Along the way, Duanmu Huai had not been spared from Mash's enlightenment and had come to know some traits of Heroic Spirits. For instance, among the seven classes of Heroic Spirits, SABERs were generally the strongest on average, RIDERs specialized in mobility, CASTERs excelled in spells, ASSASSINs in assassination, ARCHERs in long-range attacks, and BERSERKERs had traded their rationality for the strongest attack power, and so on.
According to the two, the Heroic Spirits he had previously dispatched seemed to be LANCER and BERSERKER.
How should I put it ... for Duanmu Huai, it was ...
Somewhat interesting, but not very strong.
That's right, even the BERSERKER, in Duanmu Huai's view, was just about the level of a Chaos Spawn; that's all there was to it … despite being barely able to arm-wrestle with his own Night Guard, and then nothing more.
As for the twelve trials or whatever … who cares.
It's just about defeating it twelve times, what's so difficult about that.