Part 1
Kaga Michio
Current levels & equipment:
Explorer Lv.19
Hero Lv.15
Mage Lv.1
Herbalist Lv.3
Equipment:
Durandal
Leather Armor
Leather Jacket
Leather Gloves
Leather Shoes
We returned to the inn where we had breakfast.
It's a very good thing that I managed to become a Mage. Now that I can
command the very forces of nature according to my whims and use them at
the snap of my fingers, I got overwhelmed by a sense of omnipotence. From
now on, I could technically set fire to everything around me simply because I
felt like it, and knowing that made me smile involountarily. I am positive that
everybody around me, Roxanne included, must be thinking that my smiling
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face looks very creepy, but at the very least Roxanne was tactful enough not
to bring this up out in the open. I am glad that she's so good at keeping the
mood positive without ruining it. It makes the food taste that much better in
my opinion. We finished our meal early and then went back to the Labyrinth.
Just like the last time, we started from the first floor.
「Roxanne.」
「Yes, master?」
「For today, I would like to focus on fighting monsters by using magic.」
「An experiment involving magic? Understood!」
When I used magic for the first time, none of the spells I tried were enough to
defeat the Needlewoods, a.k.a the weakest of monsters with a single hit. I
know that using Durandal finishes each and every battle in a literal flash, but
if I wanted to do the same with just magic, it would take considerably more
time.
「This way, master.」
However, magic has one advantage over Durandal, and it's a rather
significant one. In order to get Durandal, you need to spend 63 Bonus Points.
But if I choose to fight mainly with magic, I can spend those points for other
things without wasting them for getting Durandal. So whether I spend them
on EXP related Skills, Crystal Acceleration or simply for getting multiple
Jobs, the benefits are still going to be considerable. So if only I can find a
way to fight effectively with magic alone, I should just go for it.
The first of the tests I wanted to perform was to see how effective fighting
with magic alone could be. That is why we have started today's foray into the
Labyrinth from the first floor which has the weakest enemies. When Roxanne
found us the first Needlewood, I tried launching a single Fireball at it to see
how it was going to go. The attack was successful, but not enough for a onehit kill, so I tried launching another fireball at it right after that first one, but
for a few solid seconds nothing was happening, even though I was screaming
「Fireball! Fireball! Fireball!」 in mu mind like some kinda madman. The
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second shot was finally fired, but by the time it happened the Needlewood
was close enough to met swing its now flaming branch towards me, but
Roxanne got in front of me and blocked the incoming attack with her
Scimitar, giving me enough time to prepare the third Fireball, the one that
finally took the monster down.
So taking down a Needlewood with Fireball requires at least three of them to
hit it, huh? The delay, or maybe I should say the cooldown between each
consecutive spell is a little troublesome, but with a little bit of practice I
should be able to get used to it in no time. Also, it was probably because I
said that I wanted to experiment today, but Roxanne didn't do anything else
beside stopping that Needlewood's attack from reaching me, giving me the
opportunity to defeat the enemy myself, for which I am grateful. As for
myself, I was contemplating if I should switch Durandal for the Copper
Sword for the duration of this test, but ultimately I decided it would be best
for me to stay with Durandal. If the situation like that one form just now,
where I won't be able to beat the enemy with magic happens again and it will
come within melee distance from me, I will have no choice but to engage it in
melee as well, and for that, I need all the damage I can dish out in order not
to make individual battles unnecessarily long.
The next Needlewood we fought with also managed to get close enough to
me to try attacking me, so I backstepped to create enough distance between
us to have a large enough safety margin, and used another Fireball. It slowly
formed over my head and started advancing towards the monster, covering it
with fire until it burned down and fell onto the ground.
「Another one that needed three shots to be taken down. I don't know if it's
just me, but those Beginner-level spells seem to be unexpectedly powerless.」
「Not at all, master. The fact that you can use magic with such ease is a great
achievement in and out of itself, but to be able to defeat monster with just
three shots of it is even more amazing. As expected of my master!」
On a side note, we have been driven near the cave's wall without even
realizing it. That's dangerous. Almost too dangerous I dare say!
「If anything, master, I am sorry for my lack of knowledge about magic, but
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during my short time as an Adventurer I just didn't have much contact with
the ones capable of using it.」
「It's fine, it's not like you could do anything about it. While we are on the
subject, is there anything more you remember about magic and using it?
Every little bit might be helpful.」
「Well, I heard that certain monsters can be either weak or resistant to certain
types of magic. I think it was called… Elemental Affinity? I think you were
able to defeat those Needlewoods so quickly because they must be weak
against fire.」
「So that means that if we keep on hitting the monsters with the element they
are weak to, then we should be able to defeat them that much faster, right? In
that case, let's try fighting by using magic some more. Any problems with
that strategy?」
「None to speak of! If that is what you decided to do master, then I will follow
your every command!」
Roxanne expressed her agreement with my general plan of action as she was
picking up the branches left by the defeated Needlewood.
「Also, feel free to use your Scimitar to assist me more actively. And be sure
not to let yourself be pushed against the wall, even by accident.」
「Don't worry, I will protect you from the front, because mages always fight
from the backlines. Not to mention that protecting you is my duty as your
slave, master!」
Now that sounds like a solid strategy. Only a genius tactician like me could
have come up with something as elaborate like that.
We continued to walk around the Labyrinth with my magic ready to cast and
my hand always close to the handles of both Durandal and the Copper Sword.
Another Needlewood we have come across got hit with a Fireball straight to
its ugly mug. If defeating monsters with magic takes time, then the remedy
for that is quite simple: you just have to spam magic as soon as you see the
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enemy appear, and don't give him even a moment to react. That is my master
plan.
The Fireball advances through the cave, but then something rather bizarre
happened: the Needlewood avoided my Fireball by ramming itself into the
wall. Hot damn that was weird to watch. Well, they might not be intelligent,
but monsters should still have their instincts which should be telling them
when the danger is approaching, so it shouldn't be all that surprising that they
are able to avoid attacks like that, so maybe launching the Fireball right from
the get go wasn't as good of an idea as I thought it was? Unlike the Fire
Storm, the Fireball is not an AoE spell, so it has to be precisely aimed in
order to work properly.
I tried using it again, but failed. It seems that you have to get close to some
extent firing the next shot, so I did just that and tried conjuring the next
Fireball. However, it did not work. Aww shit, another failure? Having no
other choice, I finished the Needlewood with Durandal
As I expected, there is a few seconds delay between each consecutively fired
spell, even with my Chant Omission Skill, so even with it active the spells are
going to be on brief cooldown each time. All in all it's not that big of a
problem, but in tough fights that might require fast reactions from me it
might make that just a little bit tight.
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Part 2
Since the Fireball always forms over my head whenever I cast it, the delay
between casting consecutive spells must also include the period needed for
each Fireball to form. After shooting another Fireball at that Needlewood it
entered my melee range, so Roxanne slashed it with her Scimitar. It shook its
branches at her, and she lightly dodged them. Using that opening she created
for me, I casted another Fireball, shot it towards the Needlewood, hit it, and
subsequently defeated it. It takes more work than I would have liked, but as
long as Roxanne and I coordinate our actions and compensate for our
weaknesses, it is definitely possible to fight with using just magic.
「Sorry for putting you in the vanguard like that.」
「Not at all. Protecting you is my duty, therefore I will do whatever it takes to
keep you safe, both as this Party's magic caster and my master!」
As much as I hate always putting her on the front lines, she is right. Normally
Mages and Wizards have little to no melee capabilities, so it is only natural
for them to be sticking to the backlines, where they can focus on casting their
devastating spells without having to worry about being interrupted. And as
far as I can see, Roxanne is more suited for the vanguard position than I am.
If she herself is fine with it, then I guess there is no need for me to forcefully
remove her from the position she feels the most at home at.
「Okay, now that I have learned a lot about fighting with magic here on the
first floor, I think it's high time for us to go hit the second floor, since there is
another thing that I want to experiment with.」
「Yes!」
But before we go to the second floor, there's one more thing that I have to
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check: something that has to do with Leveling Up Jobs.
When I previously leveled Monk to Lv.2 I was using three Jobs at the same
time and defeated about fourteen monsters. Now, since I have gone through
the trouble of getting myself the Herbalist Job, I have no choice but to use it,
even though it is totally not my style. Now, what would happen if I had only
one Job set up? If the EXP is divided equally between all the Jobs you have
set up, then with only one Job, it should earn that much more EXP with
killing fewer monsters, right? Of course, I have no guarantee whether or not
putting it at my First Job will give it a different levelling rate compared to the
others, but nevertheless it should be worth a shot. Even if the EXP I'm
gaining is divided between my Jobs and Roxanne's Job, they should still
Level Up at about half the normal speed. Also, the amount of EXP needed to
increase the levels of both Monk and Herbalist to Lv.2 will most likely be
different, but that difference shouldn't be all that big.
Let's give it a try.
「...?」
Hmm? I can't set Herbalist as my First Job. Why? I have more tha enough
Bonus Points to do so, so why can't I do it? Maybe there are some additional
restrictions to the process of Job changing? Bonus Points can be earned when
you level up your First Job. That is why you cannot change your First Job to
the one with a higher level if you ae using all of them. That much I
understand. What I cannot understand though, is why can't I switch the First
Job even though I have enough Bonus Points to do so?
Think about it, Michio! Think! There must be something you have missed!
Maybe it's an Item Box?
My currently equipped First Job, the Explorer, has an Item Box Skill, and
said Item Box contains pretty much all of my items withing it. What happens
to all the items stored in there if the Explorer id removed from the position of
the First Job? That is something that I have honestly never even thought
about, and if I don't want to find out about it the painful way, it would be best
not to change the First Job at all. I see. Good job for noticing such a crucial
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fact before it was too late, me.
While I was lost in thoughts, we happened upon another Needlewood. I
slashed him with Durandal, turning him into green smoke in an instant.
「Wait a minute… maybe that's what this is all about?」
I frowned and muttered to myself as I looked at Roxanne as she took the
branches left by the Needlewood and packed them into her backpack. So far
what I have in mind is just a hypothesis, and I don't know how to explain it
well, so maybe I should just straight up try and do it?
「Uhm, is something wrong, master?」
「No, no, everything's fine. We will continue the experiment for now. I still
need some more time to get the results I am looking for. By the way, can you
hold onto these for a moment?」
I asked, giving her the items from my Item Box.
「Yes, of course.」
I took all of my items out of the Item Box and allowed Roxanne to pack them
into her own backpack. Now, how about trying to set Herbalist as the First
Job one more time now that the storage space in the Item Box has been freed?
Sure enough, it worked like a charm. So it was about the Item Box after all. It
is an item exclusive to the Explorer Job, so as long as I had items stored in
there removing it was not possible, but once you emptied it, nothing was
preventing you from switching Jobs to whichever one you wanted. I had no
idea its contents actually mattered for things like this, but now I know, and
will be all the wiser for it in the future.
「Thinking about it that way, that's a really balanced system.」
「???」
Now I can challenge the next monster we encounter while having only the
Herbalist Job set up. I wonder how it is going to go?
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To my surprise, I wasn't able to defeat the next enemy with just one hit.
「Eh?!」
「Huh?」
It made the both of us very concerned, but thankfully a few more hits later it
finally died.
「Uhm…」
「Do not worry, Roxanne. That was a part of my experiment as well. Such a
thing happening was well within my scope of expectations.」
「It was? Well, okay then.」
Up until now I always one-shotted everything that came close to the business
end of my weapons and Roxanne knows that, so I had no choice but to play it
off as a part of the experiment I was conducting so that she wouldn't get hella
suss of me. Ever since the first time I entered the Labyrinth, I was always
able to defeat the Needlewoods with one attack from Durandal, but I never
really knew why exactly was I able to do that? OP stats and effects are one
thing, but what about other factors? For example, when I defeated my first
ever Needlewood with a single attack, my First Job was nothing more than a
Lv.2 Villager if I remember correctly. Maybe the fact that I had more than
one Job equipped had something to do with it? Like, you know, the more
Jobs and their passive effects you have equipped the stronger your weapons
get kinda thing?
「Okay, that should do it for this floor. Now, let us be on our way to the
second floor, and we will continue the experiment there.」
I declared to Roxanne, and with that, we moved to the Labyrinth's second
floor. The experiment itself can be summarized in the following way: Even
though it took more hits than usual, I was able to defeat enough Needlewoods
to raise the Herbalist Job to Lv.2. It also seems like whether or not you have
one Job or multiple Jobs set up, the amount of EXP you will get will always
be the same. What that means for me is that I can have as many Jobs at once
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as I want, and I won't be suffering any penalties or negative effects for it.
I increased the number of my active Jobs back to four, and placed all of my
items back into the Item Box.
「This way, master.」
「Right behind you.」
Finally back on the second floor, I made preparations for the continuation of
my experiments.
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Part 3
As for the way we could proceed, we had two options when we reached the
intersection: the left one and the right one, so I asked Roxanne if she could
try sensing how many enemies were down each route.
「On the right there seems to be a group of two Needlewoods and one Green
Caterpillar. On the left there is only a lone Needlewood. What do you want to
do, master?」
「The closer the enemy is to us, the better. We're going to the left.」
「Understood.」
And so we proceeded down the corridor to the left.
Now that I have tested pretty much all variants of the Fire-type spells and
their general usage, it would be good to try my hand at using different kinds
of magic as well.
I tried Beginners Fire Magic already, but the Wizard Job has given me access
to three more Skills that I have to test out: Beginners Water Magic, Beginners
Wind Magic and Beginners Earth Magic. If Fire Magic used spells that were
based on the word fire 「insert the rest here」, then it should be the same with
all the others, right? Like, for example, Fire Magic has Fireball spell, so for
Water Magic it would be… Waterball? Let's give it a try.
(Waterball!)
When I spoke the spell's supposed name in my mind, a ball of water
materialized itself in my hand and immediately shot forward from it.
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Oooooh! So that is Water Magic, huh?
Since there was an enemy not that far away from us, I concluded that there
was no better time than the present to test it out against live, moving targets,
and the Needlewood Lv.2 fit that bill perfectly, so when we approached it, I
launched the Waterball at it from a safe distance. When the monster's body
was hit by the rapidly flying spell it was pushed back a few steps and lost its
momentum and was staggered for a few seconds, but it collected itself and
continued its advance towards us immediately after that. Okay, aside from
that brief stagger, it doesn't look like this Waterball attack did that much
damage to it, so I patiently waited for it to come just within slashing distance
and disposed of it with one blow from Durandal.
「So, that did way less damage than I anticipated, which is admittedly kind of
a bummer.」
「Some monsters may actually be resistant to certain magical attributes or
have different set of weaknesses, so Needlewoods might be resistant to Water
Magic. I'm sorry I can't tell you more about this matter, but as I said before,
Wizards and Mages are rare to begin with, and I didn't have much occasions
to meet them and ask about magic.」
「Well, I guess we'll just have to keep trying different spells on them to see
which are effective and which are not, but that will come in due time. For
now, there's no need for us to worry about it too much.」
That being said, I wonder if what Roxanne said about Needlewoods being
resistant to Water Magic was really true? I mean, they technically are
nothing more but sentient trees, and trees thrive from water instead of being
harmed by it, so I guess that would make sense?
「Well, then, shall we go to the next spot with the enemies?」
「Of course! The next ones should be over that way!」
Our next opponents turned out to be a group of Green Caterpillars, so I tried
using Fire Storm on them. The sparks created by the spell gathered around
two of them, and in the next moment they were engulfed in the series of fiery
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explosions, turning them both bright red before they turned into lumps of
charcoal and burned body chunks. Oh yeah, as long as the enemies are weak
enough, Fire Storm might actually be the best way of dealing with groups of
them, provided that they won't prove to be resistant to fire damage.
When the flames of the Fire Storm finally died out and the monsters slain
with it turned into the puffs of green smoke, I decided to test Fire Storm's
Water Magic counterpart, Water Storm on the remaining ones. Initially it
looked like a single droplet of water, which made me think that it was
somewhat unimpressive, but as soon as that droplet hit the ground it grew and
erupted into a pillar of highly pressurized water that closed in on the Green
Caterpillars' location, and then it swallowed them all, squeezing them in one
place where the torrents of spiraling water continuously lashed at them.
Water Storm might not be as destructive as Fire Storm, but that property of
keeping groups of enemies bundled together in one place might certainly
come in handy somewhere down the line.
Then I tried eliminating Green Caterpillars using the Waterball spell. As
expected, they didn't die in one shot, but I guess such an outcome was to be
expected since I needed three Fireballs to kill a single Lv.1 Needlewood
down on the first floor, so obviously it would be unreasonable to expect the
Lv.2 enemies on the second floor to die in two or three hits from a Waterball.
However, unlike with the Needlewood, it didn't feel like Green Caterpillars
were particularly resistant to Water Magic, which was a good piece of intel to
obtain.
The next Green Caterpillars must have been a little tougher than the rest,
because when I threw another Fire Storm at them, they endured the attack
while being colored a mixture of charcoal-black and smoldering-red. I have
to admit, there was something especially ghastly in the appearance of a giant,
oversized caterpillars that continued crawling towards us even when their
meaty bodies were slowly being consumed by the raging flames that
wouldn't let go of them until they were burned to cinders. It's not like I'm
worried that they might kill us considering their current state, so we just have
to stay calm and respond to whatever tricks they might try to pull on us with
their dying breaths. And in case of any emergency, I will simply smack them
with Durandal to kill them instantly for sure. Or maybe I should use Durandal
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right away and be done with it without sweating the small stuff?
When they came into our melee range, they were only two of them
remaining, so Roxanne and I each took on one of them. The Green Caterpillar
that I faced tried to rush at me, and I avoided its attack, although barely, I
have to admit that much. It was a really close call. I knew that things will
only get tougher once we go to the higher floors of the Labyrinth, but to be
honest, I thought we would still get some kind of leeway on the second floor.
I guess the times of taking down enemies quickly and effortlessly couldn't
have last forever, did they?
I used Fire Storm once more after throwing two more Fireballs at it, but as
soon as its sparks appeared in the air, I sensed a wave of negative thoughts
washing over me.
I cannot avoid the monster attacks forever. I want to, but that's simply not
possible with my current self. Their attacks will reach me and kill me. I have
to escape if I want to leave this place alive! Just do it, you insufferable idiot!
Turn your back on everything in this shithole and run as far away as you can!
Just when I was about to heed my basic instincts and turn tail and run, the
Green Caterpillar finally collapsed right in front of me while burning bright
red from the flames of the Fire Storm that did enough damage to it to reduce
its remaining HP to zero.
Haha, hahaha, kill them in one shot with magic? What the hell was I
thinking?! It took a total of four spell to kill that one enemy. Was that how
big the difference between mobs of Lv.1 and Lv.2 was? Or perhaps my own
stats are to blame because my Magic ATK is too low? Is that it? So many
shots to kill one monster because I am too incompetent?!
I don't care about that now! This is bad! The amount of my MP has
decreased too much, affecting my thinking processes in a negative way. I
have to kill some more monsters with Durandal now to get myself back to
normal before I will do something really stupid! Those spells decreased my
total MP to around 1/4th of its total value, so killing a few more monsters
should put me back on my feet as usual, and then, assuming I will live
through it of course, I will be able to go back to checking the rest of the spells
out. I already tested Waterball And Water Storm out, so next will be Water
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Wall.
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Part 4
After killing a few more monsters with Durandal and absorbing their MP into
myself, I was back in the condition where I could cast a few spells without
my MP supplies dropping into the mental danger zone, so it was about time
to try how different Water Wall would be in comparison to the Fire Wall.
(Water Wall!)
Yes, the activation of the spell was a success, and soon I have watched as a
wall made out of water was erected in front of me from, sprawling from the
floor to the ceiling, and blocking most of the corridor with itself. Technically
it should work in the same way as Fire Wall does, meaning that it should deal
damage to whatever tried to pass through it, but will that really be the case?
With Fire Wall it was obvious that the flames would cause harm upon
contact, by now that I took a closer look at this Water Wall, it was not made
from swirling, torrential water like Water Storm was, but from normal, still
water shaped like an elongated square. Will something like that really be able
to successfully stop monsters from coming near us? Maybe it was supposed
to act like a trap that would drown them to death? Or maybe Water Wall is
meant strictly for blocking fire-based attacks?
After a few minutes the spell stopped working, and the water that made up
the Water Wall lost its form and fell onto the floor, splashing a generous
amount of liquid over my pants as well. Okay, what did we learn from this
unfortunate misshap? That apparently, unlike Fire Magic, where the flames
go *poof* and disappear when the spell is finished, water used in the Water
Magic spells actually stays behind. That's kinda like… like fir and water in
real life I guess? You know, with how flames from fires have to be either put
out or they have to die on their own but whenever there is a flood then all the
water has to be pumped out manually because it won't evaporate on its own?
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So that's normal, right? Or not? Well shit, I don't know anymore, because
now that I am in a world where magic seems to be a rare but integral part of
the world I am not really sure what the criteria for being considered 「normal」
actually are.
「Roxanne, do you think it is safe to drink the water created through Water
Magic spells? Because to be frank, using all of those Fire Magic spells made
my throat kinda dry.」
「I am pretty sure that water is safe to drink. It's just regular water after all.」
Yeah, since it's normal, plain-ass water, then drinking it should theoretically
be okay to drink it. Also, if it's safe to drink, then it could serve more than
one purpose. For example: from now on, we won't have to carry heavy water
bottles with us whenever we would fancy a drink. But perhaps we should still
carry one or two of them with us just in case? Yeah, that sounds like a
reasonable thing to do.
The next two Needlewoods Lv.2 we encountered were slain by me with four
Fireballs, two for each one of them. Two spells needed just to defeat a Lv.2
monster. That result is far from an ideal one where I would dispose of a
single enemy with a single spell, but I guess it cannot be helped for now.
Anyway, now that I tested both Fire Magic and Water Magic, the next on
waiting to be tested out was Wind Magic. If the patterns from the two
previous tests also apply here, then something should happen once I chant the
name of the spell.
(Windball!)
I chanted the name of the spell in my mind, but to my surprise, nothing
happened. Huh? Strange, that's not how it went the past two times. Maybe I
should try some different names?
(Wind Arrow! Wind Storm! Wind Strike! Wind Cast!)
I tried all the different names that I could think of, but the result was one and
the same each time: nope, nope, nope and… that's right, you guessed it,
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nope. And here I thought that since Fireball and Waterball worked, Windball
would be the correct one as well. No matter, we just have to keep trying with
the combinations of different words.
(Airball! Thrustball! Galeball! Typhoonball! Tornadoball! Breezeball!)
Oh, looks like that last one was it. When I thought about the name
Breezeball, a ball made out of compressed air was formed in my hand and
then flew forward at great speed. Or at least I assume that's what happened,
because whatever I created with that command was invisible to my naked
eye, and the sound of the wind cutting through the air around me was the
only audible indication that something happened at all.
So that was a breeze, huh? Part of me was hoping for something more epic
like a tornado, but since this is the Beginner-level magic then I guess
expecting something like that right from the get-go was more than a little
unreasonable. Maybe it will come later as I will obtain more advanced levels
of magic mastery, but for now this is what I have to make-do with.
The opponent that would act as a test-subject for my Wind Magic testing was
a Green Caterpillar. As soon as it appeared in my line of sight, I created a
Breezeball and hurled it straight at it, expecting it to be hit one hundred
percent since this attack was practically invisible, but just before it hit the
Caterpillar bastard, it rolled over to the side and avoided taking any damage
whatsoever! How was it able to dodge my Breezeball? Was it somehow able
to sense it?! No, don't think about it for now. Once more. Just focus on
attacking it with magic once more! And since now would be as good of a
time to do so as any, I waited for the Green Caterpillar to get closer and tried
Using Breeze Wall to see how it would look.
(Breeze Wall!)
I thought about it, and then a wall made out of invisible air formed before me
and the Green Caterpillar. Alright, at the very least the spell seemed to have
worked properly. Just as I predicted, it was must have been a wall made from
colorless air, transparent and invisible to my eyes just like the Breezeball.
Alright, come on, you stupid caterpillar, go ahead and charge head first into it
for a real nasty surprise!
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I waited for the gory fireworks to pop up, because I assumed that once the
Green Caterpillar gets trapped in the Breeze Wall it would rear I up to shreds,
but once again, it stopped right in front of it as if it sensed the danger it was
about to walk into. And then the son of a bitch actually had the audacity to
activate an orange magic circle under itself, meaning it was preparing to use a
skill of its own! If this is the same web spitting attack that caught me once
before, then I am screwed!
I just don't get it! Breeze Wall should be practically invisible, so then how
was this mindless monster able to stop right before he walked into such a
perfect trap? And not only this once! It was able to avoid the Breezeball I
threw at it earlier, so in hindsight I guess I should have expected it to avoid
Breeze Wall as well.
The problem now is that it was getting ready to use its Skill. Form what I
remember the webbing the Green Caterpillar spat last time had a pretty wide
spread, so there is a possibility that even with the Breeze Wall deployed some
of it might still hit me. But hey, such protection is better than no protection at
all, so if I can use it to minimize the potential damage done to me, then you
can be sure as hell that I am going to use it! And if I'm really lucky, then
Breeze Wall might just block the entire Web Spit attack altogether!
A few moments later, the Green Caterpillar unleashed its Skill. From where I
was standing, it looked like it was waiting for the exact moment where my
Breeze Wall would begin to disappear. Ugh! Another L that is entirely my
fault! I should have backed away to a safer distance while there was still a
wall dividing us! Roxanne managed to get away in time, but I got hit with the
sticky webbing, and while I was struggling to free myself out of it, Green
Caterpillar used that opportunity to hit me with a ramming attack. Thankfully
this one attack was not enough to seriously damage me, and when it was
going at me with a second one I already broke my Durandal-wielding hand at
it, killing it instantly.
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Part 5
The Green Caterpillar collapsed on the ground and disappeared in a cloud of
green smoke, but its webbing still remained entangled around me.
I made another careless mistake, but Durandal has once again saved me from
falling into a pretty bad spot. That being said, it turns out that Wall Magic is
much more difficult to use than I initially thought, or maybe it's just a matter
of me not using it properly? I wonder if the result was the same even if I used
Fire Wall instead of Breeze Wall? No, probably not. If such a simple monster
was able to wait until my spell ran out of time and disappeared, it would have
probably done the same no matter what type of Wall I would have used, be it
Fire Wall or Water Wall.
Man, what a total failure.
Based on what I saw now, the exact width of the Breeze Wall was
approximately one and a half meters, so as long as I or the enemy would
move to the sides of it, it would technically still be possible for us to attack
even with the Wall fully deployed, unless I would have used two of them to
actually block the corridor entirely. Alright, I guess that is a lesson learned
for me then. Now I just have to make sure that such embarrassing failures
won't happen to me ever again.
Our next opponents were Needlewoods and Green Caterpillars. I tried using
Breeze Storm against them. With the sharp sound of the wind cutting through
the air, the monster's bodies have all been shaken, especially the branches of
Needlewoods who looked like they were nothing more but tree saplings
ravaged by the tropical typhoon. Yup, it looks like Breeze Storm will also be
pretty effective as a general-purpose Wind Magic AoE spell.
After the spell died down, it became obvious that, just like with all the others,
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another attack will be needed to properly put all of the enemies down. I
attacked the Needlewood that was coming towards me with a Breezeball,
while Roxanne disposed of the Green Caterpillars by slashing them with her
Scimitar. While using magic I couldn't attack with Durandal at the same
time, so I had no choice but to stay in front of the approaching Needlewood
before I could hit it with another spell. Launching another Breezeball at it to
stagger it, I then hurriedly dodged one of its branches which was being
swung at me with the momentum it gained before my spell hit it.
「Here it comes!」
Roxanne's voice echoed in my ears. It was not a loud shout by any means,
but it was audible enough for me to hear it firmly and prepare for what was
approaching.
When I turned towards one of the Green Caterpillars, I saw that it was
deploying an orange magic circle beneath its body, meaning that it was
preparing to unleash a Web Spit attack again. Okay, you big bug, you're on!
This time I won't allow myself to be had like a noob.
This time I waited until the Green Caterpillar began to spit the webbing out of
its mouth, and deployed a Fire Wall at the last possible moment. Now that the
sticky threads were already flying out of its mouth there was no way it could
have changed their trajectory or adjust its position to bypass my Fire Wall, so
it crushed into the flames and made a sharp hissing noise.
301 Goldenagato | mp4directs.com
302 Goldenagato | mp4directs.com
Now that I successfully stopped the web from hitting me, I tried to see if I'll
be able to cast a second Fire Wall While the first one was still active, but
unfortunately that was a no-go. As long as the first Fire Wall was burning, I
couldn't cast if for a second time next to the already existing one, so in a
sense it was the same with how I could not use two ball-type or storm-type
spells in rapid succession, meaning that only one spell can be used at a given
time, which is a shame because being able to completely block the corridor
so that the enemies wouldn't be able to approach me at all would be quite
handy of an option to have, but I didn't have the time to properly contemplate
it, because other Needlewoods were just about ready to attack me from the
other side while I was focused on the web-spitting Green Caterpillar.
I released another Breeze Storm towards them, their bodies were shaken
along with one another Green Caterpillar that got caught in the blast. Overall,
it took me four castings of Breeze Storm to finish off the current group of
enemies. If only I had used Breeze Storm instead of that one Breeze Wall,
maybe that number could have been taken down to three. Allowing me to
save that much MP for other spell in case I ever needed them. Well, I guess
situations like that cannot be avoided when performing experiments. Now I at
least know that I can only use one spell at a time, which will save me the
potential embarrasement and quite possibly harm if I tried to pull a stunt like
that off while fighting against stronger opponents.
Now then, let us move to the final phase of today's experiments. I have
already tested Beginner's Fire Magic, Beginner's Water Magic and
Beginner's Wind Magic, so the only one left to try out is the Beginner's Earth
Magic.
However, this time, instead of shouting things like Earthball, Earth Wall Or
Earth Storm, let's try throwing the system a little curve ball, shall we? When
we think earth, what do we typically associate it with? Most likely rocks, dirt
and sand. With that said, going backwards from the list of those three
things…
(Sandball!)
Well well well, would you look at that, I got it the first time around this time!
Am I a genius when it comes to those things or what? The small Earthball
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was formed in my hand and shot itself forward, crashing into the Labyrinth's
wall, cracking it a little. Oh, wait, not Earthball. The command that got e the
immediate result was Sandball, so that's how I should probably call it. Yeah,
Sandball it is then.
Next, I tried casting Sand Wall. Like the name implied, it created a wall of
solid sand to erupt from the ground in front of me. After a while, it dissipated
just like the Water Wall, but instead leaving a pile of sand behind it. But
unlike all the other versions of the Wall spell, I cannot possibly fathom what
kind of usage would sand be off to me. Meaning that it was effectively
useless if I cannot process it or utilize it in making it into anything else.
The next monsters that appeared before us became my guinnea pigs for the
Sand Storm spell.
Summing up everything that I have learned about magic today: there are a
total of twelve battle oriented spells I can use right now, divided into three
types: Ball, Wall and Storm and belonging to the categories of Beginner's
Fire Magic, Beginner's Water Magic, Beginner's Wind Magic and
Beginner's Earth Magic. Balls are meant for single target attacks, Walls act
as defensive barriers and storms are Area of Effect offensive spells. All of the
above make what I believe to be the main core of the system of magic in this
world. Spells of Fire and Water Magic have 「Fire」 and 「Water」 in the names
of their spells, but Wind Magic and Earth Magic deviate from that rule,
because spells of the Wind Magic are actually invoked by the word 「Breeze」
while Earth Magic's activate when the word 「Sand」 is used. There might
actually be more offensive forms of magic that we simply do not know about
yet, but since Roxanne, who is a native inhabitant of this world, says that
generally there are only three of them, then I have no reason to distrust her
words.
「Okay, I think this should be enough when it comes to our experiments with
magic for today.」
「Understood. You worked really hard to figure everything out, didn't you ,
master?」
「Thank you, but I would have never been able to do any of that without your
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help, Roxanne.」
「Thank you very much for your kind words.」
The biggest question that I had to find an answer to now was how do I want
to fight the monsters in the Labyrinth from now on. Should I focus on
fighting them with magic, or maybe go back to the purely physical fighting
style that capitalizes on Durandal's absurd strength?
Currently, I can defeat Lv.2 monsters on the second floor with four spells,
which is a bit much, and admittedly the battle times are a little bit too long for
my liking, because the longer the battles, the more stupid mistakes I tend to
make, and I am painfully aware of that.
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Part 6
Ugh, damn it, what should I do?
I can certainly use magic attacks, but using them and using them properly are
two entirely different things. Not to mention that if I decide to go down the
path of magic, I will have to put Durandal away, turning me next to useless in
purely physical combat. But on the flipside, if I store Durandal away, I would
be able to invest the points that would otherwise be spent on Bonus Weapons
6 into something else, like increasing the amount of EXP gained from slaying
monsters.
Bonus Weapons 6, which gives you Durandal costs 63 Bonus Points in total.
Usually, I tend to use it with the Skills that decrease the amount of EXP
needed for a Level Up by 1/10th and increase the value of the EXP I earn x10,
both of them for 16 Bonus Points, so the Points left after Durandal's removal
could easily be used to double their effects, giving me x20 EXP earned and
1/20th of the EXP needed to Level Up. And since it is necessary for me to
divide the EXP I earn between me and Roxanne, she would also benefit from
it.
With the current "Magic Setting" that I am using, I have 1/5th of the EXP
needed and x5 EXP gained, so the difference in EXP efficiency would be x8
better, and that is a really big difference, but..
But to be honest, I am scared to put Durandal away. It has the ability to kill
monsters in one strike, not to mention the abilities to absorb both HP and MP
from the defeated foes, which is why I could always just throw myself at the
monsters before me without worrying about getting hurt or dying, which was
infinitely more useful and reliable than the ability to shoot spells in rapid
succession. So right now, I have to ask myself what is it that I really want:
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safety and stability or the increased EXP values?
If I were to stick to my rule that safety always comes first, then I should
continue to use Durandal, no questions asked, and it will get me out of
probably every emergency imaginable. True, maybe there will be times
where the lifeline such as Durandal won't be needed anymore, but that
certainly won't be happening anytime soon. What if we were to happen upon
some unbelievably strong monster while I could only use magic? Yeah,
things definitely wouldn't be pretty if that happened. But the thing is,
Labyrinth is a battlefield, and on the battlefield there can be no such thing as
absolute safety. It is a chaotic cesspool where literally anything can happen at
any given moment. That is why humans invented a very convenient
mechanism called risk management in the first place. I know that every time I
enter the Labyrinth I should be prepared for the worst, but on the other hand,
coming into the Labyrinth does not have to equal throwing myself into
certain death situations all the time, even if we take the 「No risk = no gain」
rule into account.
From the efficiency standpoint, increasing the value of gained EXP would be
the most reasonable thing to do. Gaining more levels quickly will help reduce
a lot of risks in the long run. Also, I am no longer alone. I have Roxanne with
me. So not only do I not want to die, but I also want to protect her at all costs.
I looked back at her. She is unspeakably beautiful, has wonderful, big breasts,
and most importantly, I finally managed to make her mine after overcoming
many hardships to do so. She is a pure, gentle soul who devoted herself
completely to someone as unremarkable like me. Right now, I don't even
want to imagine what would happen to me if she was not by my side.
If I want to protect her, then I should focus on getting as much EXP as soon
as possible to increase our levels. Durandal can protect me, but I cannot say
that having it will be enough to also keep Roxanne safe. And now that I
confirmed that I can kill monsters with magic alone, Durandal is no longer an
absolute necessity for keeping me afloat. Which is why….
After making up my mind and exhaling heavily, I did a Character Reset
where I removed Bonus Weapons 6 from the list of my Bonus Skills.
307 Goldenagato | mp4directs.com
I will put it away for now, but once I get more levels I might go back to it,
because its MP Absorption Skill will be useful to me. With Durandal, I won't
have to waste too much money on the MP Recovery medicine, which isn't
exactly cheap. And of course, if any emergency calls for it, I will go back to
it immediately.
With that, after the Character Reset was finished, I now have 1/10th Required
EXP Value and x20 EXP Aquired. Next I took Second and Third Job, and set
Explorer as my First Job. I could have taken up to Sixth Hob with the amount
of Bonus Points I had, but in order to do that I would have to get not x20
EXP Aquired, but x10 at maximum. After all, getting EXP faster will always
be more beneficial than having more Jobs, and for that the x20 option is
definitely more efficient. As for the rest of the Bonus Skills, I took Chant
Omission, Character Reset, Crystal Acceleration x8 and MP Recovery Speed
x2. I doubt doubling it will do much, but it will always be helpful to have.
「Roxanne, from now on I will try fighting while focusing on using magic
instead of physical weapons.」
「Of course, I understand.」
「Defeating monsters that way will undoubtedly be much slower in
comparison to doing it with my sword, so I am sure you're going to have
your part of the work more than cut out for you.」
「Please do not worry, master. I am more than fine with that.」
She might be okay with that now, but I really hope she won't come to regret
those words further down the line.
「Now that I am going to stick to the magic-oriented combat, could you please
continue guiding us to the places where there are no other people?」
That is one of the major risks associated with deciding to only use magic
from now on: I absolutely cannot allow any other people to see me using it.
Also, my Second Job and Third Job are Bonus Skills, so if someone were to
see an Explorer who's capable of using magic they would undoubtedly start
asking all sorts of risky questions, like how is it possible for someone to have
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the Skills of two or more Jobs at the same time, or why can I use both Warp
and Dungeon Walker along with attack magic of the Wizard Job, because
Warp, which falls under Space Magic category is not something that Wizards
can use. Not to mention that if someone decides to observe me closely, they
might notice that I am not using chants for my spells, and that would be the
final nail to my coffin.
「Of course. Leave everything to me!」
But Roxanne assured me once more to leave everything in her capable hands.
Yes, I think I will do just that. After all, now Roxanne is not just my slave,
but also my reliable, amazing-looking, irreplaceable Party member.