirk had deactivated.
Now's my chance.
Without hesitation, Izuku activated his second Quirk.
---
Quirk Name: Overclocking
Type: Emitter
Description: Overclocking allows the user to push their body and mind past natural limits for short bursts, drastically increasing speed, reaction time, and physical strength. When activated, the world appears to slow down from the user's perspective, allowing them to react at superhuman speeds.
Capabilities:
Blinding Speed: Moves so fast that he becomes a blur, making it nearly impossible for enemies to track him.
Accelerated Perception: Time appears to slow down, giving him near-instantaneous reflexes.
Enhanced Strength: Overclocking amplifies his muscles, allowing him to hit harder, jump higher, and exert immense force.
Multi-Attack Potential: Can land multiple strikes before an opponent can react, overwhelming them instantly.
Limitations & Weaknesses:
Short Activation Window: Can only be sustained for a few seconds before causing exhaustion.
Energy & Endurance Drain: Using it too frequently overloads his body, leading to muscle cramps, paralysis, or unconsciousness.
Risk of Injury: Pushing beyond natural limits can result in torn muscles, broken bones, or worse.
Precision Challenges: Moving too fast and hitting too hard can cause unnecessary damage—or even injure allies.
---
Even with minimal practice, Izuku made full use of the overwhelming power.
Before Aizawa could react, Izuku surged forward, his speed a blur of motion. The next moment—CRACK!
Aizawa staggered back, his right arm hanging limply at his side.
Izuku had broken it.
He didn't stop. Pivoting mid-air, he aimed a devastating strike at Aizawa's leg, intending to shatter it.
But then—a sharp dizziness hit him.
Shit—
His attack barely connected, missing its mark. Aizawa grimaced but remained standing, his leg now weakened but not broken.
I pushed myself too hard… Izuku clenched his teeth, his breathing ragged. His vision blurred for a second before he steadied himself.
Aizawa exhaled sharply, activating his Quirk once more. "Heh. That Quirk of yours is strong, but you don't seem to know how to use it properly." He stepped back, putting distance between them, despite his limp.
A dark portal swirled open beside Izuku.
Kurogiri emerged.
"Kurogiri, did you deal with Thirteen?" Izuku asked, keeping his eyes locked on Aizawa.
"The hero is out of commission," Kurogiri confirmed. "However, I was unable to warp some students. One of them managed to escape."
Izuku clicked his tongue. "Tch. Unfortunate, but there's not much we can do about it now. If more heroes show up, we're done for. And it seems Almighty isn't here to begin with."
A flicker of frustration crossed his face.
Kurogiri, ever composed, spoke calmly. "Our primary mission was to test your capabilities. The rest was meant for Tomura when we encountered All Might. But since he isn't here… shall we return?"
Izuku took a deep breath.
This fight wasn't supposed to be his.
But I did what I needed to do.
His eyes lingered on Aizawa for a moment before he gave a single nod. "Yeah. Let's go."
A dark mist engulfed him as he stepped into the portal.
And just like that—Izuku Midoriya disappeared.