No time for adventures

Exploring the Midnight realm was a lot of fun, and offered many new adventures and experiences, so it was a little sad that Lex had to forgo them. When he reached the Notknit Islands he saw countless communities and various interesting races.

The islands seemed to be mainly occupied by beasts and sentient plants who learned how to move around. They formed an interesting dynamic between them, which resulted in a rich history and diverse culture, not to mention some strange customs.

Lex wanted nothing more than to jump in between them, get to know the locals, have a run in with the territory's bullies, and slap a few faces. Even challenging the Island leaders seemed like an interesting experience, as they somehow managed to capture and train monsters that could live in the chaos sea. But he did not have time for any of that.