Huh . . . Gods and Class?

Every place has its Gods. And there were four main facts about them:

● Many beings could become Gods.

It was a mysterious process that was unknown even to the wises Wizards. Creatures, plants, rivers, places –– even objects and weather patterns –– all of these could develop divine spirits over time.

● Gods are tied to places.

Once a spirit becomes a God, it is restricted in its movement to its sacred place – a forest glade, a cave, a bend in the river, and so on. They could not leave this place and, thus, called on mortal agents to enact their will in the world.

● Gods barter with power

Since they were confined to their sacred place and hungry for glory, Gods are more willing to help mortals –– even passing strangers –– in exchange for offerings and favors.