Afternoon in the dungeon hall
The hall was empty and deserted.
At this time, most explorers were still fiercely battling in the dungeon.
On the teleportation platform, Kane appeared with Kreya.
Exiting the stone house
The idle clerk nearby saw Kane and immediately ran over.
"Did something happen? Do you need help?" Seeing Kane and the injured Centaur, it's clear they weren't lightly wounded.
Seeing the clerk's enthusiasm, Kane thanked him, "Thanks, no need, we are not in any life-threatening situation. We can manage on our own now."
The clerk nodded and replied, "Then I won't interrupt, head to the hospital quickly, it's just nearby." He pointed in the direction of the hospital, clearing the way for them.
Quickly, Kane brought Kreya to the hospital entrance.
"Follow me quickly."
As soon as they arrived, a young nurse immediately took Kane and Kreya away.
The hospital near the dungeon was mostly established by the council.
Whenever a dungeon appeared, the council would set up a few basic facilities at its entrance.
Teleportation stones link to the nearest teleportation network, allowing explorers to come and go quickly.
The council's stations take care of every aspect of the dungeon.
To meet basic material needs, a pass station is generally set up to attract merchants.
These merchants open shops, and the council only needs to control prices and quality.
Finally, there's the hospital. Being an explorer is inherently dangerous; if treatment cannot be administered at the fastest medical speed, the survival rate of explorers would drop further.
Following the nurse into a large treatment room, the facilities were clearly for the service of large intelligent races.
It must be said that the hospital near the dungeon took all aspects into consideration.
As soon as Kane arrived, a stand-up fox physician rushed in.
With a sharp voice, he shouted, "Where's the patient? Quickly lift on here."
Kane immediately controlled the transparent stretcher to place Kreya on it.
The fox doctor brought a monocle and started examining the Centaur's arm.
After a moment of examination, she concluded, "Nothing serious, apply some ointment to the ankle; with an explorer's constitution, it will heal completely by tomorrow.
Both arms are fractured, we'll treat them now, and they'll be fine by tomorrow."
Saying this, a bubble emitting a faint green glow appeared in her hand.
She wrapped the bubble around Kreya's arm and ankle. It wobbled on the limbs, appearing as if it might burst at any moment.
Kreya didn't dare move, fearing she might accidentally break the bubble.
After finishing, the fox swiftly turned and left.
The nurse nearby immediately started explaining, "Sorry, a few other patients just arrived; let me tell you about the precautions."
Kane shook his head, indicating he didn't mind.
The hospital near the dungeon could be completely understood.
"These bubbles are quite resilient; they will continuously treat the injuries, and once they disappear, it indicates your injuries have healed."
It was only then that Kreya breathed a sigh of relief; she had been scared of accidentally breaking the bubble.
"How do the injuries feel?"
Looking at the Centaur's bubbles aroused genuine curiosity.
Kreya thought for a moment, then said, "A bit itchy, cool and refreshing; it most likely has a pain-relieving effect."
With the chat lasting a short while, the redness and swelling on her ankle had already disappeared.
The nearby nurse noticed it and advised, "You can start moving slowly; an explorer's constitution is truly enviable."
Kreya immediately got down, pacing back and forth in the treatment room.
"The treatment speed is really fast."
"An explorer's constitution is far greater than an ordinary person's, thus their injury recovery speed is also far superior."
Supporting Kreya, he slowly headed to the reception desk.
Handing over the note given by the nurse before they left to the front desk.
"20 gold coins."
The nurse at the reception desk did not raise her head, continuing to write incessantly.
"The fee on the note is marked out; you can feel it with your hands."
She seemed accustomed to explaining it countless times.
Placing the gold coins on the desk, he gently led the Centaur away.
Pushing open Big Gold Teeth's thick wooden door.
The tavern at the moment was as desolate as the dungeon hall, with hardly any customers.
The dwarf resting on the bar opened his eyes, quickly waving upon recognizing Kane and Kreya.
Kane and Kreya sat beside the bar.
Burton immediately noticed the bubbles on the Centaur's arm.
"Kreya, you're hurt."
Handing over the two cups of juice that were just prepared.
Kreya took the juice and smiled, "It's not a serious injury, it'll be fine by tomorrow."
Thinking that what could cause Kane and Kreya harm would be the first phase's guardian leader.
"Did you clear the fifth level?"
Burton stared at Kane and asked.
Kane nodded, giving a simple account of his team's passage through the fifth level to Burton.
"Truly impressive; young people nowadays really can't compare," Burton appeared to open up, suddenly starting to recount his past explorer experiences.
As he spoke, Kane noticed something amiss.
Staring at Burton in confusion, "You said back then, exploring the dungeon took quite a lot of time on the road?"
According to Kane's recollection, the Explorer's Professional Guide mentioned that the teleportation network was fully established 230 years ago.
Within five years it covered almost all dungeons, and yet Burton said in his youth they traveled by foot or transport.
"What's so strange about that?" Burton seemed puzzled by his inquiry.
"So, how old are you exactly?"
"I never mentioned this to you?" Watching Kane shake his head, "Alright, I've just entered old age, I'm 655 years old this year."
???
Right, this is another world, after all, a Frankenstein world.
In countless past works, wasn't it said that dwarves are a long-lived race?
Realizing this, Kane understood his habitual thinking.
Kara Town consisted mainly of ordinary humans with hardly any alien races, and Kane hadn't been out for long, so he hadn't cared about these matters.
Looking at the Centaur nearby.
Kreya saw Kane gazing at her, curiously returning his stare.
"What's wrong?"
"I just wanted to ask, how old are you?" Kane's curiosity was piqued.
Fortunately, Kreya didn't mind being asked about her age, answered, "I'm 32 years old this year."
You mentioned you had just come of age?
Thinking about Kane's previous conversations, coupled with his behaviour now, Kreya quickly understood.
Seeing through his confusion, she began explaining, "Demihumans reach adulthood at 30. Their average lifespan is 400–500 years, making them one of the long-lived races among the intelligent species.
Dwarves are genuinely long-lived, with an average lifespan of 800–1000 years.
Humans aren't considered long-lived, with an average lifespan of 180–250 years. Of course, there are races with lower lifespans than humans.
Additionally, the lifespan of explorers increases with their strength."
The dwarf saw Kreya's explanation and quickly understood that Kane might have come from a rather secluded place, having had little experience with other alien races before.