For players, three days is neither too short nor too long.
It seems short because "Dark Sand" kills time like no other game.
In this game, players are always in a deep sleep state, allowing them to focus intently on their gaming objectives. Furthermore, the content in this instance is intricate and complex, with so much to verify that time simply flies by unnoticed.
It seems long because, in three days, players' progress within the instance can leap significantly!
Meng Yuan, while trying to clear the Trial Illusion instance himself, also closely followed the discussions among players.
Up to now, many essential posts about "speed runs" and "high scores" had appeared on the official forum.
"First Battle Optimization: Quick Access to Divine Artifact Sword, Optimal Enemy Killing Routes, and Safest Escape Strategies!"