Nonetheless, there was a way around it, and that was to know the item's history. For example, a new talisman naturally wouldn't have an account of getting utilized by its owner. It would only have the history of getting created by its owner. So, as long as you know how to craft a talisman, then there's a high chance you would complete the trial. The opposite was also true. You would fail if you were not a talisman maker.
Theo and John knew that Elliot had some way of knowing the effect of items. He was an otherworldly appraiser, one they had never seen before, so if he could check out the history of the items, it would make things easier for everyone.
"Listen to me; I can select the trial where you guys can perform your best. There will be a high chance of winning an item then. Just challenge the trial of the item I pick for you, alright?" Elliot said to his teammates.
"Go on, divine gambler." John cheered for Elliot, acting like his little fangirl.