410

You walk through the iron gates of Chipper Ridge High School and walk along the perimeter fence to avoid being spotted by bandits or zombies.

A few figures stagger around random parts of the lot, their motion indicative of the living dead. On the far left side of the building, a crowd of undead wanders along the basketball court. The air carries their tragic moans, and the wind howls in gusts that blow trash and dead leaves across your path. A floodlight shines over the front entrance, illuminating the school's logo and an image of Chester the Chipper Ridge Beaver. With the lights turned on, the power must still be running in the old building. A jeep sits just outside the border of light, and a man stands in the back leaning on a mounted machine gun.

"This is a mess out here. More dead than I expected," Woody says, his eyes locked upon the crowd in the basketball court. "Sure, I expected some, but things have gotten far worse. And if this number predicts what's inside, we're gonna have a heckuva time gettin' Jaime out."

You move closer to the front entrance, keeping low behind bushes and parked cars and using trees to block you from sight. From one hundred feet away, you can see several dead bodies lying near the jeep, their heads bashed apart, small pools of blood staining the concrete. The gunner takes puffs from a cigar and watches the parking lot, free hand tapping the metal head of the massive gun.

To get to Jaime, you need to enter the building, but if you get close to the entrance, the gunner will certainly spot you. You quickly consider your options. You could forget this entrance and find another way inside. Of course, the more you search, the greater the risk of crossing paths with a zombie. You could cause a distraction in the parking lot and draw the gunner away, sneaking into the entrance once he's gone. Finally, there's always the option to deal with him yourself.