Beatdown

Aldrich watched from high above from his position high above like a domineering lord as his units attacked Shrimp one by one, spacing out their attacks so that Shrimp never had a single moment of rest in his pit of quicksand.

The Antlion could not actually deal damage to Shrimp with its jaws, but its sand and anti-flight field were extremely useful in grounding Shrimp's mobility, leaving him an open target for Aldrich's units to strategically pick apart.

The Deathwheel would roll in, forcing Shrimp to block, but before Shrimp could smash the Deathwheel with his prodigious strength, Valera would come in from the back with a blow.

Shrimp would have to block that attack, but as he did so, the Deathwheel would be ready to attack again, rolling towards Shrimp's exposed back, taking a free hit.

After two of these exchanges where Shrimp ate one of Valera's punches to his stomach and another high impact grinding wheel spin from the Deathwheel at his back, the Locus adapted.