Teasing

The screen faded in from black to show the starting area of the game. The camera zoomed out of the canyon next to the ocean. The rocks kept their natural gray and the water kept its blue, though a little darker than normal. However, the leaves and the grass were purple instead of green due to the corruption.

Thanks to Atamco's financial support, we were able to hire a sound designer quicker than we expected, and he was able to travel to various places in real life to record our own sound effects. He used them in the first shot for the wind and the waves crashing on the coast.