———Month 1, Day 16————-
Today I started exploring the facility, even with the computer detailing which area where safe or had major issues like collapsed walls or exposed wires.
[Base]
Thank fully their were no fully collapsed tunnels rather some broken panels or machines, the assembly line was actually pretty much intact most of what was broken just needed to be reattached them to the roof.
The electric wiring was going to be a problem, circuit breakers and entire sections of wire needed to be reattached. So before I can make a new power source I need to fix this place, which I had a bunch of ideas to fix.
Using the spider bot I could have them act like replicators to crawl in the walls and slowly fix the walls which I could also have them replicate themselves using the scrap of the facility and airport.
The computers I want to completely replace with modern equivalents then change the assembly line to be able to produce anything I can think of.
But that will take awhile first I needed to sort through the mounds of broken down equipment and robots.
First was using the computer to identify all robots under my command. Which was about 100 which contained Protectrons, Assaultrons, and Mr.Handys, most were guards and care takers to the prisoners. But a number of them were maintenance bots which I could modify and copy their code to be used in my own bots.
Next, I got a rough estimate on my resources the storage facility had, it's about half full and contained a bunch of robot parts and computer components.
With the base explored and resources identified I got to work on the repair bots and plans to fix the place.
———Month 1, Day 22————-
It took like 5 days but I made my first set of spider bots and let them loose on the Facility, they swarmed to the walls and floors tearing it up and rewiring the facility.
I went to the surface a bunch of times and to the airplanes to replace the collapsed and damaged walls. Once the repairs are done I'll start the reworking of the facility to make difficult products, as you can say a lot about the pre-war America when it came to mass production they had it figured out.
They developed an amazing automated production that when a blue print and code was implemented the machines could make anything. So with some help of some modern computers and more user friendly UI I could have the thing producing entire armies of equipment and tools in a matter of hours.
This let me develop the base as I saw fit as all I had to do was design it using a software from my old phone and some programs that would help along the way I was able to implement the the design but I kept the lay out the same as I did not want to dig out more space.
So a lot of the space was reworked to conserve space, using Factorio and games like it I redesigned the place to be way more efficient. The cells I reworked into animals encloses for the future and an off shoot chamber I plan on making a hydroponic facility.
With facility being fixed/upgraded by the bots I began planning on feeding my self and developing radiation resistant crops.
With summoning dead crops I was able to harvest DNA of grass as it would absorb the radiation in the dirt then after being disposed of regular crops could be grown.