KOL ( Humanoid And Beast Tiers )

 

 

HUMANOID TIERS

 

+++Tier 1: Unawakened

 

-No understanding or ability to manipulate mana

 

-Completely powerless in any situation

 

+++Tier 2: Novice

 

-Basic understanding of mana

 

-Can manipulate small amounts of mana to perform simple spells

 

-Not a significant threat in combat situations

 

+++Tier 3: Apprentice

 

-Can manipulate larger amounts of mana

 

-Can cast more complex spells with greater effect

 

-Can use mana to enhance physical abilities

 

-Starting to become a viable combatant

 

+++Tier 4: Adept

 

-Mastery over significant amounts of mana

 

-Can cast powerful spells with significant effect

 

-Can use mana to create and control the elements

 

-A formidable combatant

 

+++Tier 5: Magus

 

-Able to manipulate vast amounts of mana

 

-Can cast spells with immense power and range

 

-Can manipulate mana to achieve almost any elemental effect

 

-Capable of taking on multiple opponents at once

 

+++Tier 6: Archmagus

 

-Mastery over nearly limitless amounts of mana

 

-Can cast spells of incredible scope and power

 

-Can manipulate mana to create complex constructs and illusions

 

-Can easily defeat multiple opponents at once

 

+++Tier 7: Sage

 

-Able to manipulate mana on a continental scale

 

-Can cast spells that affect entire regions

 

-Some can manipulate the very fabric of reality within a very small radius ( Unique To Origin Art Users )

 

 

+++Tier 8: Grandmaster 

 

-Mastery over the fundamental forces of mana manipulation

 

-Able to create orgin spells and arts.

 

-Slight understanding of time and space

 

-Can create and destroy entire regions with their spells

 

 

 

+++Tier 9: Archon

 

-Able to manipulate mana at the atomic and subatomic level

 

-Can travel through Limbo regions and origin worlds at will

 

-Can alter reality at a larger scale

 

-World-level threats

 

 

+++Tier 10: Elder Archon

 

-Can manipulate the fundamental nature of reality itself (limits vary between users)

 

-Can destroy entire universes with their spells (If capable enough)

 

-Possesses godlike powers and abilities

 

 

+++Tier 11: Celestial

 

-Mastery over the very concept of mana

 

-Can summon and manipulate mana at will (So long as it is present)

 

-Capable of feats beyond the understanding of mortals

 

+++Tier 12: Divine

 

-Can manipulate the very essence of existence itself

 

-Can create entire regions with their mana

 

-Possesses power on a scale beyond comprehension (Each being at this level is unique and cannot be understood by normal means)

 

+++Tier 13: Cosmic

 

-Dominion over entire regions and all its laws

 

-Can manipulate time, space, matter, energy, and reality within limits (Varies per entity)

 

-Capable of feats beyond imagination or description

 

Tier 14: Transcendent

 

-The embodiment of mana and cosmic power

 

-Can transcend physical laws and reality itself

 

-Can create and destroy entire realities with relative ease

 

 

+++Tier 15: Omniscient

 

-The ultimate manifestation of mana and cosmic power

 

-Can create life

 

-Exists beyond the regular comprehension 

 

 

BEAST TIERS

 

 

+++Tier 1: Wild

 

-No understanding or ability to manipulate mana

 

-Completely reliant on instinct and physical abilities

 

-Typically weak and vulnerable to threats

 

+++Tier 2: Unawakened

 

-Basic understanding of mana

 

-Can manipulate small amounts of mana to perform simple feats

 

-Not a significant threat in combat situations

 

+++Tier 3: Novice

 

-Can manipulate larger amounts of mana

 

-Can use mana to enhance physical abilities

 

-Starting to become a viable combatant

 

-Tier 3 allows them to speak telepathically with other beasts.

 

+++Tier 4: Elemental

 

-Mastery over significant amounts of mana

 

-Can cast simple spells with minor effects

 

-Can use mana to create and control elements related to their beastly nature

 

-Unique to beasts, tier 4 grants them the ability to understand and communicate with humanoids.

 

+++Tier 5: Arcane Beast

 

-Able to manipulate vast amounts of mana

 

-Can cast spells with significant power and range

 

-Can manipulate mana to achieve almost any effect of their nature

 

-Capable of taking on multiple opponents at once

 

-Unique to beasts, tier 5 allows them to shapeshift into a humanoid form.

 

+++Tier 6: Magus Beast

 

-Mastery over nearly limitless amounts of mana

 

-Can cast spells of incredible scope and power

 

-Can manipulate mana to create complex constructs and illusions

 

-Can easily defeat multiple opponents at once

 

Unique to beasts, tier 6 grants them the ability to control and manipulate the environment around them.

 

+++Tier 7: Archmagi Beast

 

-Same as humanoid tier

 

-Unique to beasts, tier 7 allows them to merge their consciousness with nature itself.

 

+++Tier 8: Void Beast

 

-Same as humanoid

 

-Can create and destroy entire ecosystems with their spells

 

Unique to beasts, tier 8 grants them the ability to summon and control other beasts.

 

+++Tier 9: Archon Beast

 

-Same as humanoid

 

-Unique to beasts, tier 9 allows them to merge their consciousness with other beasts, granting them an enhanced sense of awareness.

 

+++Tier 10: Elder Archon Beast

 

-Same as humanoid

 

-Unique to beasts, tier 10 grants them the ability to control and manipulate the primal elements of the world.

 

+++Tier 11: Celestial Creature

 

-Same as humanoid

 

-Unique to beasts, tier 11 allows them to transform into a being of pure energy.

 

+++Tier 12: Divine Creature

 

-Same as humanoid equivalent

 

+++Tier 13: Cosmic Creature

 

-Same as humanoid

 

Tier 14: Primordial Creature

 

-Same as humanoid equivalent

 

Tier 15: Omniscient Creature

 

-Same as humanoid equivalent

 

-Unique to beasts, tier 15 grants them the ability to exist beyond the concept of time and space, and to transcend the limitations of existence itself.