Off With Your Head!

The screams of monsters and scorching heat of the nether suited Technoblade better than the babbling of toddlers. The God of War returned to conquer this fortress, and like every good tactician, Technoblade made a map of it and a safe bunker away from the fortress in the soul sand valley.

He needed all the information he could from his enemies.

After spying on them using his secret tunnels, Technoblade found two blaze spawners in the fortress that he could use to farm blazes. Although it would be easier and safer to build a blaze-killing chamber, Technoblade prioritised speed for this operation. With his fire immunity, it was probably faster to get in an enclosed room with his enemies and massacre them at the base.

Of the two spawner locations, Technoblade preferred the one at the furthest end of the fortress as there was only one way into it, and the spawner was partially enclosed. Technoblade did not have to do much to contain all the blazes within the spawning chamber. Blazes could fly. It was something Technoblade wanted to prevent. He needed every blaze rod he could get his hands on.

Building a tunnel over to the blaze spawner of Technoblade's choice was easy, thanks to the map he made. He got to work at once, and when his stamina was getting low, Technoblade would return to his safety bunker and hop into the new nether portal to sleep it off in the overworld.

That's right. Technoblade had enough obsidian to make a new temporary base in the overworld at a random location. There was no sense running back to his mountain mansion just to sleep and return. It was an utter waste of time.

Thankfully, the nether portal took him to a nice biome in the overworld. Technoblade spent some time gathering dark oak from the dark oak forest. It was probably the only thing he liked in his new overworld base. He made a small hotel to sleep the fatigue off in the dark oak forest and took time to explore the vicinity. Unfortunately, he did not find any woodland mansion. Instead, he found himself close to the ocean and collected kelp. That was going to help with constructing bubble elevators in future.

As Technoblade prepared the fortress for blaze farming, he barricaded several sections of the fortress. Those corridors would be slabbed in the future to prevent other monsters from spawning on them. Although he had never done this in Minecraft, Technoblade reasoned that he should create a spawning platform for wither skeletons to make his skull farming easier.

Or should he say, execution platform?

Using cobblestone slabs and expanding the area around the blaze spawner, Technoblade created a decent-sized room that reminded him of a colosseum. It was definitely giving him inspiration for his future builds concerning villagers.

The project took a week, but Technoblade collected too many blaze rods by the end. He swapped his fuel source from charcoal to blaze rods, and thankfully, the system admins allowed it. Blaze rods had always been more efficient as a fuel source, although coal blocks and lava buckets were more powerful. However, unlike coal and lava, blaze rods are a renewable source.

He might make a shortcut to travel from his base to the fortress for blaze rods in the future, but three hundred blaze rods should be enough.

Most of his time in that week was spent slabbing the fortress and spawn-proofing the area. More wither and regular skeletons were spawning on the other half of the fortress. It was both a blessing and a curse for Technoblade. The wither skeletons were easy to deal with, but not the regular skeletons that kept getting past his barriers. He eventually resorted to sneaking around half slabbed checkpoints.

To prepare the grand stage for collecting skulls, Technoblade worked hard at cordoning off more fortress sections and slabbing them. It was difficult when there were so many monsters at every turn. However, he managed to reduce the platform spawning scale of regular monsters to a closed-off section in the fortress that Technoblade converted into a monster slaughtering pit.

There was no need for creativity when dealing with his enemies. Technobalde reused the pit design for witches and modified the area so that his sword could reach every corner of the new pit. Trapdoors were the most important feature of his design. Technobalde took advantage of the multiple levels and transformed it into a multi-floored spawning platform. Guiding the monsters into his killing pits took a bit of planning, but Technoblade figured out a solution by exploiting the overcrowding mechanics. When enough monsters were on a small platform, it warranted some to be shoved off and into his pits.

If he remained within the safety of his tunnels, he could kill the deadly monsters with minimal effort. The building took Technoblade the longest as he had to seal off the top to prevent monsters from raining on his head while he worked on the pit. It somehow resembled the tunnels the Vietnamese used during the war, but Technoblade had no viewers to complain to him about originality.

Eventually, the pits were ready, and Technoblade released the seal from one roof, and the rates impressed him. He had four pits, and if they operated at full capacity, it would not be long before Technoblade could collect all the heads he wanted.

"Off with your head!" he charged at a stray wither who managed to avoid falling into a death pit while mining the sides to create his viewing platform.

Coincidentally, that stray wither warrior dropped the first head Technoblade collected since his fortress conquest. The rare item made Technoblade gasp in delight. However, he quickly snapped out of celebration mode. There was still a large gaping hole and rain of monsters. He should finish barricading his viewing platform before more monsters interrupt him.

Too lazy to return to his safety bunker, Technoblade created a new portal in his viewing platform room. Days passed quickly as Technoblade ran between the wither trap and blaze cage. He collected more coal and bones than skulls, but even after he collected his third skull on the third day of farming, Technoblade continued at it for a while more, puzzling the system admin. He would occasionally explore a little more of the overworld hotels he set up near his portals and collect materials for a change of pace but would soon return to his nether farming exercise.

However, after two weeks of farming in the nether, Technoblade finally received the sign he needed to leave the nether.

Ping!

[System has been updated. Kindly refer to the updated guidebook for more details in the changelog.]

With more than enough resources in his inventory, Technoblade took one last look at the fortress and made the journey home without looking back. He wouldn't be missing this place at all.

That said, he might miss the new biomes in the overworld where he built his hotels a little. The beach near his viewing platform portal might be barren of sand, but it was still a lovely little resort to listen to the sound of waves. If he ever needed a getaway from working too much in Aftercraft, he might construct a proper path to his beach resort in the nether. Until then, it was adios.