Realms-Ranks-Levels-Energies-World Laws (SPOILER ALERT!)

Realms-Ranks-Levels-Energies-World Laws (SPOILER ALERT!) đŸ˜¶đŸ”„for Reincarnated Hero System

BE WARNED ⚠ THESE COULD CONTAIN SPOILERS.

These are the Realms of Power, Ranks, Energies, and core information about Laws that will be referenced frequently throughout the story.

Explanations for certain terminologies, principles and abilities are also included here.

Fair warning—it's a long one.

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First, let's talk about the timekeeping and calendar systems. 📅 ⏰

The timekeeping system follows a familiar structure for most planets and universes:

60 seconds per minute60 minutes per hour25 hours per day7 days per week12 months per year

If a specific planet operates under a different system, that will be clarified as needed.

The Calendar system is one called the 'General Calendar'.

Each General Calendar spans 10,000 years, and once completed, a new cycle begins. The 51st general calendar means that it is the 51st set of 10,000 years since this calendar system was adopted, at least, within the universe the story is set in.

Our Main Character's Birthday is on the 15th of October, and using the calendar system of the world he reincarnated into, his birth year is Year 1039.

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Secondly, the System.

There are two Systems in this story:

1) The 'Devour Class System' that encompasses the whole universe.

2) The Reincarnated Hero System.

Details about the Reincarnated Hero System will be given as the story goes on, so the one being addressed here is the Devour Class System.

Putting it bluntly, that's just a fancy name for the regular 'Level Up' system most fantasy novel readers are already aware of.

Still, I'd explain it either way.

Each person has a Status Board that shows their power and existential records that have been computed in the form of stat values.

The Status Template for the system is as follows:

|Name-

Race-

Gender-

Age-

Level-

Existence Level -

Titles-

Class-

Health–

Energy-

Strength–

Agility–

Durability–

Intelligence-

Condition- Normal

Magic Tiers-

Skills-

Unique Skills-. |

As seen above, each person has two 'Levels', their numerical Level and their Existence Level, also called Existence Realm.

By Claiming an opponent's life, one takes a portion of their Soul Energy, Regular Energy, Life force, future potential (if any) and a few other Existential Records that are all combined into 'Experience', increasing their own Level. 🎚

After exuviating and surpassing Transcendence, Level becomes Deity Level.

Now then, the Existence Levels. đŸ”„

These are the levels of existence that will often be referred to.

Note that;

Important Notes:

Each Realm/Level of existence has three stages;

Inferior—Intermediate—Superior.

The destructive power levels mentioned refer to a being's full power, and they would/might be drained or exhausted after using attacks on this scale. This principle applies to higher Realms as well.

These power levels indicate the ability to damage beings with equivalent durability or defences.

Similarly, beings with creation abilities can manifest matter or structures on par with their destructive counterparts.

The methods for advancing through the Existence Realms also apply to higher ones.

One can ascend by:

Absorbing energy cores from monsters or existences of equal or greater level.Through training or gaining battle experience through actual combat.Other unique or special methods, depending on the individual or universe.

(Yes, levelling up is NOT the ONLY way to grow stronger, especially once a 'Wall' is hit in the levelling process.

When most individuals reach the peak of their Existence Level stages, they encounter these walls, rendering them unable to progress any further.

If the peak of a stage can be compared to a barrier that halts further power growth, it can only be shattered by absorbing an overwhelming amount of energy, causing the barrier to break under the strain. Until that happens, levelling up is impossible.)

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The Existence Levels

Listed from Lowest to Highest:

Mortal Levels: Bronze, Silver, Gold, Master, Grandmaster, Epic, Legendary, Sovereign, Transcendent.




Bronze Level—The weakest Level/Level of Existence. Where most civilians and those of other weaker races are found. It is the default state for most races.

Silver Level—The next level after Bronze. It generally takes about five average Bronze Level existences to defeat one average Silver Level existence.

Gold Level— Mainstay for the strongest experts in most NORMAL worlds, including skilled swordsmen and magicians. The average Gold Level existence is roughly equivalent to ten Silver Level beings.

Master Level— The level of Master Swordsmen or Great Mages, surpassing peak humanoid limits. Certain races may have children born at this level, depending on their parents or the nature of the race. It can take tens of Gold Level existences to defeat one Master.

Individuals at this level have the power to wreck entire towns on their own.

Grandmaster Level—At this stage, most individuals have unlocked unique abilities or skills related to the energy they use. Mages at this level are called Archmages. Grandmasters can easily destroy single or multiple cities, depending on their Existence Level Stage.

Epic Level—Here, one possesses a higher energy capacity, with possible skill or unique ability upgrades, though these are rare. The destructive power of combat-oriented beings in this Level can range from destroying mountains to small islands.

Legendary Level—At this stage, one starts to shed their mortality, preparing for ascension to a Higher Existence. This process begins with the acquisition of nodes within their soul, granting the ability to perceive and manipulate ambient Universal Law Energy.

Destructive power at this level can range from destroying large mountains, islands, or even small countries.

Sovereign Level—This is the peak of 'Mortality'. At this point, conventional Level progression methods no longer apply.

To break through to the next stage, one must prove their qualifications to attain Transcendence, either through a great feat or by achieving a significant breakthrough in their skills or techniques.

For example, a swordsman might create their own unique sword style or develop their Ultimate technique. Alternatively, an Alchemist could create a high-level potion or a blacksmith might forge a Legendary sword that was previously beyond their capability.

At this level, one can effortlessly destroy entire countries and even sink small continents.

Transcendent Level—At this stage, one is effectively not a 'Mortal' anymore. This is the transition stage between Lower and Higher Existential states, so one exists in a limbo between the two Existential states.

Both the body and soul undergo a profound upgrade to a higher level, granting the individual the ability to comprehend and understand the inner workings of Universal Laws, beyond merely manipulating the ambient law energies.

Most individuals experience a dramatic increase in lifespan, far surpassing the limits of the Levels below.

For example, an elf that would typically live 500-1000 years might now live up to 5000 years. As one progresses to Higher Levels, this lifespan continues to increase, with some achieving near-immortality depending on the circumstances.

Destructive power at this stage can obliterate landmasses spanning half the area of average continents at a minimum. By the Superior stage, most combat-focused Transcendents can easily sink multiple continents.

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Exuviation

To ascend to the Existence Realms beyond Transcendence, one must reach the Peak of Transcendence and possess enough Universal Law Comprehension to grant them an Authority in a law.

Any existing Pseudo-Authorities (gained when one meets the Authority requirements while still Transcendent) will automatically be upgraded to Complete Authorities.

One needs to meet the prerequisite Energy Level, Soul Strength, and Physical Body Strength for the process of ascension to begin.

This process is called Exuviation, and it is the shedding of one's Mortal Shell, in preparation for their ascension to a Higher Existence.

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Deity Levels: Half-Deity, Low Deity, Mid Deity, High Deity, Monarch 




Half-Deity Level- From this point, one is a Higher Existence.

The Half-Deity Level is the beginner Higher Existential Stage.

To reach this Level, one must gain an Authority over at least one Basic-Rank law, typically achieved around 50% comprehension, though this can vary depending on circumstances.

{All existences in this Level and above gain a protective layer or barrier around their soul, made of an energy type closely related to their existence.

For instance, a god would have a layer made of divinity, while a demon would have one made of demonic energy.

The number of layers increases as one progresses through the Higher Levels.

For example, a Half-Deity would have one layer, a Low-Tier Deity would have two layers, and so on.}

Low Tier (Rank) Deity Level—To reach this level, one must possess the equivalent Authority, typically achieved with 50% comprehension of a Low-rank Law. It is also possible to hold multiple Authorities at this level.

In pantheons, beings at this level often oversee a world or multiple worlds, depending on their specific stage of power.

Middle Tier (Rank) Deity Level—As with the other stages, one must possess the equivalent Authority to reach this Level, typically achieved with 50% comprehension of a Mid-rank Law. Entities at this level are usually responsible for overseeing a varying number of solar or star systems, depending on their specific stage.

There is a significant power gap between this stage and the previous or next, and as a result, most beings spend dozens to hundreds of millennia within this Level.

High Tier (Rank) Deity Level— This is the level of high-ranking and Main Entities of a pantheon. As with other levels, one must possess the equivalent Authority to enter this Level, typically achieved with 50% comprehension of a High-Rank Law.

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Stats. ➖⚫➕

The Existence Levels of each being are proportionally related to their stats and Levels.

1-20-F Bronze

20-50-E Silver

50-100-D Gold

100-200-C Master

200-300-B Master

300-400-A Grandmaster

400-500-S Grandmaster 

500-600-SS Epic

600-700-SSS Epic

700-800-X1 Legendary

800-900-X2 Sovereign

900-1000-X3 Transcendent

There are 1000 levels up to the peak of Transcendence and the stats one would normally possess within a certain level range are listed above.

Next, are the Deity Level Stats.

Deity Levels;

1-100-EX Half-Deity Realm

100-200-EX1- Low-Tier Deity

200-300-EX1 Low-Tier Deity

300-400-EX1+ Low-Tier Deity

400-500-EX2- Mid-Tier Deity

500-600-EX2 Mid-Tier Deity

600-700-EX2+ Mid-Tier Deity

700-800-EX3- High-Tier Deity

800-900-EX3 High-Tier Deity

900-1000-EX3+ High-Tier Deity

Each Stat has three sub ranks, the Negative sub ranks 'X-', the Neutral sub ranks 'X', and the Positive sub ranks 'X+'.

Within each sub rank, there are Stat Levels that number 1-100. When one gains a stat; B- for example, that stat is at are at 'B- Level 1'. With every main level increase, that stat 'B- Level' increases, eventually reaching Level 100, whereupon, one gains the 'B Level 1' stat.

Take that to 'B Level 100' and one gains the 'B+ Level 1' stat, and so on.

Level X00 To X33-- '-' Stats

Level X34 To X67-- ' ' Stats

Level X68 To X99-- '+' Stats

These are the level ranges for stats, but this is not always consistent, especially in the cases of Nonstandard Existences.

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As for what Nonstandard Existences are;

These are beings/existences who possess power and abilities that are at least a level higher than what beings in their level of existence normally possess. 

All Nonstandard Existences possess the capability to fight against beings at higher stages/Existence Levels.

For example, an Intermediate Stage Epic Level Existence who possesses enough power to fight against an Inferior Stage Legendary.

Although they may possess this capability, this does not translate to them automatically gaining victory against their higher levelled foes, but such is usually the case.

Even if the Nonstandard existence is among the minority who do not attain victory in combat, merely battling beings entire existence levels or stages higher than themselves is already considered a great feat in itself.

(P.S: Our MC is obviously a Nonstandard.)

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Skills ⚔

Basically, skills are basically specialised proficiencies and abilities that existences possess through various means.

They can be acquired by training & experience, one can create skills too depending on the situation, and most often; innate talent is also a huge factor in the type and power of skills gained.

Each skill is a Rune on the wielder's soul that is a combination of energy, 'Experience', and a few other things.

Skills encompass a wide spectrum, ranging from combat techniques, magical practices, craftsmanship, and so on.

They are Ranks and Grades amongst skills, with the ranks being:

Normal.

Uncommon.

Rare.

Ultra-Rare.

Unique.

Unique Series.

Any higher ranks would be added when mentioned in the story.

Unique Series skills are skills on a different grade entirely. Each one of them (Combat Oriented or Not), is broken.

Even a 'Weak' series skill is far stronger than its Unique Rank Counterparts.

It is impossible for there to be two existences within a World possessing the same series skill, as each World only has one available 'copy' of the skill.

And NO, this does not mean that every world has every Series Skill; You may scour a hundred planets and only find 5 copies of the same Series Skill.

Identifying Series skills is quite simple, as they all possess modifiers.

Examples of said series skills, included, the 'Mystic Series Skills', 'Child Series Skills', Incarnation Series Skills', 'Breath Series Skills', 'Heaven Series' etc.

Among the 'Child Series' for instance, there would be the 'Child of Fire', 'Child of Earth', 'Child of Lightning', 'Child of Gravity', 'Child of Space', etc.

Each Series skill has a passive effect on the wielder that takes effect even when the skill is not active or awakened at all.

It should also be noted that 'Series Skills' are 'seeds' for something more powerful. As for what that is, you're gonna have to read to Find Out.

Skill Grades.

Certain skills below the Unique Rank can have Grade modifiers attached to them. (E.g., Fire Magic(L) or Fire Magic (Low).

The Grades are as follows:

Low-L

Mid-M

High-H

Extreme-E

Peak-P

Any higher Grades would be added when mentioned in the story.

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Cosmic Superiority.

First, let's define what Cosmic Energy is.

It is the most powerful and superior form of energy in the entire 'Cosmos'—basically all of existence.

In simple terms, one could say that the strength and vitality required for sustained activities throughout the Cosmos is Cosmic Energy.

Cosmic energy is the life force that exists any and everywhere. It exists throughout the cosmos, between galaxies, within molecules, and both inside and outside the boundaries of space and time. 

This energy powers every galaxy and universe in existence. In fact, their cores could be described as massive orbs of highly concentrated Cosmic Energy.

Like other forms of energy, Cosmic Energy can be manipulated. However, most beings cannot even perceive its presence, much less dare to dream about manipulating it.

The vast majority are completely unaware of its existence!

Across every corner of the Cosmos, countless beings remain oblivious to both its presence and its capabilities.

Yet, there are also those who are fully aware of its power. These beings are Cosmic Superiors.

—

Sub-Cosmic Beings:

Beings capable of fully perceiving and manipulating ambient Cosmic energy in their surroundings are known as 'Sub-Cosmic' beings.

Attaining Sub-Cosmic superiority is not dependent on one's Existence Realm, but it is extremely 'rare', often chalked up to 'luck,' 'chance,' or 'destiny.'

Sub-Cosmics can physically 'see' Cosmic energy, which appears as a multi-coloured form of energy omnipresent in their environment.

Other traits of Sub-Cosmic beings, in addition to their ability to perceive and manipulate ambient Cosmic energy, include but are not limited to:

Enhanced physical, spiritual, and astral body parameters, elevating them to a level where they surpass others within the same stage/Realm of existence.A boon of elevated soul strength.Nigh-immortal physical bodies. No matter how battered and bruised they become, their bodies will eventually heal by absorbing ambient Cosmic energy over time.

Even if their bodies are completely destroyed, they can reconstruct themselves using ambient Cosmic energies. However, the speed of this process varies.

However, if a Sub-Cosmic being suffers damage from high concentrations of energy or higher-quality energy, their regeneration process would slow down. If they are harmed by Cosmic energy, their regeneration could even be negated entirely.

Thus, while killing a Sub-Cosmic being remains incredibly difficult, it is not impossible.

For instance, if a Sub-Cosmic being were a mere Transcendent who offended a High-Tier Deity, the Deity could erase them from existence before they could even begin to heal!

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World Rankings and Structure: 🌐

In the Cosmos, worlds/planets are ranked based on their structural integrity, resources, ambient energy levels, gravitational mass, density of universal laws, and the strength of their space-time fabric.

These attributes determine not only the kind of lifeforms that can exist within them but also the level of power the world itself can safely withstand.

The World Ranks are as follows:

Lower,

Middle,

High,

Prime,

Apex/Ancient.

Will be updated as the series goes on.

(P.S: The main story world, Aidos, is a Prime World.)

Naturally, Lower Worlds are the weakest. They possess minimal ambient energy, low mass, and a fragile spatial structure. The gravitational fields in such worlds are light, and the density of universal laws is sparse.

Because of this, they are easily affected—and can be outright destroyed—by beings with power beyond their limits. For instance, a Deity Level existence accidentally kicking the ground too hard in a Lower World could shatter the planet's surface or trigger tectonic devastation.

[Real World Example: Lower Worlds typically range in size from small planetary bodies like Mercury to Earth-sized planets]

Middle Worlds are far more stable than Lower Worlds and are the most common type of planet across the Cosmos. However, they still aren't ideal for sustained residence by Deity Level existences or higher.

They have denser law energy presence and stronger gravitational structure, but are still vulnerable to collapse under extreme power—unless there are special circumstances in play.

Starting from the High-Level, Worlds/Planets begin to develop sentience.

These worlds acquire true Consciousnesses, as opposed to the rudimentary wills present in Lower and Middle Worlds.

These sentient planetary minds are 100% logical existences, dedicated solely to ensuring their own long-term survival. Planetary Consciousnesses are capable of manipulating their ambient energy levels, and gravitational fields, and can exert influence up to the maximum limit of their gravitational field's range.

Their primary role is the preservation of internal stability—intervening when necessary to prevent universal system failures or to repair localized disruptions. For example, if the fabric of space within its bounds is ruptured, it is the planet consciousness' job to oversee and manage the repair process.

Additionally, these planetary consciousnesses are nigh-omniscient within their own gravitational fields.

World Size đŸ—ș

The main world where the story is set, Aidos, is very large, and so are the three continents on it. It should also be noted that Aidos has 'A LOT' of islands, so many that if all its islands were joined together to form one continent, it'd be roughly the same size as the three continents combined.

These Large Islands are quite convenient stopovers for ships sailing across the continents of Aidos.

Listed below are the sizes of all landmasses on the planet by area.

Alpha Continent-150.1 million kmÂČ

Beta Continent-149.5 million kmÂČ

Dark Continent-201.3 million kmÂČ

All Islands on the Oceans and Seas Combined Total-500.7 million kmÂČ

Total Land Area- 1.0016 billion kmÂČ (1,001,600,000)

As a Prime World, Aidos is many times larger than Evan's home World, Earth V; which was around 815,000,000 km2. To be exact, Aidos is 6 times larger than Earth V, with an area of 4.9 billion kmÂČ (4,900,180,000).

Prime Worlds are literally built different.

79.55% of the planet's surface is water, and there's a good reason for the so much water which would be explored later down in the story.

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Energies

List of Energies that would be spoken about and referred to frequently in the series;

Magic,

Aura,

Ether,

Divinity,

Celestial energy,

Demonic power/energy,

Holy power/energy,

Nature energy,

Life energy,

Death energy.

Would be updated as the series goes on.

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Magic Tiering; ✹

Magic, ether, and all other forms of energy used for casting spells are categorized into tiers.

Currently, only Magic Tiers 1 to 8 have been shown. If more tiers are introduced, this auxiliary chapter will be updated accordingly.

Each spell cast using this tiering system follows a specific pattern.

A magic circle or ring represents the flow of magic or energy.At the centre, a mark or crest signifies the element of the magic being used.Surrounding this central mark, there is writing in a magical, ancient, or runic language that describes the type of spell being invoked.

This structure is present in nearly all spells cast unless otherwise stated due to a different magic system within a particular universe or planet.

The number of circles or rings in the magic circle indicates the spell's Tier.

The more circles/rings a magic circle has, the higher the tier.

For example, if a phrase states—

'A three-ringed magic circle spread out...'

— this implies the spell is a Tier 3 spell.

Below are the typical Levels where individuals can comfortably cast spells of each Tier. While there may be exceptions, the norm is that one must be in these levels or a range of Levels to cast corresponding-tier spells:

Tier 1: Bronze Levels and above.

Tier 2: Gold to Master Levels and above.

Tier 3: Superior Stage Masters to Grandmaster Levels and above.

Tier 4: Epic Levels and above.

Tier 5: Legendary Levels and above.

Tier 6: Transcendent to Half-Deity Levels and above.

Tier 7: Peak Superior Stage Demigod to Mid-Tier Deity Levels and above.

Tier 8: Superior Stage Mid-Tier Deity and above.

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Universal Laws. 🌌 (Formerly 'World Laws')

Universal laws are the set of rules that define what is possible and impossible within the universe.

They are the building blocks behind major principles of the greater universe, upon which everything operates, ensuring that events and phenomena can be predicted and understood, and also introduce limitations and constraints on the abilities and actions of individuals and entities.

Examples of Laws Include: Creation, Destruction, Proliferation, Decadence, Necromancy, Swords, Water, Earth, Life, Darkness, Karma


And, of course, no list would be complete without everyone's favourite pain in the ass, the Son of a Bitch Law known as Causality. đŸ˜¶đŸ˜’

The Universal Laws in the series, like the Realms, are divided into ranks. These are:

Basic Rank,

Lower Rank,

Middle Rank,

High Rank,

Monarch Rank.

(Additional ranks will be added later.)

Every Universal Law possesses these ranks. For example, the Law of Fire has a Basic Rank, a Lower Rank, a Middle Rank, and so on.

There are several ways to gain access to a law for the purpose of comprehension.

The most common method is through the use of law crystals—crystals naturally/artificially formed from condensed law energies. These crystals contain knowledge or information about a specific Universal Law and how it functions.

By comprehending the information within a law crystal, one can gain an Authority over that law's power.

However, the information stored within these crystals is not designed to be easily understood.

It's jumbled, unclear, and chaotic—which is exactly why comprehension is necessary before a law can be used.

If the information made sense from the outset, anyone who picked up a law crystal would instantly gain an Authority with no effort. But that's not how it works.

Comprehending laws is the only way to gain Authorities, and without the required Authority for a given Realm, advancement into that Realm is impossible—even if one possesses strength comparable to those who have.

Laws must also be comprehended in order. One cannot attempt to comprehend a Lower-Rank Law without first understanding its Basic-Rank form.

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True Name; 📛

A being's true name is the closest thing to their soul, so to touch their true name is to touch their very soul—one of the three Main Aspects of an Existence, along with their Body, and Energy Core.

Because of this, most beings go to great lengths to protect their True Name from being fully revealed.

Typically, only their parents know it, as they are the ones who give it. However, this applies only to lower existences.

Once an existence reaches the Half-Deity Realm, their true name changes. From that point onward, only they themselves know their true name.

If someone gains access to another's true name, they can exert control over the being in various ways—manipulating their thoughts, and actions, or even forcing them to end their own life.

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True Voice;

Upon reaching the Deity Realm, a being's voice becomes passively imbued with law power and Authority.

While it may be heard audibly, it also feels as though the Deity's words are being spoken directly to one's soul.

The true voice of a Deity Realm existence holds such power that it can shatter the minds of most Mortal existences.

The difference in power between them is so vast that even a single utterance with hostile intent can damage or destroy a mortal soul.

For this reason, Deity Realm existences typically 'Switch Off' their true voice, unless they are conversing with others of their Realm.

They achieve this by consciously halting the flow of their inherent Authority into their words.

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Boundary Field

A Boundary Field is a technique that weaves a network of energy over a designated area, such as land or a building, to form a mystical boundary that separates the interior from the exterior.

More advanced Boundary Fields can extend across greater distances and uneven terrain. It is also possible to imbue an ability within a Bounded Field that is constantly active on default.

They are the basis for 'Domain Declarations'.

With A Domain Declaration, one delineates the boundary line with space itself, allowing them to be declared within the vacuum of space without issue. Of course, the enhanced abilities and benefits become stronger and more specialized than with Bounded Fields.

 

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