Upgrades

After several minutes, Leywin checked the descriptions of Fiendgod Sword and Fiendgod Cloak.

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FIENDGOD SWORD - the only weapon worthy of being wielded by a Fiendgod. No one but a Fiendgod can use this sword and this sword can not be moved or lifted by anyone else. This sword grows stronger with the owner.

Skill: Fiend Slash - releases a black wave of energy to cut your enemies.

Cost - 50 mp

FIENDGOD CLOAK - the only cloak worthy of being worn by a Fiendgod. No one but a Fiendgod can use this cloak and this cloak can not be worn by anyone else. This cloak grows stronger with the owner.

Defense: 30

Skill: Barrier - create a barrier around the wearer.

Cost - 50 mp

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Leywin's jaw would have been on the ground if it wasn't attached to his face. He had never heard of gears that evolved with the user, but now he has two of them. He couldn't be any happier when thinking about how much money he could save him and his mother with these two pieces of equipment.

Thinking of his mother and how she would react if got told he was dead. He didn't even want to picture the scene.

He then looked at his stat points and skill points. He noticed they were higher than they should be. People get 2 stat points and 1 skill point to use as they wish after each level up, but his points seem to be doubled.

Logically speaking, Leywin should have 30 stat points and 15 skill points but he had 60 stat points and 30 skill points.

"Is this a benefit of being a Fiendgod?" he wondered, but he didn't mind. He would use every and any opportunity he could get. Now he had to decide his battle style and distribute his stat points accordingly.

Leywin had always preferred speed over anything else, but he now had lots of skills that required Mana (mp) to activate. He decided to focus on agility and intelligence so he added 20 stat points to each of them. Then he added 10 stat points to stamina and 5 stat points each to strength and sense.

He felt his body grow stronger and lighter. He noticed that his Mana more than doubled after the increase in intelligence, it seemed that one stat point in intelligence increases his mana by 30 points.

As for his skills, he focused on skills that could increase his combat ability because he had to regroup the group. Although he knew professor Sam wanted him dead, if he rejoins the group, the professor will not have a chance to act again. If possible, he would try to form a relationship with Professor Martha to fend off those who wanted him dead, even if temporarily.

However, the most important thing was for him to increase his strength. Leywin decided to focus on his race-exclusive skills, they were the only skills that could instantly improve his combat power. He leveled up FIENDGOD COMBAT MODE and FIENDGOD AVATAR to the highest level he could with 30 skill points.

The cost to level up a skill from LVL 1 to LVL 2 is one skill point, 5 skill points are required to level up from LVL 2 to LVL 3. 25 skill points are required to level up from LVL 3 to LVL 4 etc.

After leveling up FIENDGOD COMBAT MODE and FIENDGOD AVATAR to LVL 3, he was still left with 18 skill points. Leywin then decided to level up his abilities as much as he could. He leveled up all his abilities to level 2, Ice and Magma was level up to level 3.

"Show my stats and skill, " he said.

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NAME: Leywin Lampard

AGE : 17

RACE: Fiendgod

ABILITY/AFFINITY: Fire, Earth, Magma, Water, Ice, and Metal.

LEVEL: 15

RANK: F

EXP: 0/30,000

HEALTH: 2250/2250

MANA: 1150/1150

STRENGTH: 30

AGILITY: 40

STAMINA: 30

DEFENSE: 20

SENSE: 25

INTELLIGENCE: 35

STAT POINTS: 0

SKILL POINTS: 2

...

*ABILITY/AFFINITY:

Fire Manipulation LVL 2.

Earth Manipulation LVL 2.

Magma Manipulation LVL 3.

Water Manipulation LVL 2.

Ice Manipulation LVL 3.

Metal Manipulation LVL 2.

Cost - Varies

*SKILLS:

FIENDGOD COMBAT MODE(active) LVL 3 - increase stats by 30 percent.

Cost - 90 mp every minute.

FIENDGOD AVATAR (active) LVL 3 - Your body can now be the embodiment of your ability/affinity. All stats increase by 30 percent.

Cost - 950 mp

Duration - 5 minutes

FIENDGOD'S WILL (passive) - As a Fiendgod, your will is your strongest attribute. You are resistant to all mental attacks as long as your will is steady. You can influence the world with your will to a certain extent.

*CLASS SKILLS:

FIEND TRANSFORMATION (active) LVL 1 - pour your energy into a being to turn them into a fiend that will do your bidding. The being turned into a fiend must be alive and unable to resist during the process of becoming a fiend or the process will be cancelled.

Cost - 50 mp for each transformation.

Limit - 0/10

FIEND SPACE (active) LVL 1 - a place you can keep your fiends. When in the Fiend Space, the fiends remain in an inactive state until they are called.

Cost - 5 mp to call out each fiend.

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"Hmm… I still have 2 skill points left, I will save them for now." Leywin observed. "It's time to get moving"