Guide Book

STATS

• Strength - Increase Attack by 10 and critical chance by 0.01%

• Vitality - Increase HP by 100 and reflect chance by 0.01%

• Intelligence - Increase MP by 100 and pierce chance by 0.01%

• Endurance - Increase Defense by 10 and block chance by 0.01%

• Agility - Increase Speed by 10 and dodge chance by 0.01%

• Perception - Increase Range by 10 and Hit chance by 0.01%

BASIC ATTRIBUTES

• Atk - Attack

• HP - Health / Health Points

• MP - Mana / Mana Points

• Def - Defense

• Agi - Agility

• Rng - Range

ADVANCED ATTRIBUTES

• Critical - Increase 50% attack.

• Reflect - Reflect 50% damage.

• Pierce - Ignore 50% defense.

• Block - Block 50% damage.

• Dodge - Automatically evade attack.

• Hit - Accurately hit the target.

ELITE ATTRIBUTES

• Manasteal

• Lifesteal

• Absorb

• Mana Recovery

• Life Regen

• Berserk

• Rage

• Haste

• (etc.)

SPECIAL ATTRIBUTES

• Wrath - (?) attack damage per second within a certain radius.

• Bloodbath - Inflict (%) bleed. At the same time, regen (%) of bleed damage.

• Brutality - (%) attack damage per second within a certain radius.

• Cleanse - purge negative status effects by (%) per second.

• Might - Increase all stats by (%).

• Prayer - Heal (%) HP per second.

• Ice Field -

• Gravity Field -

• Lightning Field -

• Wood Field -

• (etc.)

UNIQUE ATTRIBUTES

• Full Critical

• Full Pierce

• Full Block

• Full Reflect

• Perfect Dodge

• Perfect Hit

• Certain Critical

• Certain Pierce

• Certain Block

• Certain Reflect

• (etc.)

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NOTES

• The "(Elite)", also; Elite Attribute, can be activated passively when certain conditions are met. (Ex. Life Regen - Regenerate (%) HP when HP falls below (%). Lifesteal - steal (%) of enemy's lost HP per every successful hit.)

• The "(Special)", also; Special Attribute, can be activated passively within a certain radius. Can also be called "Territory". (Ex. Wrath - (10) attack damage per second within a certain radius.) Every point added has a certain value. (Ex. Wrath >> 1 point = 10 attack).

• The "(Unique)", also; Unique Attribute, can only be used every full stack. There is fixed 100 full stack in the gauge and can be stacked only per successful hit. Once activated, a certain buff will be obtained within a given time.

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