STATS
• Strength - Increase Attack by 10 and critical chance by 0.01%
• Vitality - Increase HP by 100 and reflect chance by 0.01%
• Intelligence - Increase MP by 100 and pierce chance by 0.01%
• Endurance - Increase Defense by 10 and block chance by 0.01%
• Agility - Increase Speed by 10 and dodge chance by 0.01%
• Perception - Increase Range by 10 and Hit chance by 0.01%
BASIC ATTRIBUTES
• Atk - Attack
• HP - Health / Health Points
• MP - Mana / Mana Points
• Def - Defense
• Agi - Agility
• Rng - Range
ADVANCED ATTRIBUTES
• Critical - Increase 50% attack.
• Reflect - Reflect 50% damage.
• Pierce - Ignore 50% defense.
• Block - Block 50% damage.
• Dodge - Automatically evade attack.
• Hit - Accurately hit the target.
ELITE ATTRIBUTES
• Manasteal
• Lifesteal
• Absorb
• Mana Recovery
• Life Regen
• Berserk
• Rage
• Haste
• (etc.)
SPECIAL ATTRIBUTES
• Wrath - (?) attack damage per second within a certain radius.
• Bloodbath - Inflict (%) bleed. At the same time, regen (%) of bleed damage.
• Brutality - (%) attack damage per second within a certain radius.
• Cleanse - purge negative status effects by (%) per second.
• Might - Increase all stats by (%).
• Prayer - Heal (%) HP per second.
• Ice Field -
• Gravity Field -
• Lightning Field -
• Wood Field -
• (etc.)
UNIQUE ATTRIBUTES
• Full Critical
• Full Pierce
• Full Block
• Full Reflect
• Perfect Dodge
• Perfect Hit
• Certain Critical
• Certain Pierce
• Certain Block
• Certain Reflect
• (etc.)
___________________
NOTES
• The "(Elite)", also; Elite Attribute, can be activated passively when certain conditions are met. (Ex. Life Regen - Regenerate (%) HP when HP falls below (%). Lifesteal - steal (%) of enemy's lost HP per every successful hit.)
• The "(Special)", also; Special Attribute, can be activated passively within a certain radius. Can also be called "Territory". (Ex. Wrath - (10) attack damage per second within a certain radius.) Every point added has a certain value. (Ex. Wrath >> 1 point = 10 attack).
• The "(Unique)", also; Unique Attribute, can only be used every full stack. There is fixed 100 full stack in the gauge and can be stacked only per successful hit. Once activated, a certain buff will be obtained within a given time.
____________________