76) CLASS, QUEST AND SKILLS part 1

When I was done checking the description of my new species I was very impressed, because now that I had a little of the world's knowledge, I could understand a little of what the system is trying to say. I don't know what it means to evolve into an ancient species, but I do know that those that did have, become very strong. I moved on to check the other features of the system stating from the class function. From what I can understand this is a categorization of a organisms occupation or job, that is giving a boost by the system in other to make said occupations easer both to utilize and improve.

I looked back at my class option, which said (available) and taped it. Which I can do now that I had hands but only three fingers. Immediately the class option came to display

*ding*

[---- classes----

= novice warrior=

= novice barbarian=

= novice lightning mage=

= novice researcher=

= novice solders=]

After checking my class options, I stated deliberating which one I should choose from. But I still decided to check the system description.

*ding*

[ =novice warrior class=

This is a class that is mainly centered around individuals that use large weapons. It provides an increase in STR state with the skill = smash =

= novice barbarian =

This is a class that is mainly centered around individuals that use their bodies as weapons. It provides an increase in END state with the skill = body enhancement =

= novice lightning mage=

This is a class that is mainly centered around individuals that have high lighting mana affinity, they use lightning magic as weapons. It provides an increase in INT state with the skill =lighting strike=

= novice researcher=

This is a class that is mainly centered around individuals that study the mysteries of the world. It provides an increase in WST state with the skill =appraisal =

= novice solders=

This is a class that is mainly centered around individuals that use swords and spears as weapons. It provides an increase in SPD state with the skill =slash = ]

After see the description of all this classes I decided to go with the = novice barbarian =. It was the only one that meet all my requirement. The rest either had something I already had or I could not fully use them because of their requirement.

*ding*

[= NOVICE BARBARIAN = class has been selected]

*ding*

[= novice barbarian = class leveled up 1]

*ding*

[= novice barbarian = class leveled up 2]

*ding*

[= novice barbarian = class leveled up 3]

....

.

*ding*

[= novice barbarian = class leveled up 50 max]

*ding*

[class change available ]

Seeing what was happening, I was very happy and at the same time unexpected. It seems I have gotten the maximum proficiency for some novices classes. Ok let's try some more.

*ding*

[= NOVICE LIGHTNING MAGE = class has been selected]

*ding*

[=novice lightning mage = class leveled up 1]

*ding*

[=novice lightning mage = class leveled up 2]

*ding*

[=novice lightning mage = class leveled up 3]

.....

.

*ding*

[=novice lightning mage = class leveled up 50]

*ding*

[= NOVICE RESEARCHER = class has been selected]

*ding*

[=novice researcher = class leveled up 1]

*ding*

[=novice researcher = class leveled up 2]

*ding*

[=novice researcher = class leveled up 3]

...…

…..

.

*ding*

[=novice researcher = class leveled up 50]

*ding*

[= NOVICE SOLDERS= class has been selected]

It seems this is where the fun ends, I will have to work on my new class for the time being. Now what is next?