Elements Affinity :
fire (basic)
water (basic)
earth (basic)
air (basic)
unknown (not specified in any of these elements)
pure (very basic form of magic power)
lightning (fire + air)
steam (fire + water)
magma (fire + earth)
mud (water + earth)
cloud (water + air)
dust (air + earth)
Magic Power Type :
violent (magic power more effective when attack others)
gentle (magic power more effective when helping other)
balance (magic power that can attack and help, with 75% effectiveness than violent or gentle)
chaos (magic power with no pattern, tend to be destructive)
order (magic power with fixed pattern, tend to be slower but very effective)
utility (magic power with tendencies to do anything other that mentioned above)
default (magic power with no tendencies or focus. it just there and waiting to be shaped)
All about Level :
level start from 0 and maxed at 10
Seperated into low, medium and high for estimation, but there no real distinction between low or high.
human have a more difficult starting point from level 0 to 1, but get easier from 1 to 2 etc
monster have easier time from level 0 to level 1, but get harder from level 1 to level 2, etc
data might be updated without any notice
- written by Dr. Prof. Northwest, highest level of New Earth Scientists, and observer of world