Haranishi's Kings

In many aspects, the remainder of Haranishi's team was not inferior to Shogo Izuhara.

If Shogo Izuhara provided the team's technical assistance, Shinzo Yukimura, the captain, was the group's mental support, capable of reigning in the team of small demons.

Shinzo Yukimura was without a doubt the league's top power forward. Shinzo Yukimura, the power forward, has a very quick and forceful drive. As he reaches inside to the basket, he switches to passing and swings it to the open player. His drives are extremely powerful and competent, allowing him to simply pass through anyone.

Shinzo Yukimura is a cool-headed upperclassman who isn't scared to express his thoughts.

He was now the best player on Haranishi's team and held strong leadership of the team as captain.

"Arai-kun couldn't handle him, he's too good; only Sano-Senpai could stop him in the paint." Hiro thought to himself.

Kase Toshi came next, an industrious man who did what he could and then left the rest to chance. When it came to his shooting, he can just shoot from the three-point line, but that didn't mean he wasn't accurate; Kase Toshi didn't miss.

He was the second tallest member, and the third tallest member of the Haranishi's team, and he was good at blocking and nimble enough to leave his mark at a moment's notice.

Kase Toshi stood out from the crowd. He never stopped training since he knew how important it was to him. So far, he is the only one who has had the courage to confront Shogo Izuhara.

"If we have to stop Kase Toshi, we have to have a tight mark on him or else he would skip away and cause harm!" Hiro could conclude it was the thing.

"Oh well, I should play first, then proceed!"

The next two were the ones that Hiro was most concerned about. One possessed the greatest natural skill for basketball, while the other was unconstrained by traditional or any type of basketball at all.

Hiro was pretty sure that Sano would have to give his all to keep up with Sotaro Hashimoto, who was the tallest player on the team and the tallest player first-year in middle school, standing at 186 cm, and seeing him, Hiro was pretty sure that Sano would have to give his all to keep up with Sotaro Hashimoto.

He can also tower over all of the team's centres and effortlessly catch the rebound.

Sotaro Hashimoto's arms and legs are exceptionally lengthy, allowing him to take big steps to easily catch up and stop a shot. He can also tower over all of the team's centres and effortlessly catch the rebound. Sotaro Hashimoto is not only capable at blocking and rebounding, but he can also contribute to offensive plays. But, for the most part, he contributed to both offence and defence.

Currently, he was the only member of the team who could do a full dunk like Sano in his team.

...

Sotaro Hashimoto was currently Hiro's worst opponent because he was considerably bigger and stronger than Hiro, and in a game, that height and power could cause major harm.

Adachi Akio, the guy with an ever-changing flexible self-orthodox style, came next.

Adachi Akio began playing street basketball before obtaining any formal training. As he grew older, he began to play against street ballers. This was the evolution of his ever-changing flexible Balling.

"wa! I have seen him somewhere!" As Hiro said, he ran to hs self, anf took out the Basket ball daily book.

He turned pages from pages, then there it was.

"Huh! Here he is! Adachi Akio yeah!, wow, he learnt to play basketball on the streets without instruction, thus while he lacks the fundamental movements of basketball, it is believed that Adachi Akio never has a motionless movement, whether passing, dribbling, or shooting. His abilities have been described as unlimited. Guarding him is exceedingly difficult because just a few players can keep up with him. Wow, impressive!" Hiro said to himself.

According to Basket ball daily , he is very fast, agile, and powerful which enables him to get past even the strongest of defensive-minded players.

Adachi Akio play was restricted and that restriction was his body, even if he had the potential to have an unpredictable playing style, he was not able to showcase that unpredictability.

His other ability, is the control of his animal instinct, with his instincts compared to that of a panther. This enables him to play purely on feeling, and greatly enhance his five senses, making his reflexes and speed top notch.

"I am not worried about Adachi Akio, no matter how tricky his play is I would be able to react to it. I've got speed! At least that is helpful!" Hiro pondered.

Then, there was Tanaka Yusuke, a typical player with quicker speed than Adachi akio.

At last, there was Soda Hideki.

Soda Hideki, like Hiro, can mimic other people's motions, but instead of enhancing their power, he disrupts the rhythm and pace of the move. This causes bewilderment and anxiety in the opponent, preventing the stolen move from being correctly completed. Soda Hideki doesn't just mimic moves; he steals them.

Despite his ability to steal moves, he is unable to steal any moves from the Kings or. His disruption of others' rhythms appears to be transient, since players' moves return after the game and some training.

"Haranishi would have to stay on his mark at all times and not allow him touch the ball."

"I think I should go to bed. I've got two games tomorrow and plenty of time to figure out how to defeat Haranishi!"

As he said, Hiro laid down on his bed, and dozed of.