Mob Types

Tier I: Comepletely Passive Mobs Who Wont Fight Back In Any Circumstance.

Tier: I/(1.5): Mobs Who Are Passive, But Will Fight Back In Certain Circumstances. Such As Being Hit, Or Not Wearing Gold Armor.

Tier II: Normal Sized Hostile Mobs.

Tier II/(2.5): Large And/Or Strong Hostile Mobs Who Aren't Sub-Bosses.

Tier III: Sub-Boss Mobs Who Are Stuck In A Specific Area.

(Still considered Tier III)

Tier III/(3.5): Sub-Bosses Who Are Either Roaming, Can Leave Their Specified Area, Or Only Becomes Hostile In Certain Circumstances.

Tier IV: Boss Mobs

Tier V: Mega/Rare Bosses Who Are Extremely Strong, Who Have Special Drops.

Tier VI: Special Mobs Who May Or May Not Be Hostile, They Often Have Special, Unique Abilties, Or The Only Entity Of Their Kind That Can Spawn In A World