Dripped out?!

"What's happening? I feel a slight burning sensation coming from this choker. Is this supposed to happen, master?" And Andromeda asked, confused. As a dragon, she most likely could not get burned easily, so having a slight burning sensation must be new to her. The same reaction was happening on Shen's face as well.

Her face showed a bit more pain than the Andromedans, but she held her composure pretty well, for someone who is being permanently branded. "The pain you feel now is only temporary. The pain itself is caused by the integration of the chokers into your skin. This will help it not get removed by anyone else. I also put a tracking thing in the center of the collar so I know where you are all of the time." I said.

"I feel like this was unnecessary, the burning, I mean, but I love the idea of always being close to you, no matter how far away you might be," Andromeda said, twisting the little chain on the front of the choker. I found this very cute, so I turned to Shen to see how she would react. Surprisingly, she found it very fascinating, playing around with the slightly burnt skin around it.

Another thing that I added is a wispy effect around it to make the chain in the front look like it's moving on its own, even without wind. It even has a shadowy effect on it, which I think is pretty cool of me. And although I did say I could always know where they are, that is not entirely true. I can slightly sense their presence when they are somewhat far away, but if they are miles away I will not be able to do so.

I just made these to comfort them and put some more trust in between us. Very effective if I do say so myself. "Oh, that reminds me. I wanted you, girls, to go outside and check the perimeter of this castle and a little beyond, to see if there are any civilizations or anything I can visit after I settle down here for a while. That would be a great help to me." I ordered, hoping that I could get them to leave me alone for a while.

"Of course, master. I live to serve." Shen said, bowing before turning heel and leaving my chambers.

"As Shen said, it would be our pleasure. It would also help to get our strength adjusted." And Andromeda said, trying to put a self-improvement spin on my assignment. Though I did not mind, I found it slightly upsetting. Eh, what can you do? Anyways, it is time to go see how much my status sheet has changed. *click*

(NEW)

< Name: Unknown >

< Race: Darkened Excel Spore >

(NEW)

(NEW)

< Strength: 520,000>

< Agility: 510,000>

< Vitality: 100,000,000,000,000+ >

< Stamina:∞ >

(NEW)

[SSS+-Coalesce Lv.Max|Active]

You can gather materials you come into contact with around you and use them as an extension of yourself. You can choose what to use and what not to use. [ can lift heavier objects when the skill ranks up.]

[A+-Implant|Passive]

You can implant spores into different materials. It can also work on living organisms, as parasites controlled by you. [The higher the rank of the skill is, the higher level the organisms you can infect.]

{C+-Invasive|Passive}

A subskill to the Implant skill, the spores that you place can expand and invade more areas without the user having to implant manually. [The speed of the invading depends on the rank of the skill.]

[D+-Comprehension|Passive]

A skill that allows the user to learn new languages by hearing them. [You will be able to understand more complicated languages the more the skill ranks up.]

Beastkin

Draconic

Vampiric

{D--Writing Comprehension|Passive}

A sub-skill that allows the user to learn new written languages by seeing them. [You will be able to understand more complicated languages the more the skill ranks up.]

Beastkin

Draconic

Vampiric

(NEW) {D--Speech Comprehension|Passive}

A sub-skill that allows the user to speak the languages they learn by the main skill. [You will be able to use more complicated speech the more the skill ranks up.]

Beastkin

Draconic

Vampiric

[D--Spore Transfer|Active]

Allows the user to transfer their spores at the speed of light from one location to another. [Location must have been implanted for travel. Leniency on this rule will improve upon ranking up.]

[A+-Mana Wave|Active]

Allows the user to compress mana and release it in one big wave. [the radius of the blast and the potency increase as the skill ranks up.]

[S-Crimson Spear|Active]

The user of this Skill can materialize blood-red spears, consuming mana for every spear produced. [Spear cost: 100 MP. Spears can become more powerful the more mana that is put into creating them. No rank up available.]

(NEW){D+-Crimson Spear Bomb|Active}

A special sub-skill that derives from the combination of Spores and Crimson Spears. The effect of the manipulation in the spores attached to the spears creates an explosion that rips apart the enemies. [Bomb cost: 100 MP/50.0 KB Spores. Can become more potent and less expensive the more the skill ranks up.]

[SSS+-Imprint Lv.Max|Active]

The User can scan the surface he touches. The radius of this skill depends on the level the user is at and the amount of detail the user has is dependent on his mass.

{Sub-ability: Memorize|Active}

[This allows the User to perfectly copy the object or specimen he is imprinting, saving it in his memory to use or transform into later.]

[SPORE-COUNT: Description]

{Darkened Alter Spores-846,120,563,395,637,}

Regular spores can be produced from normal elements that are being implanted, like dirt, rocks, or wood. [Able to be changed.]

{Darkened Bone Spores-50,376198,307}

Spores grew from Bones or some other source that has bone elements in it. [Able to be changed.]

{Darkened Draconic Spores-1,845,385,305,274,583,}

Spores that are grown from the flesh of the dragon race. Extremely hard and sharp. Not easily destroyed. [Able to be changed.]

[Darkened Spores|Infective.]

A type of spore that infects other spores that overpowers other spores. Can make the spores stronger, but will be mortal to the host. {Can also be overcome by willpower or mental resistance magic.}

{Undead Spores-462,174,283,582,693}

A type of spore that comes from the undead, or necromancy. These spores have minor magical resistance to any type of elemental magic but are weak to angelic and light magic. [The more they are condensed, the stronger the magical resistance will be. Not able to be changed.]