-->Mythic Energy Manipulation
The power to manipulate mythic energy. Sub-power of Mythic Force Manipulation. Variation of Energy Manipulation. Not to be Confused with Magical Energy Manipulation.
Also Called
Cryptid Energy Control/Manipulation
Metaphysical Force Control/Manipulation
Monsterous Energy Manipulation
Mythi-Ergokinesis
Supernatural Force Manipulation
Capabilities
The user can create, shape and manipulate mythic energy, sentient force of divine, demonic, spiritual, mystical, almighty, cryptic, outer and/or eldritch beings allowing for the transcendence of the natural laws of physics.
Applications
Astral Bridging
Container Manipulation
Corporealization
Channelling
Mode Borrowing
Mode Switching
Immaterial Manipulation
Boundary Manipulation
Energy Matter Manipulation
Lazarus Wave Manipulation
Beyondness Manipulation
Restoration Augmentation
Self-Resurrection
Ectoplasm Manipulation
Ectoplasm Magic
Mana Manipulation
Magic
Mediumship
Mystical Mutation
Mythic Manipulation
Upgrading Subordination
Realm Connection/Realm Closure
Sentient Energy Manipulation
Sealing Energy Manipulation
Spiritual Technology
Summon Energy Manipulation
Supernatural Detection
Transformation Energy Manipulation
Yokai Energy Manipulation
Techniques
Astral Trapping
Conversion Manipulation
Magical Particle Manipulation
Mythic Combat
Mythic Force Manipulation
Variations
Angelic Energy Manipulation
Demonic Energy Manipulation
Divine Energy Manipulation
Draconic Energy Manipulation
Eldritch Energy Manipulation
Magical Energy Manipulation
Associations
Angelic Force Manipulation
Astral Manipulation
Chaos Energy Manipulation
Demonic Force Manipulation
Draconic Energy Manipulation
Ectoplasm Manipulation
Fictional Energy Manipulation
Fictional Mimicry
Magical Energy Manipulation
Mystic Object
Mythic Lord Physiology
Mythic Technology
Mythical Plane Lordship
Order Energy Manipulation
Storybook Mimicry
Supernatural Manipulation
Limitations
Anti-Energy Manipulation can disrupt this power.
Takes tremendous amounts of energy to become a powerful monster.
Potentially vulnerable to Anti-Magic.
Many entities/substances may be uncontrollable.
Use of the power could invite more dangerous entities into the world.
Monster energies can be caustic, users may unintentionally monsterize their surroundings.
Power may take on a life of its own and consume its user.
-->Mythic Force Manipulation
The power to manipulate mythological power. Variation of Force Manipulation. Opposite of Extra-terrestrial Force Manipulation.
Also Called
Mythical Power/Force Manipulation
Religious/Mythological/Legendary Power/Force Manipulation
Capabilities
The user of this power possesses and is able to use strong mythological power. This ability not only grants the user great strength, abilities, and control over numerous variations of mythological energies, but also allows them to overwhelm weaker mythological beings as well as rival that of powerful mythical entities.
The user has control of anything that is symbolized as mythical and connected to mythological beings. They are able to manipulate sacred objects and relics that are connected to mythical entities and/or mythological power. With this, the user is completely considered worthy of mythical respect, allowing them to achieve feats that are impossible to be reached by normal standards.
Applications
Divine/Demonic Force Manipulation
Esoteric Element Manipulation
Esoteric Nature Manipulation
Legend Manipulation
Magical Force Manipulation: Limited to their type of creature and its subtypes
Mystical Soul
Mythical Beast Manipulation
Mythic Energy Manipulation
Mythic Location Manipulation
Mythic Magic
Mythic Magic Attacks
White Arts/Dark Arts
Mythic Manipulation
Mythic Matter Manipulation
Mythic Object Manipulation
Mythic Physiology/Mythical BestiarySuperior Mythic Physiology
Superior Mystic Creature Physiology
Transcendent Mythic Physiology
Mythological Creation
Mythological Manifestation
Superpower Manipulation
Techniques
Mystical Conversion
Mythic Combat
Mystic Empowerment
Mythic Morphing
Mythical Creature Empathy
Mythology Intuition
Mythic Arts
Variations
Dragon Force Manipulation
Esoteric Force Manipulation
Sacred Energy Manipulation
Yokai Force Manipulation
Associations
Force Manipulation
Mystic Embodiment
Mythic Arts
Mythic Lord Physiology
Mythic Technology
Transcendent Mythic Physiology
Limitations
Users who are not mythological beings may not possess all of the abilities.
May be weak against those with anti-mythological abilities.
-->Nature Derivation
The power to be the source of all nature. Source-power of Nature Embodiment. Variation of Derivation, Nature Unity, Nature Lordship and Omni-Element Manipulation. Not to be confused with just Nature Embodiment.
Also Called
Elemental Derivation/Force/Source
Nature Force/Source
The Force/Source of All Nature
Capabilities
The user is the source of absolute/perfect/primordial nature in every living being everywhere, directly to cosmic/universal scales. Users being the binding existence together by the force/energy of nature. Giving the users instant and total dominion over all the powers of nature, the environment and the elements. As long as they exist all that is nature and everything connected to it does as well.
If the possibility exists that user ever were to die or be killed, then everything about nature would cease to exist alongside the user, making all life incapable of sustaining life, everywhere.
Applications
Dependable Existence/Concept-Dependent Immortality
Eternal Soul (if the user possess a soul)
Nature Embodiment
All Environmental Powers (their source)
All Nature Powers (their source)
All Elemental Powers (Excluding Artificial Elements)
Beast Lordship and Nature Lordship
Ecoscience
Nature Perception
Ecological Empathy
Nature Awareness
Nature Communication
Elemental Embodiment
Elemental Connection
Omni-Elemental Manipulation
Classical Element Manipulation
Esoteric Element Manipulation
Periodic Element Manipulation
Environmental Perfection
Nature Manipulation
Disaster Manipulation
Meta Environment Manipulation
Meta Nature Manipulation
Nature Magic
Esoteric Nature Manipulation
Nature Channelling
Nature Spirit Physiology/Cosmic Entity Physiology
Nature Unity
Season Embodiment
World Connection
Variations
Chaos/Order Derivation
Life/Death Derivation
Light/Darkness Derivation
Associations
Cosmic Entity Physiology
Elemental Deity Physiology
Elemental Embodiment
Mother Goddess Physiology
Mother Nature Physiology
Nature Demon Physiology
Nature Spirit Physiology
Beast Lordship
Nature Embodiment
Nature Lordship
Season Deity Physiology
Season Embodiment
Virtues Angel Physiology
Limitations
Eternal Bond and Power Inheritance The user cannot escape being the source of all nature without passing it to another, as their must always be a Nature.
If the user were to die or manage to be killed, all nature in the cosmos would stop and the user would die/vanish. Mass depression would run through the universe without end. With no nature living thing beings would be unable to sustain life everywhere, effecting killing Life Derivation with it.
Nature Forsaken
Pollution Manipulation
Causes great irritation to the user but doesn't actually kill the user.
-->Nigh-Complete Arsenal
The ability to possess almost all powers in existence. Form/Expression of Nigh-Omnipotence. Lesser version of Complete Arsenal.
Also Called
Almost All Abilities/Powers
Incomplete Arsenal
Nigh-Complete Powers/Abilities
Nigh Omni-Power/Ability
Nigh-Omnipotent Powers/Abilities
Nigh-Power Legion
Nigh/Semi-Complete Ability/Power Collection
Semi-Complete Arsenal
Capabilities
The user possesses most powers, but not all of them. The user might be able to have all the known powers based on their particular nature or classification. Or the user simply possesses almost a 'Complete Arsenal' of powers but not all of them.
Applications
Almost all powers on this wiki:
Most Absolute Powers
Most Almighty Powers
Most Empowerments
Most Enhancements
Most Infinite Powers
Most Inducements
Most Manipulations
Most Mental Powers
Most Mind-Based Powers
Most Meta Powers
Most Mimicries
Most Nigh Powers
Most Omni Powers
Most Personal Physical Powers
Most Physiologies
Most Psychic Powers
Most Supernatural Powers
Most Superpower Manipulation
Most Transcendent Powers
Variations
Thoughtless Complete Arsenal
Associations
Complete Arsenal
Meta Ability Creation
Nigh Omnipotence
Power Buying
Limitations
All of the powers they would possibly possess may still have limitations.
The user may not be able to use all of the powers they possess at the same time.
The user does not possess certain powers.
Users are susceptible to users of Superpower Manipulation/Meta Power Manipulation.
Trivia
If Nigh-Complete Arsenal was combined with Personal Domain, this may result in the creation of Nigh-Omnipotence.
If the user has Meta Ability Creation, their power collection can still increase.
-->Non-existent Object Manipulation
The ability to create/materialize, interact with, and manipulate objects that fully or partially don't exist.
Also Called
Inexistent Object Manipulation
Capabilities
The user is capable of either creating, materializing, or otherwise obtaining objects that don't exist and interacting with them in some way and/or controlling them. The user has partial or complete control over any object created this way's status of existence, and they can cause it to become existent or partially existent at will, as well as returning it to the state of nonexistence. The user can control the level of how much objects are existent or non-existent:
Physical Nonexistence: The object is not physically present, rendering others (and possibly the user) incapable of interacting with it. Individual aspects of the object may exist while others do not, allowing it to interact with the world in odd ways.
Perceptive Nonexistence: The object maintains its physicality and all aspects of itself, but all traces of its existence are absent or hidden from other entities.
Complete Nonexistence: The object is rendered completely non-existent in both physical form and perception by other beings.
Selective Nonexistence: The object only exists, either physically or perceptually, to certain beings specified by the user.
The user is partially or fully immune to these states of nonexistence, allowing them to interact with and perceive these objects.
Applications
Attribute Manipulation over non-existent objects.
Creation (Some users may be able to create non-existent objects.)
Existence Inducement
Non-Physical Interaction
Nonexistence via restoring non-existent objects to the state of nonexistence.
Nothingness Manipulation via controlling that which isn't there.
Nothingness Attacks via attacking using that which isn't there.
Object Manipulation
Partial Existence Inducement
Perception Removal by rendering an object perceptively non-existent.
Resurrection via returning non-existent beings to existence.
Associations
Selective Elimination
Limitations
Users of Nothingness Manipulation may be able to control non-existent objects, possibly negating or overruling the user's control.
Non-existent objects may be incapable of interacting with reality.
Since this is a reality-altering ability, it can be neutralized by Reality Alteration Negation and Reality Perception.
The user may not be able to manipulate the state of a non-existent object and only interact with them.
The user may only be able to manipulate the state of an object's existence and not actually be able to interact with it while it is non-existent.
Non-existent objects may lack some functionality even when made fully existent.
User may be limited to controlling only objects that previously existed and were made non-existent.
User may only be able to manipulate certain non-existent objects.
-->Normalcy Immunity
The ability to be immune to normalcy. Sub-power of Normalcy Manipulation. Variation of Selective Invulnerability.
Also Called
Normalcy Invulnerability
Capabilities
The user can be immune to anything that is considered normal, including energy, matter, events, people, situations, physics, anything that can be considered normal.
Applications
Elemental Immunity
Energy Immunity
Physical Force Immunity
Precondition Bypassing
Truth Denial
Associations
Being Manipulation
Existence Manipulation
Invulnerability
Normalcy Inducement
Normalcy Manipulation
Plot Control
Probability Manipulation
Reality Immunity
Reality Warping
Selective Invulnerability
Society Manipulation
Truth Manipulation
Limitations
User is vulnerable to anything that is not considered normal, which, in most universes, means almost every superpower.
May only be immune to certain normal things.
May not last forever.
-->Omega Reality
The power to create and manipulate the conclusion of all realities. Sub-power of Alpha Reality and Conclusion Dominance
Also Called
End/Final Point
Omega Point
Ultimate Omega Creation
Capabilities
User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning they decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, where conflicts are all resolved, and etc.
If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
Applications
Anti-World
Apocalypse Aspect Manifestation
Apocalypse Inducement
Big Rip Inducement
Certainty Inducement
Concept Manipulation
Concept Destruction
Connection Removal
Entropy Manipulation
Entropy Acceleration
Era Manipulation
Etherius Warping
Existence Declaration
Judgement Manipulation
Logic Manipulation
Neverness Manipulation
Nonexistence
Obsolescence
Omni-Removal
Perspective Manipulation
Progression
Reality Selection
Total Conversion
Total Event Collapse
Variable Collapse
Variations
Absolute Death Manipulation
Associations
Anti-God
Apocalyptic Force Manipulation
Conclusion Dominance
Conclusion Embodiment
Difference Manipulation
Last Entity Physiology
Meta Event Manipulation
Non-existent Realm Creation
Omniverse Manipulation
Omniverse Destruction
Reality Warping
Reality Level Manipulation
Omni-Manipulation
Stability Manipulation
-->Omni Corruption Inducement
The power to induce corruption in anything & everything. Sub-power of Corruption Manipulation. Ultimate version of Corruption Inducement. Opposite to Omni Purification.
Also Called
Absolute/Almighty/Meta/Pata/Ultimate/Unlimited/Boundless/Divine/Godly/Total/Complete Corruption Inducement
Capabilities
User can induce corruption in totally anything & everything, including natural forces, abstract/conceptual properties, people with pure hearts and souls, users of Purification, even things that are by their definitions are immune to or shouldn't even be able to be corrupted (such as the air or wind) would be affected, and etc.
Due to the nature of the corruption/corruptive influence, all attempts at trying to purify the target would either fail or lead to an eternal stalemate.
Applications
Benevolence Nullification
Corrupting Madness
Corruption Augmentation
Inhibition Release
Inner Darkness Externalization
Insanity Inducement
Malevolence Release
Morality Manipulation
Sentient Control
Taint Generation
Associations
Corruption Embodiment
Corruption Inducement
Corruption Magic
Corruption Manipulation
Eternal Sin Inducement
Evil Sense
Ontopathogenesis
Temptation Embodiment
Vice Inducement